Player Matchup

Anubis
Anubis
Piselloscuro
Anubis
Level 8
God Stats
2W - 1L
1,592 SR
Queue Stats
7W - 8L
1,486 Elo+
Party 1
Kuzenbo
Kuzenbo
ScottyPippen99
Kuzenbo
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 46L
1,522 Elo+
Party 1
Hun Batz
Hun Batz
hawserhh
Hun Batz
Level 28
God Stats
1W - 2L
1,196 SR
Queue Stats
39W - 25L
1,566 Elo+
Party 1
Izanami
Izanami
jSanterCh1ldB1
Izanami
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 6L
1,432 Elo+
Solo
Hercules
Hercules
ΚΟΝΚΛΑΒΙΟΣ
Hercules
Level 23
God Stats
3W - 5L
1,263 SR
Queue Stats
39W - 34L
1,502 Elo+
Solo
Team Averages
Level 22
1,410 SR
1,502 Elo+

VS

Team Averages
Level 27
1,498 SR
1,539 Elo+
Thor
Thor
BigLeboiski
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,647 Elo+
Party 2
Nox
Nox
GH0U169
Nox
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,467 Elo+
Party 3
Thanatos
Thanatos
HHTT
Thanatos
Level 89
God Stats
18W - 17L
1,487 SR
Queue Stats
178W - 177L
1,549 Elo+
Party 2
Athena
Athena
ZaiDHakkii
Athena
Level 15
God Stats
2W - 6L
1,271 SR
Queue Stats
90W - 107L
1,466 Elo+
Party 3
Skadi
Skadi
baimless
Skadi
Level 20
God Stats
1W - 1L
1,734 SR
Queue Stats
41W - 23L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
10 / 5 / 2
8,610
615
7,938
10,143
5,024
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 0 / 8
6,886
492
3,984
8,986
10,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hun Batz
hawserhh
Hun Batz
12
4 / 6 / 3
7,471
534
5,078
11,222
3,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
6 / 0 / 4
8,389
599
13,749
8,101
2,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
1 / 4 / 1
7,011
501
5,368
14,991
9,165
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 2 / 4
8,614
615
9,897
9,420
4,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nox
12
0 / 9 / 5
6,983
499
3,767
8,572
2,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
HHTT
Thanatos
14
9 / 4 / 1
8,808
629
10,274
11,631
3,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Athena
ZaiDHakkii
Athena
10
0 / 4 / 3
6,535
467
3,289
14,409
8,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Skadi
baimless
Skadi
10
0 / 4 / 2
6,293
450
6,737
8,124
1,485
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
30
22
Kills
15
15
Deaths
23
18
Assists
15
Player
Kills
Deaths
Assists
KDA
L
6
2
4
4
L
Nox
0
9
5
0.28
L
Thanatos
HHTT
Thanatos
9
4
1
2.38
W
Anubis
10
5
2
2.2
W
1
0
8
5
L
Athena
ZaiDHakkii
Athena
0
4
3
0.38
L
Skadi
baimless
Skadi
0
4
2
0.25
W
Hun Batz
hawserhh
Hun Batz
4
6
3
0.92
W
6
0
4
8
W
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,117
Damage
33,964
53,443
Taken
52,156
30,324
Mitigated
19,855
17,138
Healing
18,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,897
2,970
0
1,616
9,420
4,112
0
307
9,113
0
52,129
L
Nox
3,767
823
0
644
8,572
2,549
0
4,621
3,951
34,298
0
L
Thanatos
HHTT
Thanatos
10,274
3,765
0
11,172
11,631
3,491
0
1,668
9,963
0
53,589
W
Anubis
7,938
1,477
0
3,173
10,143
5,024
844
1,359
8,519
37,552
0
W
3,984
1,785
0
2,710
8,986
10,118
0
2,239
6,718
8,084
0
L
Athena
ZaiDHakkii
Athena
3,289
935
218
4,059
14,409
8,218
0
2,760
11,649
18,314
0
L
Skadi
baimless
Skadi
6,737
2,915
0
860
8,124
1,485
0
2,566
5,558
0
42,258
W
Hun Batz
hawserhh
Hun Batz
5,078
2,094
0
2,018
11,222
3,382
0
1,327
9,635
0
38,819
W
13,749
9,393
0
3,327
8,101
2,635
2,079
1,346
6,680
0
83,048
W
5,368
2,016
0
5,910
14,991
9,165
413
516
13,996
0
35,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,367
Gold Earned
37,233
392
Minions Killed
360
0
Camps Cleared
0
1,275,556
Distance Traveled
1,307,562
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,614
615
100
7
0
268,107
1
L
Nox
6,983
499
58
4
0
227,550
0
L
Thanatos
8,808
629
84
6
0
287,825
3
W
Anubis
8,610
615
79
6
0
207,270
1
W
Kuzenbo
6,886
492
13
1
0
299,507
2
L
Athena
6,535
467
39
3
0
275,358
2
L
Skadi
6,293
450
79
6
0
248,722
1
W
Hun Batz
7,471
534
72
5
0
254,221
1
W
Izanami
8,389
599
152
11
0
263,265
3
W
Hercules
7,011
501
76
5
0
251,293
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role