Player Matchup

Gilgamesh
Gilgamesh
AXMNL
Gilgamesh
Level 28
God Stats
38W - 23L
1,597 SR
Queue Stats
111W - 149L
1,239 Elo+
Party 1
Tiamat
Tiamat
V3ndaval
Tiamat
Level 28
God Stats
62W - 95L
1,373 SR
Queue Stats
85W - 131L
1,252 Elo+
Party 1
Kukulkan
Kukulkan
VirKill
Kukulkan
Level 96
God Stats
4W - 7L
1,482 SR
Queue Stats
11W - 18L
1,418 Elo+
Solo
Team Averages
Level 51
1,484 SR
1,303 Elo+

VS

Team Averages
Level 51
1,607 SR
1,374 Elo+
Chaac
Chaac
DrippyBrick
Chaac
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,319 Elo+
Party 2
Ymir
Ymir
PopATabby
Ymir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,319 Elo+
Party 2
Baron Samedi
Baron Samedi
max82
Baron Samedi
Level 109
God Stats
3W - 2L
1,820 SR
Queue Stats
14W - 19L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AXMNL
Gilgamesh
11
2 / 2 / 6
7,820
782
6,670
10,311
5,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tiamat
V3ndaval
Tiamat
11
3 / 1 / 4
7,356
736
5,694
4,744
2,898
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
VirKill
Kukulkan
12
3 / 0 / 4
7,186
719
8,666
2,325
883
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 3
6,181
618
3,939
7,374
5,208
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ymir
11
1 / 2 / 2
6,420
642
2,468
9,176
4,947
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
max82
Baron Samedi
10
2 / 4 / 0
6,612
661
3,650
8,774
3,496
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
8
Kills
3
3
Deaths
8
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AXMNL
Gilgamesh
2
2
6
2.5
L
0
2
3
0.75
L
Ymir
1
2
2
1
W
Tiamat
V3ndaval
Tiamat
3
1
4
5
W
Kukulkan
VirKill
Kukulkan
3
0
4
5
L
Baron Samedi
max82
Baron Samedi
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,030
Damage
10,057
17,380
Taken
25,324
9,627
Mitigated
13,651
6,626
Healing
4,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AXMNL
Gilgamesh
6,670
1,405
0
3,361
10,311
5,846
0
3,735
6,576
0
16,734
L
3,939
570
0
1,777
7,374
5,208
0
4,070
3,304
49
10,370
L
Ymir
2,468
289
90
652
9,176
4,947
0
6,202
2,974
7,589
0
W
Tiamat
V3ndaval
Tiamat
5,694
180
0
2,798
4,744
2,898
0
2,728
2,016
20,269
0
W
Kukulkan
VirKill
Kukulkan
8,666
876
0
467
2,325
883
48
520
1,805
32,270
0
L
Baron Samedi
max82
Baron Samedi
3,650
172
479
1,540
8,774
3,496
0
4,546
4,228
26,655
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,362
Gold Earned
19,213
113
Minions Killed
88
6
Camps Cleared
2
547,694
Distance Traveled
509,539
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,820
782
19
2
2
200,643
4
L
Chaac
6,181
618
15
2
0
188,758
0
L
Ymir
6,420
642
22
2
0
164,874
1
W
Tiamat
7,356
736
36
4
2
195,440
0
W
Kukulkan
7,186
719
58
6
2
151,611
0
L
Baron Samedi
6,612
661
51
5
2
155,907
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role