Player Matchup

Hel
Hel
Devo
Hel
Level 109
God Stats
12W - 6L
1,463 SR
Queue Stats
91W - 99L
1,492 Elo+
Party 1
Jormungandr
Jormungandr
Skrzbi
Jormungandr
Level 27
God Stats
9W - 9L
1,721 SR
Queue Stats
45W - 43L
1,531 Elo+
Party 1
Loki
Loki
Tuno2x
Loki
Level 12
God Stats
3W - 1L
1,896 SR
Queue Stats
29W - 33L
1,457 Elo+
Party 1
Guan Yu
Guan Yu
WizCriZtoo001242
Guan Yu
Level 28
God Stats
35W - 36L
1,497 SR
Queue Stats
81W - 88L
1,477 Elo+
Solo
Thor
Thor
zzz42
Thor
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 15L
1,483 Elo+
Solo
Team Averages
Level 37
1,615 SR
1,488 Elo+

VS

Team Averages
Level 24
1,524 SR
1,442 Elo+
Sol
Sol
Azzriel
Sol
Level 64
God Stats
5W - 11L
1,569 SR
Queue Stats
13W - 30L
1,376 Elo+
Party 2
Artemis
Artemis
CaptainCoco1
Artemis
Level 19
God Stats
10W - 11L
1,522 SR
Queue Stats
35W - 52L
1,394 Elo+
Party 2
Cthulhu
Cthulhu
ChumpySalsa
Cthulhu
Level 8
God Stats
2W - 5L
1,500 SR
Queue Stats
15W - 33L
1,344 Elo+
Party 2
Nemesis
Nemesis
MatxDP
Nemesis
Level 20
God Stats
0W - 2L
1,309 SR
Queue Stats
23W - 28L
1,554 Elo+
Solo
Neith
Neith
Ауба
Neith
Level 9
God Stats
8W - 8L
1,718 SR
Queue Stats
34W - 30L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Devo
Hel
20
4 / 6 / 24
16,705
983
27,307
29,388
22,410
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jormungandr
Skrzbi
Jormungandr
20
4 / 1 / 27
16,497
970
17,299
27,621
46,295
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Loki
Tuno2x
Loki
20
11 / 8 / 13
17,153
1,009
17,258
22,753
8,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

20
8 / 1 / 17
16,657
980
17,330
22,495
24,290
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thor
zzz42
Thor
20
8 / 14 / 9
15,404
906
28,976
35,257
16,639
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

4

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
20
13 / 7 / 12
19,042
1,120
40,965
22,645
6,942
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Artemis
CaptainCoco1
Artemis
20
6 / 11 / 15
16,924
996
32,527
26,646
9,611
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
ChumpySalsa
Cthulhu
20
2 / 7 / 15
15,322
901
12,546
30,209
42,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nemesis
MatxDP
Nemesis
18
0 / 0 / 0
10,300
606
0
0
0
Neith
Ауба
Neith
20
9 / 10 / 16
18,536
1,090
42,743
34,413
14,474
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
88
35
Kills
30
30
Deaths
35
90
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Sol
13
7
12
2.71
L
Artemis
CaptainCoco1
Artemis
6
11
15
1.23
L
Cthulhu
ChumpySalsa
Cthulhu
2
7
15
1.36
W
Hel
Devo
Hel
4
6
24
2.67
L
Nemesis
MatxDP
Nemesis
0
0
0
0
W
Jormungandr
Skrzbi
Jormungandr
4
1
27
17.5
W
Loki
Tuno2x
Loki
11
8
13
2.19
W
8
1
17
16.5
W
Thor
zzz42
Thor
8
14
9
0.89
L
Neith
Ауба
Neith
9
10
16
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,170
Damage
128,781
137,514
Taken
113,913
118,520
Mitigated
73,779
48,274
Healing
16,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
40,965
13,428
264
4,810
22,645
6,942
0
7,299
15,346
86,245
0
L
Artemis
CaptainCoco1
Artemis
32,527
20,410
0
0
26,646
9,611
0
11,220
15,426
0
79,957
L
Cthulhu
ChumpySalsa
Cthulhu
12,546
958
0
1,246
30,209
42,752
0
11,540
18,669
23,452
0
W
Hel
Devo
Hel
27,307
3,262
17,245
12,144
29,388
22,410
0
11,410
17,643
67,693
0
L
Nemesis
MatxDP
Nemesis
0
0
0
0
0
0
0
0
0
0
0
W
Jormungandr
Skrzbi
Jormungandr
17,299
2,984
44
3,930
27,621
46,295
0
9,599
15,980
38,434
0
W
Loki
Tuno2x
Loki
17,258
2,736
63
1,873
22,753
8,886
0
11,089
11,534
0
43,323
W
17,330
4,469
2,787
10,052
22,495
24,290
0
5,423
16,798
556
35,772
W
Thor
zzz42
Thor
28,976
3,687
0
136
35,257
16,639
0
14,497
20,361
0
55,118
L
Neith
Ауба
Neith
42,743
27,327
0
10,154
34,413
14,474
0
14,670
19,743
0
83,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,416
Gold Earned
80,124
291
Minions Killed
319
5
Camps Cleared
15
1,632,142
Distance Traveled
1,102,243
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
19,042
1,120
100
6
5
287,598
1
L
Artemis
16,924
996
98
6
3
240,587
0
L
Cthulhu
15,322
901
38
2
0
277,246
0
W
Hel
16,705
983
106
6
1
361,169
0
L
Nemesis
10,300
606
0
0
0
0
0
W
Jormungandr
16,497
970
42
2
0
292,734
0
W
Loki
17,153
1,009
40
2
1
303,501
1
W
Guan Yu
16,657
980
53
3
1
362,613
1
W
Thor
15,404
906
50
3
2
312,125
1
L
Neith
18,536
1,090
83
5
7
296,812
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role