Player Matchup

Horus
Horus
BB_RobbyB
Horus
Level 127
God Stats
4W - 1L
1,696 SR
Queue Stats
408W - 426L
1,560 Elo+
Party 1
Zhong Kui
Zhong Kui
Battle_Broken
Zhong Kui
Level 48
God Stats
29W - 24L
1,546 SR
Queue Stats
162W - 157L
1,531 Elo+
Party 1
Bellona
Bellona
Pepiitto8
Bellona
Level 23
God Stats
31W - 43L
1,380 SR
Queue Stats
71W - 103L
1,243 Elo+
Party 2
Jormungandr
Jormungandr
Slaughterpriest
Jormungandr
Level 97
God Stats
36W - 34L
1,487 SR
Queue Stats
251W - 222L
1,544 Elo+
Party 1
Hades
Hades
Xx Dion12 QC xX
Hades
Level 64
God Stats
45W - 41L
1,489 SR
Queue Stats
171W - 216L
1,269 Elo+
Party 2
Team Averages
Level 72
1,520 SR
1,429 Elo+

VS

Team Averages
Level 73
1,459 SR
1,470 Elo+
Morgan Le Fay
Morgan Le Fay
GumboThaGreat
Morgan Le Fay
Level 83
God Stats
4W - 6L
1,657 SR
Queue Stats
99W - 79L
1,520 Elo+
Party 3
Thor
Thor
KaptainH23
Thor
Level 88
God Stats
1W - 4L
1,328 SR
Queue Stats
232W - 298L
1,345 Elo+
Solo
Achilles
Achilles
ManuelG1107
Achilles
Level 68
God Stats
20W - 17L
1,480 SR
Queue Stats
255W - 269L
1,435 Elo+
Solo
Artio
Artio
SleezzyThaGreat
Artio
Level 118
God Stats
42W - 20L
1,625 SR
Queue Stats
267W - 229L
1,550 Elo+
Party 3
Izanami
Izanami
Stobeno
Izanami
Level 7
God Stats
0W - 1L
1,207 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
BB_RobbyB
Horus
9
2 / 2 / 9
6,125
557
4,612
10,939
5,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zhong Kui
Battle_Broken
Zhong Kui
8
1 / 1 / 5
5,083
462
2,058
4,320
2,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Pepiitto8
Bellona
10
1 / 2 / 6
5,963
542
3,511
6,176
4,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Jormungandr
Slaughterpriest
Jormungandr
12
9 / 1 / 8
7,506
682
12,055
10,192
4,586
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
8 / 3 / 4
7,569
688
8,041
8,717
4,115
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
GumboThaGreat
Morgan Le Fay
11
3 / 5 / 1
6,336
576
6,870
8,090
2,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
2 / 6 / 2
5,846
531
4,201
9,836
2,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Achilles
ManuelG1107
Achilles
10
1 / 5 / 2
5,793
527
4,188
10,712
3,870
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
2 / 3 / 3
5,856
532
4,581
11,905
8,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
Stobeno
Izanami
9
0 / 3 / 1
5,405
491
3,167
4,685
1,142
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
17
21
Kills
8
9
Deaths
22
32
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Horus
BB_RobbyB
Horus
2
2
9
3.25
W
Zhong Kui
Battle_Broken
Zhong Kui
1
1
5
3.5
L
Morgan Le Fay
GumboThaGreat
Morgan Le Fay
3
5
1
0.7
L
2
6
2
0.5
L
Achilles
ManuelG1107
Achilles
1
5
2
0.4
W
Bellona
Pepiitto8
Bellona
1
2
6
2
W
Jormungandr
Slaughterpriest
Jormungandr
9
1
8
13
L
2
3
3
1.17
L
Izanami
Stobeno
Izanami
0
3
1
0.17
W
8
3
4
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,277
Damage
23,007
40,344
Taken
45,228
21,266
Mitigated
19,385
13,001
Healing
10,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
BB_RobbyB
Horus
4,612
2,444
990
4,659
10,939
5,776
151
2,652
8,287
0
14,214
W
Zhong Kui
Battle_Broken
Zhong Kui
2,058
166
0
840
4,320
2,179
0
1,143
3,177
13,587
0
L
Morgan Le Fay
GumboThaGreat
Morgan Le Fay
6,870
428
0
1,351
8,090
2,751
0
4,263
3,827
30,693
0
L
4,201
616
267
2,115
9,836
2,973
444
3,912
5,924
0
26,516
L
Achilles
ManuelG1107
Achilles
4,188
754
0
2,226
10,712
3,870
224
6,182
4,530
0
27,524
W
Bellona
Pepiitto8
Bellona
3,511
536
0
448
6,176
4,610
306
767
5,409
2,199
20,428
W
Jormungandr
Slaughterpriest
Jormungandr
12,055
3,803
0
2,255
10,192
4,586
1,554
3,075
7,117
42,710
0
L
4,581
307
1,078
2,861
11,905
8,649
0
6,327
5,578
13,784
0
L
Izanami
Stobeno
Izanami
3,167
2,866
0
956
4,685
1,142
742
1,813
2,872
0
29,314
W
8,041
233
71
3,738
8,717
4,115
67
3,814
4,903
38,027
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,246
Gold Earned
29,236
239
Minions Killed
229
0
Camps Cleared
0
1,080,413
Distance Traveled
1,040,376
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,125
557
14
1
0
225,644
0
W
Zhong Kui
5,083
462
31
3
0
211,148
0
L
Morgan Le Fay
6,336
576
49
4
0
205,258
2
L
Thor
5,846
531
45
4
0
206,714
1
L
Achilles
5,793
527
65
6
0
208,968
0
W
Bellona
5,963
542
53
5
0
220,244
0
W
Jormungandr
7,506
682
71
6
0
212,511
0
L
Artio
5,856
532
15
1
0
218,190
2
L
Izanami
5,405
491
55
5
0
201,246
0
W
Hades
7,569
688
70
6
0
210,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role