Player Matchup

Sobek
Sobek
JAYY SLUMPED
Sobek
Level 58
God Stats
4W - 3L
1,578 SR
Queue Stats
102W - 98L
1,466 Elo+
Party 3
Chang'e
Chang'e
LuciferTheDecent
Chang'e
Level 46
God Stats
1W - 3L
1,288 SR
Queue Stats
115W - 118L
1,273 Elo+
Solo
Hou Yi
Hou Yi
NovaSlumped
Hou Yi
Level 58
God Stats
2W - 0L
1,657 SR
Queue Stats
40W - 33L
1,446 Elo+
Party 3
Baba Yaga
Baba Yaga
VesnaVeiltorn
Baba Yaga
Level 152
God Stats
1W - 2L
1,253 SR
Queue Stats
110W - 157L
1,399 Elo+
Party 1
Skadi
Skadi
ladybug_1024
Skadi
Level 78
God Stats
2W - 1L
1,390 SR
Queue Stats
18W - 28L
1,425 Elo+
Party 1
Team Averages
Level 78
1,433 SR
1,402 Elo+

VS

Team Averages
Level 107
1,533 SR
1,417 Elo+
Kali
Kali
Lxavi2508
Kali
Level 118
God Stats
0W - 1L
1,581 SR
Queue Stats
1W - 3L
1,486 Elo+
Party 2
Chang'e
Chang'e
Samurai Draco
Chang'e
Level 124
God Stats
0W - 2L
1,274 SR
Queue Stats
27W - 28L
1,399 Elo+
Solo
Nike
Nike
Tribufall
Nike
Level 89
God Stats
1W - 2L
1,637 SR
Queue Stats
168W - 200L
1,445 Elo+
Party 2
Amaterasu
Amaterasu
YUSTGL
Amaterasu
Level 144
God Stats
0W - 1L
1,440 SR
Queue Stats
5W - 12L
1,335 Elo+
Party 2
Rama
Rama
memenioc
Rama
Level 59
God Stats
2W - 1L
1,732 SR
Queue Stats
42W - 48L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 7 / 20
10,776
770
11,396
33,171
33,369
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
2 / 5 / 18
10,261
733
12,751
15,579
9,293
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
19
12 / 3 / 13
12,025
859
21,766
13,845
5,781
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baba Yaga
VesnaVeiltorn
Baba Yaga
20
3 / 0 / 25
12,310
879
20,376
16,885
9,507
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

19
11 / 5 / 14
12,310
879
19,031
16,247
6,417
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
17
7 / 8 / 9
11,600
829
16,949
22,005
9,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
17
4 / 4 / 12
10,445
746
16,693
17,644
6,216
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Nike
17
4 / 7 / 14
10,470
748
20,302
25,296
21,308
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Amaterasu
YUSTGL
Amaterasu
16
4 / 7 / 5
10,047
718
10,303
21,936
18,495
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Rama
17
1 / 4 / 13
9,672
691
16,785
14,575
5,792
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
73
30
Kills
20
20
Deaths
30
90
Assists
53
Player
Kills
Deaths
Assists
KDA
W
2
7
20
1.71
W
2
5
18
2.2
L
Kali
7
8
9
1.44
W
Hou Yi
12
3
13
6.17
L
Chang'e
4
4
12
2.5
L
Nike
4
7
14
1.57
W
Baba Yaga
VesnaVeiltorn
Baba Yaga
3
0
25
15.5
L
Amaterasu
YUSTGL
Amaterasu
4
7
5
0.93
W
11
5
14
3.6
L
Rama
1
4
13
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,320
Damage
81,032
95,727
Taken
101,456
64,367
Mitigated
61,072
42,582
Healing
43,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,396
926
807
9,278
33,171
33,369
356
7,238
25,648
19,996
0
W
12,751
1,934
10,307
5,540
15,579
9,293
1,024
5,043
10,388
22,433
0
L
Kali
16,949
5,643
1,448
5,847
22,005
9,261
1,208
9,935
11,844
0
23,735
W
Hou Yi
21,766
12,580
1,225
3,004
13,845
5,781
1,808
2,893
10,952
0
28,744
L
Chang'e
16,693
1,714
12,182
7,384
17,644
6,216
868
11,165
6,293
30,909
0
L
Nike
20,302
954
2,495
5,620
25,296
21,308
126
7,915
17,045
12,273
21,414
W
Baba Yaga
VesnaVeiltorn
Baba Yaga
20,376
2,169
2,708
6,466
16,885
9,507
1,619
3,000
13,600
51,897
0
L
Amaterasu
YUSTGL
Amaterasu
10,303
2,989
565
3,897
21,936
18,495
38
6,345
15,342
0
20,508
W
19,031
6,110
788
2,459
16,247
6,417
1,985
4,472
11,586
0
33,828
L
Rama
16,785
10,384
2,469
2,036
14,575
5,792
1,337
8,134
6,409
0
35,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,682
Gold Earned
52,234
139
Minions Killed
124
0
Camps Cleared
0
1,327,487
Distance Traveled
1,192,483
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,776
770
25
2
0
277,946
1
W
Chang'e
10,261
733
22
2
0
263,882
0
L
Kali
11,600
829
8
1
0
243,105
0
W
Hou Yi
12,025
859
18
1
0
227,254
0
L
Chang'e
10,445
746
36
3
0
274,416
0
L
Nike
10,470
748
11
1
0
232,960
3
W
Baba Yaga
12,310
879
48
3
0
293,817
2
L
Amaterasu
10,047
718
18
1
0
243,291
0
W
Skadi
12,310
879
26
2
0
264,588
0
L
Rama
9,672
691
51
4
0
198,711
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role