Player Matchup

Hera
Hera
Silver I
ARTAMIÉL
Hera
Silver I
Level 127
God Stats
1W - 3L
1,749 SR
Queue Stats
34W - 43L
1,096 MMR
Party 2
Artemis
Artemis
Silver I
MurtisGoth
Artemis
Silver I
Level 160
God Stats
1W - 1L
1,510 SR
Queue Stats
21W - 28L
1,289 MMR
Party 1
Ne Zha
Ne Zha
Silver III
SonyBleinen
Ne Zha
Silver III
Level 114
God Stats
5W - 7L
1,557 SR
Queue Stats
77W - 92L
921 MMR
Party 1
Zeus
Zeus
Gold III
skariwalker
Zeus
Gold III
Level 158
God Stats
6W - 5L
1,675 SR
Queue Stats
134W - 137L
1,457 MMR
Solo
Ao Kuang
Ao Kuang
Bronze III
xClonazepam
Ao Kuang
Bronze III
Level 80
God Stats
1W - 1L
1,634 SR
Queue Stats
1W - 5L
1,470 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 128
1,625 SR
1,247 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 129
1,424 SR
1,355 MMR
Bellona
Bellona
Bronze III
 
Bellona
Bronze III
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Gold IV
 
Ymir
Gold IV
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Silver V
BillsSG
Janus
Silver V
Level 137
God Stats
5W - 2L
1,450 SR
Queue Stats
18W - 27L
1,263 MMR
Solo
Izanami
Izanami
Bronze III
BrunixGamer
Izanami
Bronze III
Level 85
God Stats
2W - 3L
1,522 SR
Queue Stats
23W - 22L
1,432 MMR
Solo
Nemesis
Nemesis
Silver I
GGxMidLixo
Nemesis
Silver I
Level 156
God Stats
4W - 8L
1,148 SR
Queue Stats
328W - 326L
1,081 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
12
0 / 9 / 0
7,838
435
7,426
11,679
3,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
MurtisGoth
Artemis
15
1 / 3 / 3
8,730
485
7,105
7,986
3,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ne Zha
13
0 / 2 / 3
7,749
431
3,898
12,149
7,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

12
2 / 5 / 1
8,166
454
13,610
7,441
2,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ao Kuang
xClonazepam
Ao Kuang
12
1 / 6 / 0
7,462
415
5,659
14,271
5,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
AthenaTsukuyomiMorgan Le FayHou Yi

VS

Bans
ArtioGebSolAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
17
8 / 0 / 4
11,453
636
9,544
13,103
12,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ymir
 
Ymir
14
1 / 0 / 12
9,452
525
3,891
14,426
12,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
BillsSG
Janus
18
6 / 1 / 5
11,217
623
8,592
8,592
3,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
BrunixGamer
Izanami
16
4 / 0 / 6
10,512
584
6,045
8,960
3,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
GGxMidLixo
Nemesis
16
6 / 3 / 5
10,302
572
8,798
15,047
5,117
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
57
4
Kills
25
25
Deaths
4
7
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
8
0
4
10
W
Ymir
 
Ymir
1
0
12
7
L
Hera
0
9
0
0
W
Janus
BillsSG
Janus
6
1
5
8.5
W
Izanami
BrunixGamer
Izanami
4
0
6
7
W
Nemesis
GGxMidLixo
Nemesis
6
3
5
2.83
L
Artemis
MurtisGoth
Artemis
1
3
3
0.83
L
Ne Zha
0
2
3
0.75
L
2
5
1
0.5
L
Ao Kuang
xClonazepam
Ao Kuang
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,698
Damage
36,870
53,526
Taken
60,128
22,760
Mitigated
36,340
11,500
Healing
17,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
9,544
2,603
0
5,721
13,103
12,950
2,405
6,022
6,759
1,917
66,230
W
Ymir
 
Ymir
3,891
620
0
4,829
14,426
12,034
0
6,092
8,298
20,542
0
L
Hera
7,426
1,712
0
746
11,679
3,887
0
1,548
9,784
41,108
0
W
Janus
BillsSG
Janus
8,592
351
0
1,067
8,592
3,239
842
3,103
5,489
82,458
0
W
Izanami
BrunixGamer
Izanami
6,045
2,865
0
3,625
8,960
3,000
1,868
2,955
5,995
0
86,340
W
Nemesis
GGxMidLixo
Nemesis
8,798
4,246
0
1,823
15,047
5,117
0
7,661
7,344
0
65,335
L
Artemis
MurtisGoth
Artemis
7,105
2,353
0
2,553
7,986
3,232
684
1,901
5,987
0
62,885
L
Ne Zha
3,898
630
0
2,644
12,149
7,950
0
3,468
8,554
0
32,383
L
13,610
2,155
0
1,017
7,441
2,208
0
2,441
5,000
53,485
0
L
Ao Kuang
xClonazepam
Ao Kuang
5,659
2,315
0
4,540
14,271
5,483
0
3,559
10,641
43,935
11,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,945
Gold Earned
52,936
480
Minions Killed
587
0
Camps Cleared
0
1,646,298
Distance Traveled
1,904,511
36
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,453
636
146
8
0
406,496
2
W
Ymir
9,452
525
29
2
0
366,414
12
L
Hera
7,838
435
110
6
0
313,998
7
W
Janus
11,217
623
166
9
0
410,330
6
W
Izanami
10,512
584
150
8
0
348,149
0
W
Nemesis
10,302
572
96
5
0
373,122
7
L
Artemis
8,730
485
136
8
0
332,803
9
L
Ne Zha
7,749
431
42
2
0
364,793
9
L
Zeus
8,166
454
107
6
0
266,310
5
L
Ao Kuang
7,462
415
85
5
0
368,394
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role