Player Matchup

Artio
Artio
 
Artio
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
Timelessoul
Medusa
Level 109
God Stats
28W - 15L
1,657 SR
Queue Stats
101W - 99L
1,493 Elo+
Solo
Nox
Nox
xHimeros
Nox
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 2L
1,500 Elo+
Party 2
Team Averages
Level 75
1,552 SR
1,498 Elo+

VS

Team Averages
Level 69
1,689 SR
1,482 Elo+
Danzaburou
Danzaburou
Daynie
Danzaburou
Level 62
God Stats
1W - 1L
1,796 SR
Queue Stats
28W - 48L
1,470 Elo+
Party 1
Geb
Geb
Wiktorrr
Geb
Level 119
God Stats
7W - 5L
1,772 SR
Queue Stats
56W - 48L
1,504 Elo+
Solo
Janus
Janus
juggernaut529
Janus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 40L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
12
9 / 1 / 10
8,707
871
9,512
12,065
10,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
13
10 / 0 / 6
8,852
885
9,425
7,112
2,706
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
0 / 0 / 18
7,546
755
6,160
3,853
1,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Daynie
Danzaburou
9
1 / 8 / 0
6,557
656
4,323
9,848
3,074
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

9
0 / 4 / 1
6,400
640
4,749
13,281
8,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 7 / 0
5,807
581
4,943
7,318
1,768
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
2
19
Kills
1
1
Deaths
19
34
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
9
1
10
14
L
Danzaburou
Daynie
Danzaburou
1
8
0
0.13
W
Medusa
10
0
6
13
L
0
4
1
0.13
L
0
7
0
0
W
0
0
18
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,097
Damage
14,015
23,030
Taken
30,447
15,014
Mitigated
13,305
7,503
Healing
2,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
9,512
435
796
5,910
12,065
10,887
0
4,537
7,528
15,975
0
L
Danzaburou
Daynie
Danzaburou
4,323
2,365
0
457
9,848
3,074
0
5,875
3,835
0
17,198
W
Medusa
9,425
2,934
0
297
7,112
2,706
1,229
3,709
3,403
0
36,861
L
4,749
715
0
2,224
13,281
8,463
0
5,747
7,020
11,859
0
L
4,943
705
0
300
7,318
1,768
0
3,475
3,477
20,329
0
W
6,160
445
0
500
3,853
1,421
1,015
1,946
1,907
21,438
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,105
Gold Earned
18,764
121
Minions Killed
69
8
Camps Cleared
1
564,630
Distance Traveled
460,327
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
8,707
871
16
2
1
183,410
0
L
Danzaburou
6,557
656
27
3
1
150,288
2
W
Medusa
8,852
885
71
7
4
190,423
2
L
Geb
6,400
640
9
1
0
174,400
3
L
Janus
5,807
581
33
3
0
135,639
0
W
Nox
7,546
755
34
3
3
190,797
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role