Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
 
Geb
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nike
Nike
Darktimmy
Nike
Level 83
God Stats
9W - 12L
1,389 SR
Queue Stats
168W - 185L
1,454 Elo+
Solo
Nemesis
Nemesis
Dewancory
Nemesis
Level 79
God Stats
0W - 3L
1,500 SR
Queue Stats
225W - 235L
1,470 Elo+
Solo
Rama
Rama
octo6666
Rama
Level 76
God Stats
0W - 1L
1,205 SR
Queue Stats
2W - 2L
1,577 Elo+
Solo
Team Averages
Level 82
1,419 SR
1,500 Elo+

VS

Team Averages
Level 74
1,518 SR
1,473 Elo+
Bacchus
Bacchus
Billyjoo
Bacchus
Level 87
God Stats
142W - 120L
1,566 SR
Queue Stats
162W - 169L
1,483 Elo+
Party 1
Loki
Loki
GobboTronante
Loki
Level 66
God Stats
3W - 2L
1,390 SR
Queue Stats
38W - 29L
1,455 Elo+
Solo
Hel
Hel
KiHuan
Hel
Level 68
God Stats
11W - 14L
1,432 SR
Queue Stats
194W - 195L
1,488 Elo+
Solo
Cernunnos
Cernunnos
Nephterys
Cernunnos
Level 79
God Stats
113W - 90L
1,566 SR
Queue Stats
132W - 125L
1,490 Elo+
Party 1
Hades
Hades
latevamare
Hades
Level 68
God Stats
4W - 1L
1,636 SR
Queue Stats
30W - 32L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
9
1 / 3 / 0
5,316
532
2,647
6,126
1,993
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Geb
 
Geb
8
0 / 1 / 0
5,075
508
1,083
4,871
1,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nike
7
0 / 2 / 0
4,679
468
1,989
6,764
3,006
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
Dewancory
Nemesis
8
0 / 2 / 1
4,938
494
2,818
5,677
1,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Rama
7
0 / 2 / 0
4,531
453
2,379
4,521
1,056
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Billyjoo
Bacchus
9
1 / 0 / 3
5,507
551
2,716
5,741
3,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 0 / 4
4,922
492
1,587
4,549
1,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hel
KiHuan
Hel
11
3 / 1 / 1
6,350
635
3,506
3,519
847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cernunnos
Nephterys
Cernunnos
10
3 / 0 / 1
5,783
578
4,094
3,866
1,106
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hades
11
3 / 0 / 2
6,246
625
6,320
6,973
3,082
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
21
1
Kills
10
10
Deaths
1
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
1
3
0
0.33
L
Geb
 
Geb
0
1
0
0
W
Bacchus
Billyjoo
Bacchus
1
0
3
2.5
L
Nike
0
2
0
0
L
Nemesis
Dewancory
Nemesis
0
2
1
0.25
W
0
0
4
2
W
Hel
KiHuan
Hel
3
1
1
3.5
W
Cernunnos
Nephterys
Cernunnos
3
0
1
3.5
W
Hades
3
0
2
4
L
Rama
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,916
Damage
18,223
27,959
Taken
24,648
9,685
Mitigated
9,523
6,445
Healing
13,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
2,647
328
0
335
6,126
1,993
0
2,525
3,391
0
26,200
L
Geb
 
Geb
1,083
92
211
1,472
4,871
1,961
0
1,137
3,690
11,031
0
W
Bacchus
Billyjoo
Bacchus
2,716
469
0
2,484
5,741
3,408
0
655
5,086
12,114
0
L
Nike
1,989
558
0
916
6,764
3,006
0
4,477
2,287
0
20,150
L
Nemesis
Dewancory
Nemesis
2,818
1,567
0
2,413
5,677
1,669
0
2,434
3,181
0
27,457
W
1,587
312
0
1,644
4,549
1,080
0
0
4,549
0
17,385
W
Hel
KiHuan
Hel
3,506
191
1,718
1,574
3,519
847
0
0
3,519
33,012
0
W
Cernunnos
Nephterys
Cernunnos
4,094
1,307
0
1,887
3,866
1,106
0
428
3,438
0
30,280
W
Hades
6,320
993
40
4,473
6,973
3,082
150
0
6,650
35,654
0
L
Rama
2,379
1,359
0
1,098
4,521
1,056
0
1,649
2,868
0
19,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,539
Gold Earned
28,808
236
Minions Killed
295
0
Camps Cleared
0
935,235
Distance Traveled
918,868
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
5,316
532
60
6
0
199,315
1
L
Geb
5,075
508
15
2
0
184,620
6
W
Bacchus
5,507
551
16
2
0
192,213
5
L
Nike
4,679
468
49
5
0
191,482
1
L
Nemesis
4,938
494
59
6
0
189,914
0
W
Loki
4,922
492
45
5
0
167,707
0
W
Hel
6,350
635
83
8
0
202,310
1
W
Cernunnos
5,783
578
72
7
0
181,831
4
W
Hades
6,246
625
79
8
0
174,807
4
L
Rama
4,531
453
53
5
0
169,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role