Player Matchup

Nemesis
Nemesis
Adendric
Nemesis
Level 31
God Stats
1W - 0L
1,656 SR
Queue Stats
5W - 4L
1,403 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Dat Boi Lou
Ah Muzen Cab
Level 149
God Stats
5W - 4L
1,478 SR
Queue Stats
325W - 283L
1,606 Elo+
Party 1
Gilgamesh
Gilgamesh
DyllPick1e
Gilgamesh
Level 109
God Stats
311W - 211L
1,604 SR
Queue Stats
645W - 614L
1,496 Elo+
Party 1
Discordia
Discordia
Fly2Liv3
Discordia
Level 157
God Stats
8W - 3L
1,571 SR
Queue Stats
286W - 262L
1,494 Elo+
Solo
Khepri
Khepri
Rassenha
Khepri
Level 89
God Stats
10W - 10L
1,597 SR
Queue Stats
320W - 313L
1,545 Elo+
Party 1
Team Averages
Level 107
1,581 SR
1,509 Elo+

VS

Team Averages
Level 65
1,503 SR
1,484 Elo+
Nu Wa
Nu Wa
BlinKfiRe71
Nu Wa
Level 45
God Stats
2W - 4L
1,409 SR
Queue Stats
23W - 22L
1,546 Elo+
Solo
Da Ji
Da Ji
Fireaion
Da Ji
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 115L
1,478 Elo+
Solo
Gilgamesh
Gilgamesh
Game_Over1558
Gilgamesh
Level 31
God Stats
5W - 4L
1,541 SR
Queue Stats
91W - 106L
1,407 Elo+
Solo
Mulan
Mulan
TomyLeaks
Mulan
Level 83
God Stats
208W - 185L
1,552 SR
Queue Stats
452W - 431L
1,519 Elo+
Solo
Merlin
Merlin
VolcanicArcanine
Merlin
Level 131
God Stats
15W - 16L
1,512 SR
Queue Stats
434W - 461L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Adendric
Nemesis
10
1 / 1 / 3
6,459
461
2,385
6,094
1,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ah Muzen Cab
Dat Boi Lou
Ah Muzen Cab
16
9 / 1 / 0
9,110
651
10,487
8,160
3,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
DyllPick1e
Gilgamesh
15
10 / 3 / 2
9,416
673
8,223
9,700
8,253
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Discordia
Fly2Liv3
Discordia
14
3 / 1 / 1
8,471
605
4,931
5,063
1,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Khepri
Rassenha
Khepri
11
0 / 0 / 7
7,583
542
1,425
4,785
4,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 0
6,394
457
4,667
5,907
707
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Da Ji
Fireaion
Da Ji
10
1 / 7 / 0
6,366
455
3,943
12,618
3,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Gilgamesh
Game_Over1558
Gilgamesh
10
3 / 7 / 1
6,743
482
4,366
9,310
4,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mulan
TomyLeaks
Mulan
10
0 / 4 / 1
5,982
427
1,968
9,430
6,956
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
1 / 2 / 0
7,332
524
3,002
5,407
1,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
23
Kills
6
6
Deaths
23
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Adendric
Nemesis
1
1
3
2.5
L
1
3
0
0.33
W
Ah Muzen Cab
Dat Boi Lou
Ah Muzen Cab
9
1
0
9
W
Gilgamesh
DyllPick1e
Gilgamesh
10
3
2
3.67
L
Da Ji
Fireaion
Da Ji
1
7
0
0.14
W
Discordia
Fly2Liv3
Discordia
3
1
1
3.5
L
Gilgamesh
Game_Over1558
Gilgamesh
3
7
1
0.5
W
Khepri
Rassenha
Khepri
0
0
7
3.5
L
Mulan
TomyLeaks
Mulan
0
4
1
0.13
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,451
Damage
17,946
33,802
Taken
42,672
18,651
Mitigated
17,454
15,170
Healing
7,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Adendric
Nemesis
2,385
1,134
0
2,458
6,094
1,582
0
547
5,516
0
20,294
L
4,667
1,378
0
1,604
5,907
707
0
402
5,505
41,849
0
W
Ah Muzen Cab
Dat Boi Lou
Ah Muzen Cab
10,487
5,142
0
5,852
8,160
3,139
0
2,717
5,393
0
83,605
W
Gilgamesh
DyllPick1e
Gilgamesh
8,223
1,902
0
2,357
9,700
8,253
320
309
8,967
138
55,681
L
Da Ji
Fireaion
Da Ji
3,943
1,142
0
2,335
12,618
3,847
0
1,688
10,738
0
29,428
W
Discordia
Fly2Liv3
Discordia
4,931
201
0
1,705
5,063
1,518
429
1,939
2,980
54,979
0
L
Gilgamesh
Game_Over1558
Gilgamesh
4,366
1,730
0
1,061
9,310
4,427
0
0
9,310
0
27,279
W
Khepri
Rassenha
Khepri
1,425
122
408
2,390
4,785
4,159
0
1,937
2,822
19,357
0
L
Mulan
TomyLeaks
Mulan
1,968
320
0
1,724
9,430
6,956
0
2,431
6,873
0
21,404
L
3,002
94
0
902
5,407
1,517
0
1,281
3,752
47,986
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,039
Gold Earned
32,817
472
Minions Killed
374
0
Camps Cleared
0
1,458,470
Distance Traveled
1,272,812
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,459
461
45
3
0
323,260
0
L
Nu Wa
6,394
457
80
6
0
252,213
2
W
Ah Muzen Cab
9,110
651
144
10
0
280,573
2
W
Gilgamesh
9,416
673
125
9
0
277,686
2
L
Da Ji
6,366
455
69
5
0
278,052
0
W
Discordia
8,471
605
125
9
0
290,260
1
L
Gilgamesh
6,743
482
43
3
0
206,611
1
W
Khepri
7,583
542
33
2
0
286,691
2
L
Mulan
5,982
427
77
6
0
272,701
5
L
Merlin
7,332
524
105
8
0
263,235
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role