Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
AcridMarker6336
Nike
Level 85
God Stats
117W - 132L
1,452 SR
Queue Stats
355W - 357L
1,404 Elo+
Solo
Kumbhakarna
Kumbhakarna
eLkoMMaNdEr20
Kumbhakarna
Level 128
God Stats
2W - 2L
1,394 SR
Queue Stats
12W - 27L
1,318 Elo+
Party 1
Apollo
Apollo
tsrtrevor
Apollo
Level 66
God Stats
2W - 0L
1,528 SR
Queue Stats
6W - 14L
1,313 Elo+
Party 1
Merlin
Merlin
x Jay NF x
Merlin
Level 153
God Stats
1W - 0L
1,566 SR
Queue Stats
17W - 13L
1,433 Elo+
Solo
Team Averages
Level 117
1,488 SR
1,394 Elo+

VS

Team Averages
Level 110
1,414 SR
1,420 Elo+
Nu Wa
Nu Wa
Buckshot_Three
Nu Wa
Level 130
God Stats
4W - 2L
1,531 SR
Queue Stats
31W - 39L
1,426 Elo+
Solo
Charybdis
Charybdis
Ix SW1FT xI
Charybdis
Level 147
God Stats
0W - 1L
1,268 SR
Queue Stats
40W - 55L
1,339 Elo+
Solo
The Morrigan
The Morrigan
LexLex3995
The Morrigan
Level 108
God Stats
19W - 24L
1,624 SR
Queue Stats
210W - 212L
1,466 Elo+
Solo
Arachne
Arachne
cookiecals
Arachne
Level 98
God Stats
1W - 2L
1,194 SR
Queue Stats
64W - 64L
1,439 Elo+
Solo
Achilles
Achilles
ll1SOGGY1ll
Achilles
Level 65
God Stats
7W - 7L
1,454 SR
Queue Stats
80W - 86L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
14
3 / 2 / 9
8,282
753
9,266
12,207
8,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
3 / 2 / 6
8,643
786
8,262
8,744
3,176
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kumbhakarna
eLkoMMaNdEr20
Kumbhakarna
13
0 / 1 / 10
7,838
713
3,243
8,569
6,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
tsrtrevor
Apollo
14
4 / 0 / 4
9,104
828
3,672
7,045
2,325
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Merlin
x Jay NF x
Merlin
16
4 / 1 / 9
9,241
840
10,797
7,463
2,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 4
7,235
658
10,902
8,054
2,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
Ix SW1FT xI
Charybdis
15
1 / 2 / 3
7,446
677
5,733
6,431
2,137
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
LexLex3995
The Morrigan
16
1 / 1 / 4
8,412
765
5,863
5,315
1,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Arachne
cookiecals
Arachne
14
3 / 3 / 2
7,835
712
3,598
10,289
3,542
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Achilles
ll1SOGGY1ll
Achilles
12
0 / 3 / 2
6,257
569
9,414
12,868
10,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
21
14
Kills
6
6
Deaths
14
38
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
3
2
9
3.75
W
3
2
6
3
L
1
5
4
0.6
L
Charybdis
Ix SW1FT xI
Charybdis
1
2
3
1.25
L
The Morrigan
LexLex3995
The Morrigan
1
1
4
3
L
Arachne
cookiecals
Arachne
3
3
2
1.33
W
Kumbhakarna
eLkoMMaNdEr20
Kumbhakarna
0
1
10
5
L
Achilles
ll1SOGGY1ll
Achilles
0
3
2
0.33
W
Apollo
tsrtrevor
Apollo
4
0
4
6
W
Merlin
x Jay NF x
Merlin
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,240
Damage
35,510
44,028
Taken
42,957
23,400
Mitigated
20,068
10,358
Healing
5,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
9,266
1,286
442
3,442
12,207
8,657
76
4,116
7,316
5,161
18,864
W
8,262
859
340
628
8,744
3,176
1,154
4,455
3,901
0
40,962
L
10,902
2,410
0
956
8,054
2,217
2
3,429
4,195
22,022
0
L
Charybdis
Ix SW1FT xI
Charybdis
5,733
2,572
0
500
6,431
2,137
1
1,992
4,272
0
31,875
L
The Morrigan
LexLex3995
The Morrigan
5,863
1,019
0
781
5,315
1,825
0
1,806
3,249
38,340
0
L
Arachne
cookiecals
Arachne
3,598
2,222
0
2,211
10,289
3,542
0
2,752
7,209
0
12,513
W
Kumbhakarna
eLkoMMaNdEr20
Kumbhakarna
3,243
424
632
2,140
8,569
6,862
15
2,769
5,449
11,651
0
L
Achilles
ll1SOGGY1ll
Achilles
9,414
1,461
0
1,134
12,868
10,347
0
5,239
7,012
4,589
14,966
W
Apollo
tsrtrevor
Apollo
3,672
2,277
0
978
7,045
2,325
1,850
3,010
3,751
0
22,581
W
Merlin
x Jay NF x
Merlin
10,797
330
0
1,756
7,463
2,380
67
3,341
3,737
36,877
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,108
Gold Earned
37,185
267
Minions Killed
268
7
Camps Cleared
9
1,053,320
Distance Traveled
959,701
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,282
753
41
4
2
219,027
4
W
Nike
8,643
786
83
8
3
230,234
3
L
Nu Wa
7,235
658
34
3
3
171,927
0
L
Charybdis
7,446
677
92
8
2
191,227
1
L
The Morrigan
8,412
765
92
8
4
219,207
5
L
Arachne
7,835
712
25
2
0
186,349
2
W
Kumbhakarna
7,838
713
20
2
0
216,791
3
L
Achilles
6,257
569
25
2
0
190,991
1
W
Apollo
9,104
828
54
5
1
187,559
0
W
Merlin
9,241
840
69
6
1
199,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role