Player Matchup

Ne Zha
Ne Zha
DOOM II Sin VEX
Ne Zha
Level 108
God Stats
2W - 1L
1,650 SR
Queue Stats
25W - 32L
1,401 Elo+
Party 1
Cerberus
Cerberus
DrippyEffect308
Cerberus
Level 28
God Stats
1W - 1L
1,375 SR
Queue Stats
60W - 44L
1,568 Elo+
Party 1
Set
Set
HoriBle_gEnji_69
Set
Level 32
God Stats
11W - 17L
1,269 SR
Queue Stats
234W - 255L
1,441 Elo+
Solo
Neith
Neith
Puddl3Pirat3
Neith
Level 106
God Stats
10W - 10L
1,524 SR
Queue Stats
14W - 16L
1,235 Elo+
Party 1
Vulcan
Vulcan
theG0LDENjett
Vulcan
Level 114
God Stats
3W - 2L
1,178 SR
Queue Stats
14W - 17L
1,261 Elo+
Party 1
Team Averages
Level 78
1,399 SR
1,381 Elo+

VS

Team Averages
Level 40
1,524 SR
1,342 Elo+
Izanami
Izanami
BubbyJason
Izanami
Level 45
God Stats
8W - 4L
1,760 SR
Queue Stats
129W - 121L
1,502 Elo+
Solo
Athena
Athena
Goldenrexking
Athena
Level 62
God Stats
0W - 2L
1,418 SR
Queue Stats
20W - 23L
1,402 Elo+
Party 3
Loki
Loki
IntusMortuis150
Loki
Level 29
God Stats
0W - 1L
1,705 SR
Queue Stats
37W - 41L
1,415 Elo+
Party 2
Olorun
Olorun
YngTackT
Olorun
Level 25
God Stats
2W - 3L
1,434 SR
Queue Stats
25W - 47L
1,197 Elo+
Party 3
Scylla
Scylla
misanthrope1165
Scylla
Level 38
God Stats
3W - 8L
1,303 SR
Queue Stats
9W - 24L
1,193 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 0 / 8
9,057
604
6,724
6,242
2,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
13
6 / 1 / 5
8,814
588
6,305
11,830
9,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
4 / 1 / 7
7,627
508
8,502
9,909
4,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
3 / 2 / 10
8,234
549
6,767
5,891
1,744
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
5 / 0 / 3
9,345
623
5,495
3,203
1,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BubbyJason
Izanami
11
1 / 3 / 0
7,048
470
3,984
6,826
1,673
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
2 / 8 / 1
6,115
408
4,054
15,160
6,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
0 / 5 / 1
6,373
425
3,636
9,376
2,531
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Olorun
YngTackT
Olorun
11
1 / 6 / 0
6,876
458
3,696
8,715
3,064
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
0 / 4 / 0
6,264
418
1,219
6,430
1,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
6
26
Kills
4
4
Deaths
26
33
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Izanami
BubbyJason
Izanami
1
3
0
0.33
W
8
0
8
12
W
Cerberus
6
1
5
8.5
L
2
8
1
0.31
W
4
1
7
7.5
L
0
5
1
0.1
W
3
2
10
4
L
Olorun
YngTackT
Olorun
1
6
0
0.17
L
0
4
0
0
W
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,793
Damage
16,589
37,075
Taken
46,507
18,967
Mitigated
15,670
14,678
Healing
9,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BubbyJason
Izanami
3,984
2,909
259
2,082
6,826
1,673
0
1,440
5,386
0
40,839
W
6,724
1,859
0
3,954
6,242
2,031
1,051
883
5,335
0
38,947
W
Cerberus
6,305
374
0
4,357
11,830
9,372
356
1,623
10,183
43,430
0
L
4,054
993
135
2,863
15,160
6,547
0
4,810
10,194
15,276
0
W
8,502
4,136
0
3,607
9,909
4,784
1,764
4,072
5,837
0
28,774
L
3,636
1,189
0
782
9,376
2,531
0
1,088
8,213
0
32,555
W
6,767
2,410
523
1,115
5,891
1,744
1,762
939
4,952
0
44,894
L
Olorun
YngTackT
Olorun
3,696
1,066
47
2,562
8,715
3,064
466
1,345
7,003
31,849
3,253
L
1,219
41
70
986
6,430
1,855
0
3,117
3,273
31,394
0
W
5,495
2,084
462
660
3,203
1,036
431
975
2,154
54,200
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,077
Gold Earned
32,676
402
Minions Killed
309
0
Camps Cleared
0
1,503,211
Distance Traveled
1,264,880
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,048
470
91
6
0
247,138
0
W
Ne Zha
9,057
604
72
5
0
358,078
3
W
Cerberus
8,814
588
113
8
0
290,966
1
L
Athena
6,115
408
16
1
0
270,472
0
W
Set
7,627
508
38
3
0
301,656
1
L
Loki
6,373
425
67
4
0
268,261
0
W
Neith
8,234
549
71
5
0
264,546
2
L
Olorun
6,876
458
64
4
0
240,041
3
L
Scylla
6,264
418
71
5
0
238,968
2
W
Vulcan
9,345
623
108
7
0
287,965
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role