Player Matchup

Artemis
Artemis
Ddizzle2018
Artemis
Level 128
God Stats
1W - 1L
1,693 SR
Queue Stats
342W - 354L
1,522 Elo+
Solo
Agni
Agni
LeonardoSC1710
Agni
Level 140
God Stats
8W - 15L
1,389 SR
Queue Stats
816W - 812L
1,490 Elo+
Solo
Sylvanus
Sylvanus
Mystic Smoke 7
Sylvanus
Level 145
God Stats
35W - 33L
1,617 SR
Queue Stats
517W - 485L
1,527 Elo+
Party 2
Ymir
Ymir
To0khertodaO
Ymir
Level 160
God Stats
3W - 2L
1,476 SR
Queue Stats
703W - 687L
1,539 Elo+
Party 2
Mulan
Mulan
stoowy3980
Mulan
Level 65
God Stats
17W - 14L
1,531 SR
Queue Stats
346W - 330L
1,510 Elo+
Solo
Team Averages
Level 128
1,541 SR
1,518 Elo+

VS

Team Averages
Level 135
1,517 SR
1,510 Elo+
Osiris
Osiris
B RAY46
Osiris
Level 149
God Stats
14W - 19L
1,443 SR
Queue Stats
268W - 268L
1,423 Elo+
Party 1
Heimdallr
Heimdallr
Cpt Zaraki2011
Heimdallr
Level 160
God Stats
2W - 3L
1,517 SR
Queue Stats
201W - 259L
1,510 Elo+
Party 1
Geb
Geb
DigitalTopHat
Geb
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 84L
1,541 Elo+
Solo
Zeus
Zeus
Kikon_Gema
Zeus
Level 160
God Stats
83W - 60L
1,546 SR
Queue Stats
621W - 598L
1,523 Elo+
Solo
Achilles
Achilles
inkergirl90
Achilles
Level 103
God Stats
7W - 5L
1,579 SR
Queue Stats
429W - 397L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Ddizzle2018
Artemis
12
8 / 4 / 4
8,208
547
11,386
8,989
2,665
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
2 / 2 / 4
8,244
550
8,454
5,844
1,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sylvanus
12
2 / 3 / 8
7,458
497
5,669
9,005
8,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
6 / 2 / 2
8,047
536
5,228
9,808
4,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mulan
16
2 / 1 / 0
9,260
617
7,546
9,148
6,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
B RAY46
Osiris
13
0 / 2 / 1
6,638
443
3,835
10,620
8,300
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heimdallr
Cpt Zaraki2011
Heimdallr
11
0 / 6 / 5
6,444
430
2,822
9,481
2,566
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 5 / 2
6,742
449
4,539
13,095
7,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
3 / 3 / 3
7,725
515
6,595
9,170
3,131
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
inkergirl90
Achilles
12
8 / 4 / 2
8,192
546
7,767
9,884
3,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
25
20
Kills
12
12
Deaths
20
18
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Osiris
B RAY46
Osiris
0
2
1
0.25
L
Heimdallr
Cpt Zaraki2011
Heimdallr
0
6
5
0.42
W
Artemis
Ddizzle2018
Artemis
8
4
4
2.5
L
1
5
2
0.4
L
3
3
3
1.5
W
2
2
4
2
W
Sylvanus
2
3
8
2
W
6
2
2
3.5
L
Achilles
inkergirl90
Achilles
8
4
2
2.25
W
Mulan
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,283
Damage
25,558
42,794
Taken
52,250
23,194
Mitigated
24,914
14,944
Healing
10,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
B RAY46
Osiris
3,835
962
0
2,380
10,620
8,300
0
884
8,997
0
36,376
L
Heimdallr
Cpt Zaraki2011
Heimdallr
2,822
1,031
0
1,033
9,481
2,566
0
3,499
5,982
0
36,048
W
Artemis
Ddizzle2018
Artemis
11,386
7,256
0
1,253
8,989
2,665
468
2,752
6,237
0
35,541
L
4,539
805
0
1,689
13,095
7,476
0
4,397
8,698
19,137
0
L
6,595
1,083
0
3,502
9,170
3,131
0
5,276
3,894
45,522
0
W
8,454
200
0
2,270
5,844
1,802
385
2,993
2,851
50,386
0
W
Sylvanus
5,669
1,867
839
2,681
9,005
8,475
90
2,910
6,095
27,948
9,580
W
5,228
476
0
3,090
9,808
4,111
46
2,479
7,329
44,431
0
L
Achilles
inkergirl90
Achilles
7,767
2,830
0
1,807
9,884
3,441
0
5,067
4,756
0
36,989
W
Mulan
7,546
1,476
0
4,811
9,148
6,141
0
0
9,148
4,693
64,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,217
Gold Earned
35,741
451
Minions Killed
345
0
Camps Cleared
0
1,403,097
Distance Traveled
1,395,632
23
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
6,638
443
85
6
0
276,934
1
L
Heimdallr
6,444
430
74
5
0
279,708
0
W
Artemis
8,208
547
62
4
0
285,692
0
L
Geb
6,742
449
30
2
0
280,897
1
L
Zeus
7,725
515
97
6
0
253,724
4
W
Agni
8,244
550
102
7
0
306,595
6
W
Sylvanus
7,458
497
53
4
0
262,598
8
W
Ymir
8,047
536
87
6
0
296,954
4
L
Achilles
8,192
546
59
4
0
304,369
5
W
Mulan
9,260
617
147
10
0
251,258
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role