Player Matchup

Cu Chulainn
Cu Chulainn
Bloodysnow567
Cu Chulainn
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,536 Elo+
Solo
Neith
Neith
GhostAle7821
Neith
Level 7
God Stats
4W - 4L
1,831 SR
Queue Stats
12W - 12L
1,503 Elo+
Solo
Ra
Ra
Hes_Smurfing_
Ra
Level 26
God Stats
6W - 6L
1,579 SR
Queue Stats
131W - 117L
1,536 Elo+
Solo
Danzaburou
Danzaburou
RayTarantino
Danzaburou
Level 10
God Stats
2W - 8L
1,500 SR
Queue Stats
211W - 264L
1,390 Elo+
Solo
Ymir
Ymir
djgunslinger
Ymir
Level 14
God Stats
0W - 2L
1,312 SR
Queue Stats
19W - 24L
1,490 Elo+
Solo
Team Averages
Level 14
1,545 SR
1,491 Elo+

VS

Team Averages
Level 36
1,626 SR
1,596 Elo+
Cernunnos
Cernunnos
CallMeCalebJ
Cernunnos
Level 101
God Stats
9W - 5L
1,759 SR
Queue Stats
708W - 596L
1,592 Elo+
Party 1
Achilles
Achilles
MCHSCoach
Achilles
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,602 Elo+
Party 1
Bastet
Bastet
MiniMinotaur204
Bastet
Level 49
God Stats
14W - 3L
1,869 SR
Queue Stats
271W - 163L
1,655 Elo+
Party 1
Zeus
Zeus
Mysteryise200
Zeus
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
ThatEdgyWeeb1
Sobek
Level 25
God Stats
6W - 2L
1,500 SR
Queue Stats
214W - 151L
1,629 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Bloodysnow567
Cu Chulainn
13
5 / 7 / 2
8,264
486
11,407
18,991
11,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
0 / 9 / 0
6,573
387
6,090
10,192
3,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
2 / 8 / 3
7,822
460
4,195
12,843
4,563
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
RayTarantino
Danzaburou
11
3 / 7 / 2
8,278
487
5,052
11,407
2,771
Short Bow

Short Bow

+15%
Attack Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 9 / 2
6,934
408
3,962
17,377
12,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CallMeCalebJ
Cernunnos
18
14 / 1 / 5
11,519
678
18,096
11,334
4,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
MCHSCoach
Achilles
13
2 / 6 / 3
8,413
495
5,528
13,414
10,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
16 / 1 / 5
11,173
657
15,984
12,199
4,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
7 / 0 / 8
11,202
659
13,196
6,809
2,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

14
1 / 3 / 18
9,682
570
4,200
18,661
22,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
79
10
Kills
40
40
Deaths
11
9
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Bloodysnow567
Cu Chulainn
5
7
2
0.86
W
Cernunnos
CallMeCalebJ
Cernunnos
14
1
5
16.5
L
0
9
0
0
L
2
8
3
0.44
W
Achilles
MCHSCoach
Achilles
2
6
3
0.58
W
16
1
5
18.5
W
7
0
8
11
L
Danzaburou
RayTarantino
Danzaburou
3
7
2
0.57
W
1
3
18
3.33
L
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,706
Damage
57,004
70,810
Taken
62,417
34,515
Mitigated
45,368
9,940
Healing
24,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Bloodysnow567
Cu Chulainn
11,407
2,587
72
3,947
18,991
11,438
276
6,172
12,347
5,030
38,327
W
Cernunnos
CallMeCalebJ
Cernunnos
18,096
10,870
0
5,983
11,334
4,513
0
2,577
8,757
0
101,289
L
6,090
1,732
0
738
10,192
3,014
956
1,498
8,652
0
35,757
L
4,195
126
88
2,305
12,843
4,563
721
4,653
8,109
33,496
0
W
Achilles
MCHSCoach
Achilles
5,528
1,900
0
2,646
13,414
10,756
1,660
1,555
11,345
2,985
33,487
W
15,984
7,348
0
6,931
12,199
4,655
244
2,689
9,278
0
63,774
W
13,196
1,641
0
1,492
6,809
2,793
2,330
1,389
5,337
94,782
0
L
Danzaburou
RayTarantino
Danzaburou
5,052
3,576
0
2,083
11,407
2,771
0
2,461
8,864
0
22,006
W
4,200
435
626
6,858
18,661
22,651
253
2,835
15,491
19,600
0
L
3,962
964
0
707
17,377
12,729
0
2,977
14,282
17,904
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,871
Gold Earned
51,989
262
Minions Killed
531
0
Camps Cleared
0
1,425,736
Distance Traveled
1,673,497
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
8,264
486
66
4
0
272,405
1
W
Cernunnos
11,519
678
148
9
0
313,060
2
L
Neith
6,573
387
71
4
0
277,266
0
L
Ra
7,822
460
63
4
0
273,784
1
W
Achilles
8,413
495
74
4
0
308,241
0
W
Bastet
11,173
657
108
6
0
399,179
2
W
Zeus
11,202
659
180
11
0
323,181
8
L
Danzaburou
8,278
487
40
2
0
304,357
3
W
Sobek
9,682
570
21
1
0
329,836
0
L
Ymir
6,934
408
22
1
0
297,924
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role