Player Matchup

Cu Chulainn
Cu Chulainn
Chr1_2-3
Cu Chulainn
Level 8
God Stats
0W - 3L
1,259 SR
Queue Stats
19W - 20L
1,433 Elo+
Solo
Cerberus
Cerberus
Daud Danveer
Cerberus
Level 5
God Stats
3W - 1L
1,856 SR
Queue Stats
4W - 6L
1,440 Elo+
Solo
Nemesis
Nemesis
QuiKkStyxxx
Nemesis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 17L
1,530 Elo+
Solo
Hel
Hel
SleekSalt499764
Hel
Level 4
God Stats
1W - 2L
1,516 SR
Queue Stats
4W - 7L
1,484 Elo+
Solo
Neith
Neith
bloodycommando1
Neith
Level 27
God Stats
28W - 21L
1,460 SR
Queue Stats
82W - 109L
1,420 Elo+
Solo
Team Averages
Level 14
1,518 SR
1,461 Elo+

VS

Team Averages
Level 20
1,592 SR
1,509 Elo+
Nu Wa
Nu Wa
Asss4sale
Nu Wa
Level 21
God Stats
4W - 0L
1,893 SR
Queue Stats
72W - 49L
1,513 Elo+
Solo
Cthulhu
Cthulhu
ChaseR2175
Cthulhu
Level 8
God Stats
12W - 9L
1,687 SR
Queue Stats
31W - 37L
1,515 Elo+
Solo
Ra
Ra
JaviTheLegend123
Ra
Level 18
God Stats
3W - 6L
1,363 SR
Queue Stats
59W - 64L
1,460 Elo+
Solo
Anubis
Anubis
Lunar_FLIX
Anubis
Level 25
God Stats
4W - 2L
1,500 SR
Queue Stats
5W - 2L
1,605 Elo+
Solo
Sol
Sol
Octopuslol5
Sol
Level 28
God Stats
2W - 1L
1,517 SR
Queue Stats
46W - 41L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Chr1_2-3
Cu Chulainn
13
1 / 6 / 0
8,445
938
4,788
24,443
8,613
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cerberus
Daud Danveer
Cerberus
13
0 / 13 / 1
7,952
884
2,863
26,106
6,294
Nemesis
QuiKkStyxxx
Nemesis
13
1 / 7 / 1
8,482
942
6,169
12,430
3,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
0 / 0 / 0
5,850
650
0
711
215
14
0 / 8 / 0
8,277
920
7,971
20,561
4,470
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

395

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Asss4sale
Nu Wa
17
6 / 0 / 21
10,063
1,118
22,350
4,409
1,878
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
ChaseR2175
Cthulhu
17
2 / 0 / 21
10,012
1,112
6,651
6,413
5,128
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
4 / 0 / 18
9,498
1,055
12,064
4,660
2,147
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
Lunar_FLIX
Anubis
17
9 / 1 / 20
10,582
1,176
16,272
5,937
3,316
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
13 / 1 / 16
10,990
1,221
20,313
6,852
2,757
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
130
2
Kills
34
34
Deaths
2
2
Assists
96
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Asss4sale
Nu Wa
6
0
21
16.5
W
Cthulhu
ChaseR2175
Cthulhu
2
0
21
12.5
L
Cu Chulainn
Chr1_2-3
Cu Chulainn
1
6
0
0.17
L
Cerberus
Daud Danveer
Cerberus
0
13
1
0.04
W
4
0
18
13
W
Anubis
Lunar_FLIX
Anubis
9
1
20
19
W
13
1
16
21
L
Nemesis
QuiKkStyxxx
Nemesis
1
7
1
0.21
L
0
0
0
0
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,791
Damage
77,650
84,251
Taken
28,271
22,828
Mitigated
15,226
2,227
Healing
11,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Asss4sale
Nu Wa
22,350
8,052
0
1,490
4,409
1,878
0
205
4,204
42,313
0
W
Cthulhu
ChaseR2175
Cthulhu
6,651
658
661
0
6,413
5,128
0
354
6,059
26,396
0
L
Cu Chulainn
Chr1_2-3
Cu Chulainn
4,788
1,260
0
26
24,443
8,613
0
21,719
2,724
0
15,182
L
Cerberus
Daud Danveer
Cerberus
2,863
125
0
1,519
26,106
6,294
0
24,069
2,037
9,356
0
W
12,064
2,626
959
1,058
4,660
2,147
0
959
3,701
29,764
0
W
Anubis
Lunar_FLIX
Anubis
16,272
1,388
347
3,038
5,937
3,316
0
468
5,469
24,925
0
W
20,313
10,920
0
4,257
6,852
2,757
0
877
5,975
27,754
0
L
Nemesis
QuiKkStyxxx
Nemesis
6,169
1,231
0
538
12,430
3,236
0
11,718
712
0
13,705
L
0
0
0
0
711
215
0
711
0
0
0
L
7,971
3,552
0
144
20,561
4,470
0
19,433
1,128
0
32,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,006
Gold Earned
51,145
113
Minions Killed
188
3
Camps Cleared
7
515,042
Distance Traveled
854,778
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,063
1,118
42
5
3
154,185
1
W
Cthulhu
10,012
1,112
43
5
0
205,028
0
L
Cu Chulainn
8,445
938
25
3
1
127,064
1
L
Cerberus
7,952
884
21
2
0
167,015
0
W
Ra
9,498
1,055
52
6
2
183,204
4
W
Anubis
10,582
1,176
30
3
0
140,345
0
W
Sol
10,990
1,221
21
2
2
172,016
0
L
Nemesis
8,482
942
14
2
1
84,755
1
L
Hel
5,850
650
0
0
0
0
0
L
Neith
8,277
920
53
6
1
136,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role