Player Matchup

Nu Wa
Nu Wa
ChaserJohnDo
Nu Wa
Level 28
God Stats
3W - 3L
1,220 SR
Queue Stats
95W - 101L
1,204 Elo+
Party 1
Chang'e
Chang'e
Foireo
Chang'e
Level 12
God Stats
1W - 1L
1,318 SR
Queue Stats
14W - 21L
1,417 Elo+
Solo
Kuzenbo
Kuzenbo
Lookeye
Kuzenbo
Level 63
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 13L
1,305 Elo+
Party 1
Skadi
Skadi
Ryder3562
Skadi
Level 3
God Stats
2W - 2L
1,500 SR
Queue Stats
15W - 16L
1,348 Elo+
Party 1
Baron Samedi
Baron Samedi
oObigupOo
Baron Samedi
Level 22
God Stats
7W - 5L
1,309 SR
Queue Stats
41W - 52L
1,392 Elo+
Solo
Team Averages
Level 26
1,369 SR
1,333 Elo+

VS

Team Averages
Level 16
1,475 SR
1,466 Elo+
King Arthur
King Arthur
 
King Arthur
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
 
Charybdis
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
AyameSora
Scylla
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,552 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Doubledealer18
Morgan Le Fay
Level 27
God Stats
29W - 37L
1,374 SR
Queue Stats
94W - 117L
1,280 Elo+
Party 2
Merlin
Merlin
PhatPanda69
Merlin
Level 16
God Stats
3W - 5L
1,500 SR
Queue Stats
8W - 12L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 1 / 31
14,404
1,200
30,658
9,200
3,785
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
Foireo
Chang'e
20
5 / 6 / 18
11,768
981
16,864
19,500
7,278
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kuzenbo
Lookeye
Kuzenbo
20
10 / 1 / 28
14,026
1,169
22,617
21,601
35,455
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Skadi
Ryder3562
Skadi
20
10 / 5 / 21
13,670
1,139
24,261
13,667
5,443
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
oObigupOo
Baron Samedi
20
12 / 1 / 22
13,524
1,127
25,208
10,088
5,508
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

147

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
18
1 / 10 / 9
11,522
960
7,313
33,853
15,451
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charybdis
 
Charybdis
19
0 / 9 / 8
11,457
955
13,936
24,832
7,385
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Scylla
AyameSora
Scylla
18
2 / 15 / 4
10,747
896
6,492
21,142
6,632
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Morgan Le Fay
Doubledealer18
Morgan Le Fay
18
9 / 9 / 2
13,979
1,165
23,602
26,145
10,367
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Merlin
18
2 / 2 / 6
11,226
936
16,460
18,574
5,973
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

165
Kill Participation
43
45
Kills
14
14
Deaths
45
120
Assists
29
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
10
9
0.55
L
Charybdis
 
Charybdis
0
9
8
0.44
L
Scylla
AyameSora
Scylla
2
15
4
0.27
W
8
1
31
23.5
L
Morgan Le Fay
Doubledealer18
Morgan Le Fay
9
9
2
1.11
W
Chang'e
Foireo
Chang'e
5
6
18
2.33
W
Kuzenbo
Lookeye
Kuzenbo
10
1
28
24
L
Merlin
2
2
6
2.5
W
Skadi
Ryder3562
Skadi
10
5
21
4.1
W
Baron Samedi
oObigupOo
Baron Samedi
12
1
22
23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,608
Damage
67,803
74,056
Taken
124,546
57,469
Mitigated
45,808
17,555
Healing
6,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
7,313
645
0
0
33,853
15,451
0
25,840
7,632
0
30,600
L
Charybdis
 
Charybdis
13,936
5,528
360
1,983
24,832
7,385
0
19,762
4,704
0
58,335
L
Scylla
AyameSora
Scylla
6,492
1,501
0
0
21,142
6,632
0
13,882
6,994
15,456
0
W
30,658
6,426
532
1,364
9,200
3,785
0
5,851
3,349
58,287
0
L
Morgan Le Fay
Doubledealer18
Morgan Le Fay
23,602
2,865
101
2,872
26,145
10,367
0
16,902
8,850
73,081
0
W
Chang'e
Foireo
Chang'e
16,864
1,278
1,158
2,359
19,500
7,278
0
12,751
6,749
33,220
0
W
Kuzenbo
Lookeye
Kuzenbo
22,617
6,489
160
1,533
21,601
35,455
0
11,803
9,798
38,244
0
L
Merlin
16,460
1,149
0
708
18,574
5,973
0
17,235
1,019
55,589
0
W
Skadi
Ryder3562
Skadi
24,261
12,278
0
1,448
13,667
5,443
0
8,937
4,730
0
37,236
W
Baron Samedi
oObigupOo
Baron Samedi
25,208
1,056
5,249
3,752
10,088
5,508
0
7,212
2,876
50,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,392
Gold Earned
58,931
225
Minions Killed
326
7
Camps Cleared
4
1,197,095
Distance Traveled
1,017,855
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
11,522
960
50
4
0
236,060
0
L
Charybdis
11,457
955
99
8
2
202,504
0
L
Scylla
10,747
896
17
1
2
163,047
1
W
Nu Wa
14,404
1,200
65
5
4
257,865
0
L
Morgan Le Fay
13,979
1,165
97
8
0
205,388
2
W
Chang'e
11,768
981
32
3
1
237,458
0
W
Kuzenbo
14,026
1,169
21
2
0
256,760
0
L
Merlin
11,226
936
63
5
0
210,856
1
W
Skadi
13,670
1,139
40
3
0
213,196
1
W
Baron Samedi
13,524
1,127
67
6
2
231,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role