Player Matchup

Neith
Neith
Naeldr
Neith
Level 93
God Stats
4W - 4L
1,654 SR
Queue Stats
568W - 395L
1,639 Elo+
Party 2
Geb
Geb
Redsan2904
Geb
Level 100
God Stats
9W - 9L
1,580 SR
Queue Stats
539W - 304L
1,678 Elo+
Party 2
Ra
Ra
Sevacz
Ra
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
55W - 68L
1,485 Elo+
Solo
Team Averages
Level 87
1,578 SR
1,601 Elo+

VS

Team Averages
Level 75
1,402 SR
1,304 Elo+
Kuzenbo
Kuzenbo
OneTrueBurt
Kuzenbo
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,194 Elo+
Solo
Set
Set
Patschi_vk
Set
Level 75
God Stats
1W - 4L
1,306 SR
Queue Stats
238W - 280L
1,409 Elo+
Party 1
Baron Samedi
Baron Samedi
faebtopf
Baron Samedi
Level 17
God Stats
5W - 7L
1,399 SR
Queue Stats
10W - 15L
1,308 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Naeldr
Neith
16
14 / 2 / 6
12,457
779
19,717
12,267
4,394
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 1 / 18
10,976
686
10,103
16,720
17,714
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ra
15
4 / 1 / 15
11,419
714
15,079
9,470
2,915
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
OneTrueBurt
Kuzenbo
12
1 / 5 / 3
9,484
593
6,672
16,974
20,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
2 / 10 / 1
10,008
626
8,639
18,439
7,192
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
faebtopf
Baron Samedi
12
1 / 6 / 3
9,235
577
10,243
17,009
5,961
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
11
20
Kills
4
4
Deaths
21
39
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Neith
Naeldr
Neith
14
2
6
8.5
L
Kuzenbo
OneTrueBurt
Kuzenbo
1
5
3
0.5
L
2
10
1
0.25
W
2
1
18
11
W
Ra
4
1
15
11.5
L
Baron Samedi
faebtopf
Baron Samedi
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,899
Damage
25,554
38,457
Taken
52,422
25,023
Mitigated
33,529
14,509
Healing
7,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Naeldr
Neith
19,717
8,483
0
3,511
12,267
4,394
2,964
5,067
6,677
0
64,991
L
Kuzenbo
OneTrueBurt
Kuzenbo
6,672
1,636
0
698
16,974
20,376
0
9,793
7,181
17,575
0
L
8,639
3,899
0
1,741
18,439
7,192
0
8,370
10,069
0
31,457
W
10,103
1,747
0
6,002
16,720
17,714
34
7,695
7,627
27,778
0
W
Ra
15,079
1,558
2,746
2,250
9,470
2,915
0
3,807
5,451
42,025
0
L
Baron Samedi
faebtopf
Baron Samedi
10,243
799
1,318
3,642
17,009
5,961
0
7,356
9,653
39,188
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,852
Gold Earned
28,727
172
Minions Killed
129
10
Camps Cleared
3
912,864
Distance Traveled
774,193
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,457
779
89
6
5
292,446
2
L
Kuzenbo
9,484
593
18
1
0
266,933
2
L
Set
10,008
626
50
3
3
263,381
4
W
Geb
10,976
686
24
2
2
309,231
5
W
Ra
11,419
714
59
4
3
311,187
0
L
Baron Samedi
9,235
577
61
4
0
243,879
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role