Player Matchup

Morgan Le Fay
Morgan Le Fay
MorganLeFαy
Morgan Le Fay
Level 11
God Stats
2W - 0L
1,798 SR
Queue Stats
14W - 6L
1,622 Elo+
Party 1
The Morrigan
The Morrigan
Morrigαn
The Morrigan
Level 10
God Stats
14W - 6L
1,659 SR
Queue Stats
14W - 6L
1,622 Elo+
Party 1
Achilles
Achilles
Smellona
Achilles
Level 27
God Stats
28W - 26L
1,506 SR
Queue Stats
133W - 144L
1,517 Elo+
Solo
Ymir
Ymir
Spunkinator3100
Ymir
Level 11
God Stats
4W - 2L
1,500 SR
Queue Stats
13W - 17L
1,470 Elo+
Party 2
Rama
Rama
theskyby11
Rama
Level 122
God Stats
1W - 0L
1,323 SR
Queue Stats
40W - 47L
1,491 Elo+
Party 2
Team Averages
Level 36
1,557 SR
1,544 Elo+

VS

Team Averages
Level 13
1,581 SR
1,610 Elo+
Thor
Thor
Argentbeam
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,599 Elo+
Party 3
Persephone
Persephone
Aurōrae
Persephone
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,685 Elo+
Party 3
Baron Samedi
Baron Samedi
PeleSolo
Baron Samedi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 26L
1,667 Elo+
Solo
Xbalanque
Xbalanque
StormOne
Xbalanque
Level 16
God Stats
1W - 1L
1,715 SR
Queue Stats
21W - 20L
1,452 Elo+
Solo
Bellona
Bellona
lapláce
Bellona
Level 21
God Stats
14W - 10L
1,691 SR
Queue Stats
58W - 47L
1,649 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
MorganLeFαy
Morgan Le Fay
20
22 / 2 / 11
14,160
644
25,705
12,455
6,067
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

The Morrigan
Morrigαn
The Morrigan
20
8 / 3 / 11
13,745
625
12,896
8,856
4,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Achilles
Smellona
Achilles
17
2 / 8 / 7
10,709
487
10,406
22,547
19,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
4 / 3 / 15
10,986
499
7,271
13,442
15,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
15 / 2 / 4
12,880
585
17,629
18,219
9,612
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 13 / 4
10,180
463
7,618
20,636
7,045
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Persephone
Aurōrae
Persephone
13
2 / 15 / 5
9,255
421
6,031
19,306
6,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
PeleSolo
Baron Samedi
9
0 / 18 / 3
7,315
333
2,411
22,118
14,358
Breastplate

Breastplate

+20
Physical Protection

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Talisman

Talisman

+75
Health
+15
Magical Protection

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
StormOne
Xbalanque
6
0 / 1 / 0
6,440
293
2,242
2,506
628
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
lapláce
Bellona
19
14 / 6 / 0
13,684
622
23,592
27,933
29,198
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
30
51
Kills
18
18
Deaths
53
48
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
13
4
0.31
L
Persephone
Aurōrae
Persephone
2
15
5
0.3
W
Morgan Le Fay
MorganLeFαy
Morgan Le Fay
22
2
11
13.75
W
The Morrigan
Morrigαn
The Morrigan
8
3
11
4.5
L
Baron Samedi
PeleSolo
Baron Samedi
0
18
3
0.08
W
Achilles
Smellona
Achilles
2
8
7
0.69
W
4
3
15
3.83
L
Xbalanque
StormOne
Xbalanque
0
1
0
0
L
Bellona
lapláce
Bellona
14
6
0
2.33
W
15
2
4
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,907
Damage
41,894
75,519
Taken
92,499
54,581
Mitigated
57,502
23,420
Healing
13,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,618
2,287
0
2,634
20,636
7,045
0
9,270
11,278
0
48,396
L
Persephone
Aurōrae
Persephone
6,031
620
0
1,450
19,306
6,273
285
14,361
4,839
32,033
0
W
Morgan Le Fay
MorganLeFαy
Morgan Le Fay
25,705
2,606
0
1,444
12,455
6,067
1,303
1,518
10,743
103,136
0
W
The Morrigan
Morrigαn
The Morrigan
12,896
3,408
112
3,262
8,856
4,035
1,601
665
8,062
107,632
3,625
L
Baron Samedi
PeleSolo
Baron Samedi
2,411
225
385
1,640
22,118
14,358
0
8,873
13,168
14,569
0
W
Achilles
Smellona
Achilles
10,406
2,624
0
5,341
22,547
19,782
1,432
1,267
21,216
6,788
48,500
W
7,271
658
0
807
13,442
15,085
413
2,967
10,291
28,331
0
L
Xbalanque
StormOne
Xbalanque
2,242
321
0
778
2,506
628
0
1,000
1,506
0
15,179
L
Bellona
lapláce
Bellona
23,592
9,627
74
6,297
27,933
29,198
224
10,622
16,337
1,317
78,449
W
17,629
14,144
0
12,454
18,219
9,612
6,406
2,053
16,058
0
120,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,480
Gold Earned
46,874
626
Minions Killed
314
0
Camps Cleared
0
1,866,902
Distance Traveled
1,439,141
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,180
463
83
4
0
290,766
0
L
Persephone
9,255
421
47
2
0
333,417
0
W
Morgan Le Fay
14,160
644
128
6
0
415,657
2
W
The Morrigan
13,745
625
191
9
0
399,618
4
L
Baron Samedi
7,315
333
22
1
0
302,371
2
W
Achilles
10,709
487
92
4
0
330,418
0
W
Ymir
10,986
499
40
2
0
384,075
4
L
Xbalanque
6,440
293
27
1
0
112,769
1
L
Bellona
13,684
622
135
6
0
399,818
1
W
Rama
12,880
585
175
8
0
337,134
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role