Player Matchup

Neith
Neith
Adam J McLovin
Neith
Level 110
God Stats
4W - 3L
1,751 SR
Queue Stats
320W - 322L
1,477 Elo+
Party 2
Nox
Nox
ConnorDurkin
Nox
Level 119
God Stats
15W - 12L
1,588 SR
Queue Stats
387W - 386L
1,454 Elo+
Party 2
Ne Zha
Ne Zha
Kierin Stewart
Ne Zha
Level 115
God Stats
15W - 11L
1,554 SR
Queue Stats
375W - 384L
1,460 Elo+
Party 2
Merlin
Merlin
NassassinX
Merlin
Level 81
God Stats
35W - 31L
1,487 SR
Queue Stats
428W - 502L
1,361 Elo+
Solo
Mulan
Mulan
RhysFerguson
Mulan
Level 106
God Stats
38W - 31L
1,503 SR
Queue Stats
251W - 257L
1,479 Elo+
Party 2
Team Averages
Level 106
1,577 SR
1,446 Elo+

VS

Team Averages
Level 86
1,459 SR
1,382 Elo+
Rama
Rama
 
Rama
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Absolut__CapTain
King Arthur
Level 65
God Stats
2W - 11L
1,323 SR
Queue Stats
236W - 317L
1,307 Elo+
Party 1
Ravana
Ravana
Absolut__NeSti
Ravana
Level 78
God Stats
14W - 19L
1,406 SR
Queue Stats
288W - 424L
1,279 Elo+
Party 1
Horus
Horus
DARKDANTE17
Horus
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 95L
1,392 Elo+
Solo
Sol
Sol
DarkRebelion689
Sol
Level 103
God Stats
19W - 13L
1,568 SR
Queue Stats
292W - 354L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 6
7,635
587
7,857
5,465
1,572
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 3 / 1
6,603
508
2,529
8,253
4,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
5 / 1 / 2
7,698
592
7,951
8,473
2,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
NassassinX
Merlin
11
0 / 4 / 0
6,067
467
4,068
5,556
2,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
6 / 1 / 1
8,535
657
10,210
8,483
5,966
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
10
0 / 5 / 2
5,344
411
1,970
7,941
2,128
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
Absolut__CapTain
King Arthur
10
2 / 4 / 0
5,909
455
4,828
11,224
6,570
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
3 / 3 / 3
6,609
508
4,330
6,261
2,217
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
1 / 1 / 1
5,977
460
2,505
9,874
4,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mace

Mace

+10
Physical Power

12
3 / 3 / 1
7,224
556
5,843
10,716
3,637
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
16
16
Kills
9
10
Deaths
16
10
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
5
2
0.2
L
King Arthur
Absolut__CapTain
King Arthur
2
4
0
0.5
L
3
3
3
1.5
W
3
1
6
6
W
2
3
1
0.83
L
1
1
1
1.5
L
3
3
1
1.17
W
5
1
2
6
W
Merlin
NassassinX
Merlin
0
4
0
0
W
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,615
Damage
19,476
36,230
Taken
46,016
16,710
Mitigated
19,491
10,446
Healing
14,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
1,970
1,429
258
1,914
7,941
2,128
0
1,152
6,789
0
26,990
L
King Arthur
Absolut__CapTain
King Arthur
4,828
628
0
2,692
11,224
6,570
0
334
10,311
1,898
25,850
L
4,330
682
0
189
6,261
2,217
0
461
5,737
0
30,968
W
7,857
2,304
0
1,692
5,465
1,572
284
0
5,465
0
55,950
W
2,529
200
0
1,521
8,253
4,215
413
1,485
6,768
19,623
0
L
2,505
1,453
873
3,951
9,874
4,939
0
929
8,945
0
16,010
L
5,843
1,948
0
4,540
10,716
3,637
0
4,429
6,195
39,993
0
W
7,951
2,422
0
3,535
8,473
2,796
315
748
7,725
0
41,498
W
Merlin
NassassinX
Merlin
4,068
110
0
260
5,556
2,161
48
2,700
2,856
35,647
0
W
10,210
1,172
0
3,438
8,483
5,966
125
1,398
7,085
2,746
53,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,538
Gold Earned
31,063
411
Minions Killed
268
0
Camps Cleared
0
1,150,041
Distance Traveled
1,122,548
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,344
411
50
4
0
219,418
0
L
King Arthur
5,909
455
45
3
0
231,805
0
L
Ravana
6,609
508
58
4
0
252,340
0
W
Neith
7,635
587
102
8
0
198,891
2
W
Nox
6,603
508
48
4
0
192,551
3
L
Horus
5,977
460
32
2
0
209,758
0
L
Sol
7,224
556
83
6
0
209,227
2
W
Ne Zha
7,698
592
79
6
0
282,993
1
W
Merlin
6,067
467
65
5
0
244,711
2
W
Mulan
8,535
657
117
9
0
230,895
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role