Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MelsChoir
Ah Muzen Cab
Level 144
God Stats
14W - 7L
1,810 SR
Queue Stats
38W - 20L
1,606 Elo+
Party 1
Anubis
Anubis
N0TPINHEADLARRY
Anubis
Level 57
God Stats
2W - 0L
1,455 SR
Queue Stats
20W - 11L
1,698 Elo+
Party 2
Ares
Ares
Neokitty00
Ares
Level 4
God Stats
6W - 2L
1,688 SR
Queue Stats
23W - 11L
1,523 Elo+
Party 1
Neith
Neith
thelastbird
Neith
Level 6
God Stats
3W - 3L
1,541 SR
Queue Stats
9W - 11L
1,298 Elo+
Party 2
Team Averages
Level 43
1,599 SR
1,525 Elo+

VS

Team Averages
Level 17
1,552 SR
1,562 Elo+
Cthulhu
Cthulhu
TaokakaTheMagpie
Cthulhu
Level 14
God Stats
2W - 2L
1,500 SR
Queue Stats
42W - 43L
1,454 Elo+
Solo
Olorun
Olorun
Yinaro
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,822 Elo+
Solo
Apollo
Apollo
blackbird1867
Apollo
Level 11
God Stats
3W - 10L
1,691 SR
Queue Stats
30W - 33L
1,446 Elo+
Solo
Hun Batz
Hun Batz
errorplzhelp130
Hun Batz
Level 26
God Stats
5W - 5L
1,653 SR
Queue Stats
107W - 106L
1,554 Elo+
Solo
Agni
Agni
ilikebigbutts96
Agni
Level 28
God Stats
5W - 4L
1,416 SR
Queue Stats
7W - 7L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
14
2 / 1 / 11
8,109
1,014
3,666
4,813
2,167
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
MelsChoir
Ah Muzen Cab
16
10 / 0 / 11
10,136
1,267
15,610
3,293
1,172
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

16
9 / 1 / 12
10,369
1,296
13,481
4,555
2,158
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
2 / 0 / 9
8,420
1,053
1,990
5,902
7,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
2 / 2 / 10
7,993
999
6,480
7,123
3,167
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

315

VS

Team 2 Tickets

170

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 4
7,399
925
4,522
8,336
5,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
Yinaro
Olorun
13
0 / 7 / 1
6,698
837
1,856
7,740
2,171
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
0 / 6 / 4
7,381
923
4,888
10,345
2,284
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hun Batz
13
2 / 7 / 2
7,852
982
5,217
12,186
3,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 3 / 2
7,806
976
6,530
7,205
1,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
17
25
Kills
4
4
Deaths
25
53
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
2
1
11
7.5
W
Ah Muzen Cab
MelsChoir
Ah Muzen Cab
10
0
11
15.5
W
9
1
12
15
W
2
0
9
6.5
L
0
2
4
1
L
Olorun
Yinaro
Olorun
0
7
1
0.07
L
0
6
4
0.33
L
Hun Batz
2
7
2
0.43
L
2
3
2
1
W
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,227
Damage
23,013
25,686
Taken
45,812
16,100
Mitigated
14,135
6,445
Healing
4,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
3,666
762
0
301
4,813
2,167
0
2,558
2,182
7,297
0
W
Ah Muzen Cab
MelsChoir
Ah Muzen Cab
15,610
3,973
0
1,182
3,293
1,172
0
1,377
1,817
0
36,317
W
13,481
1,395
0
3,207
4,555
2,158
0
1,123
3,365
35,827
0
W
1,990
270
0
718
5,902
7,436
0
3,163
2,496
6,942
0
L
4,522
0
0
918
8,336
5,090
0
2,560
5,776
19,533
0
L
Olorun
Yinaro
Olorun
1,856
937
308
535
7,740
2,171
0
3,102
4,638
9,377
0
L
4,888
2,195
0
395
10,345
2,284
0
4,069
6,276
0
23,064
L
Hun Batz
5,217
2,572
0
1,468
12,186
3,319
0
5,867
6,319
0
16,171
L
6,530
342
66
766
7,205
1,271
0
3,539
3,666
25,105
0
W
6,480
2,534
0
1,037
7,123
3,167
0
4,014
2,918
0
19,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,027
Gold Earned
37,136
159
Minions Killed
164
6
Camps Cleared
6
771,472
Distance Traveled
673,367
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,109
1,014
15
2
0
134,996
2
W
Ah Muzen Cab
10,136
1,267
53
7
1
188,605
3
W
Anubis
10,369
1,296
60
8
2
149,307
0
W
Ares
8,420
1,053
7
1
0
156,285
0
L
Cthulhu
7,399
925
46
6
0
165,770
0
L
Olorun
6,698
837
11
1
0
90,325
0
L
Apollo
7,381
923
39
5
4
133,471
0
L
Hun Batz
7,852
982
27
3
1
147,641
0
L
Agni
7,806
976
41
5
1
136,160
0
W
Neith
7,993
999
24
3
3
142,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role