Player Matchup

Tsukuyomi
Tsukuyomi
Demond Wolfs
Tsukuyomi
Level 128
God Stats
0W - 1L
1,870 SR
Queue Stats
25W - 25L
1,472 Elo+
Party 2
Kuzenbo
Kuzenbo
MacxJoJo
Kuzenbo
Level 77
God Stats
0W - 1L
1,450 SR
Queue Stats
9W - 15L
1,370 Elo+
Party 2
Raijin
Raijin
StonedDeziner
Raijin
Level 88
God Stats
0W - 1L
1,502 SR
Queue Stats
23W - 32L
1,395 Elo+
Party 2
Team Averages
Level 98
1,608 SR
1,412 Elo+

VS

Team Averages
Level 81
1,738 SR
1,758 Elo+
Athena
Athena
Billbo Bangin
Athena
Level 107
God Stats
4W - 1L
1,700 SR
Queue Stats
29W - 4L
1,735 Elo+
Party 1
Achilles
Achilles
Greeno1Mike
Achilles
Level 107
God Stats
12W - 2L
1,801 SR
Queue Stats
423W - 72L
1,782 Elo+
Party 1
Sol
Sol
Wullxe
Sol
Level 29
God Stats
11W - 3L
1,713 SR
Queue Stats
160W - 30L
1,757 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Demond Wolfs
Tsukuyomi
9
0 / 7 / 0
6,182
562
6,599
11,620
4,027
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
MacxJoJo
Kuzenbo
9
0 / 4 / 0
6,718
611
4,809
13,034
11,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

10
0 / 7 / 0
6,248
568
6,242
9,187
3,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 17
8,512
774
4,376
11,992
7,040
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Achilles
Greeno1Mike
Achilles
12
5 / 0 / 10
8,550
777
8,719
10,681
8,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sol
Wullxe
Sol
14
13 / 0 / 5
9,569
870
16,101
11,282
4,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
50
0
Kills
18
18
Deaths
0
0
Assists
32
Player
Kills
Deaths
Assists
KDA
W
0
0
17
8.5
L
Tsukuyomi
Demond Wolfs
Tsukuyomi
0
7
0
0
W
Achilles
Greeno1Mike
Achilles
5
0
10
10
L
Kuzenbo
MacxJoJo
Kuzenbo
0
4
0
0
L
0
7
0
0
W
Sol
Wullxe
Sol
13
0
5
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,650
Damage
29,196
33,841
Taken
33,955
18,538
Mitigated
20,655
2,246
Healing
17,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,376
1,118
880
5,954
11,992
7,040
253
3,931
7,799
14,322
0
L
Tsukuyomi
Demond Wolfs
Tsukuyomi
6,599
1,638
0
476
11,620
4,027
0
6,637
4,618
0
19,888
W
Achilles
Greeno1Mike
Achilles
8,719
1,749
0
2,811
10,681
8,937
148
2,074
8,387
578
25,043
L
Kuzenbo
MacxJoJo
Kuzenbo
4,809
1,715
0
1,639
13,034
11,501
0
7,427
5,358
11,881
0
L
6,242
157
0
131
9,187
3,010
0
5,868
3,126
22,546
0
W
Sol
Wullxe
Sol
16,101
5,098
0
7,993
11,282
4,678
2,567
4,630
6,321
54,104
5,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,148
Gold Earned
26,631
87
Minions Killed
150
2
Camps Cleared
8
561,480
Distance Traveled
620,800
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,512
774
23
2
0
186,212
0
L
Tsukuyomi
6,182
562
29
3
0
181,265
2
W
Achilles
8,550
777
22
2
4
240,440
2
L
Kuzenbo
6,718
611
10
1
1
203,963
0
L
Raijin
6,248
568
48
4
1
176,252
2
W
Sol
9,569
870
105
10
4
194,148
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role