Player Matchup

Ymir
Ymir
AnoosSniffer69
Ymir
Level 29
God Stats
41W - 21L
1,653 SR
Queue Stats
110W - 99L
1,547 Elo+
Party 1
Medusa
Medusa
DailySouleater
Medusa
Level 39
God Stats
42W - 26L
1,659 SR
Queue Stats
128W - 115L
1,540 Elo+
Party 1
Cu Chulainn
Cu Chulainn
FaZeReCrUiTrUsH
Cu Chulainn
Level 29
God Stats
6W - 3L
1,709 SR
Queue Stats
122W - 106L
1,528 Elo+
Solo
Fenrir
Fenrir
TheRushinBear
Fenrir
Level 12
God Stats
2W - 0L
1,718 SR
Queue Stats
14W - 8L
1,546 Elo+
Party 1
Merlin
Merlin
jumbo-voice2
Merlin
Level 6
God Stats
2W - 2L
1,535 SR
Queue Stats
9W - 8L
1,580 Elo+
Solo
Team Averages
Level 23
1,655 SR
1,548 Elo+

VS

Team Averages
Level 20
1,447 SR
1,548 Elo+
Neith
Neith
 
Neith
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
ODST DANIEL1
King Arthur
Level 28
God Stats
3W - 3L
1,654 SR
Queue Stats
87W - 56L
1,621 Elo+
Solo
Aphrodite
Aphrodite
RoyalSkyyy
Aphrodite
Level 26
God Stats
2W - 6L
1,309 SR
Queue Stats
45W - 68L
1,400 Elo+
Solo
Olorun
Olorun
choppawitdastick
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,666 Elo+
Solo
Nemesis
Nemesis
eljimmy05
Nemesis
Level 15
God Stats
0W - 2L
1,274 SR
Queue Stats
36W - 27L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 13
9,129
571
7,177
12,316
11,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
5 / 3 / 4
7,864
492
8,496
11,482
3,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cu Chulainn
FaZeReCrUiTrUsH
Cu Chulainn
15
5 / 5 / 2
9,169
573
10,763
15,430
8,347
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
4 / 4 / 5
8,079
505
4,230
11,282
5,715
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
15
6 / 2 / 5
9,496
594
10,833
9,111
3,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
3 / 5 / 0
7,732
483
7,610
7,670
1,973
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
ODST DANIEL1
King Arthur
16
7 / 4 / 1
10,367
648
13,708
14,107
10,583
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Aphrodite
RoyalSkyyy
Aphrodite
11
0 / 5 / 3
7,160
448
2,670
9,752
6,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 8 / 3
7,025
439
5,570
10,774
3,697
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nemesis
eljimmy05
Nemesis
15
4 / 2 / 7
9,030
564
10,203
15,561
4,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
28
24
Kills
14
14
Deaths
24
29
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
5
0
0.6
W
4
0
13
10.5
W
5
3
4
2.33
W
Cu Chulainn
FaZeReCrUiTrUsH
Cu Chulainn
5
5
2
1.2
L
King Arthur
ODST DANIEL1
King Arthur
7
4
1
1.88
L
Aphrodite
RoyalSkyyy
Aphrodite
0
5
3
0.3
W
4
4
5
1.63
L
0
8
3
0.19
L
Nemesis
eljimmy05
Nemesis
4
2
7
3.75
W
Merlin
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,499
Damage
39,761
59,621
Taken
57,864
31,747
Mitigated
27,305
14,491
Healing
16,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
7,610
3,957
0
2,031
7,670
1,973
81
2,460
5,136
0
49,864
W
7,177
1,722
0
3,295
12,316
11,262
250
2,564
9,752
24,158
0
W
8,496
4,096
0
3,505
11,482
3,336
794
1,819
9,663
0
56,285
W
Cu Chulainn
FaZeReCrUiTrUsH
Cu Chulainn
10,763
1,984
0
3,846
15,430
8,347
0
2,671
12,759
4,475
48,796
L
King Arthur
ODST DANIEL1
King Arthur
13,708
1,287
0
2,911
14,107
10,583
162
2,420
11,628
10,518
57,184
L
Aphrodite
RoyalSkyyy
Aphrodite
2,670
95
1,296
3,928
9,752
6,174
154
3,362
6,188
29,266
0
W
4,230
1,115
0
1,782
11,282
5,715
0
552
10,730
0
34,769
L
5,570
2,409
100
1,494
10,774
3,697
948
6,068
4,274
28,578
2,635
L
Nemesis
eljimmy05
Nemesis
10,203
5,336
0
4,992
15,561
4,878
155
4,183
11,166
0
59,230
W
Merlin
10,833
1,577
0
2,063
9,111
3,087
384
2,690
6,421
52,226
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,737
Gold Earned
41,314
375
Minions Killed
421
0
Camps Cleared
0
1,533,012
Distance Traveled
1,465,426
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,732
483
69
4
0
301,822
6
W
Ymir
9,129
571
37
2
0
308,308
1
W
Medusa
7,864
492
82
5
0
276,651
0
W
Cu Chulainn
9,169
573
102
6
0
336,073
3
L
King Arthur
10,367
648
141
9
0
274,343
3
L
Aphrodite
7,160
448
46
3
0
292,789
4
W
Fenrir
8,079
505
58
4
0
317,216
2
L
Olorun
7,025
439
63
4
0
246,596
2
L
Nemesis
9,030
564
102
6
0
349,876
3
W
Merlin
9,496
594
96
6
0
294,764
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role