Player Matchup

Set
Set
AlexFallen
Set
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 83L
1,365 Elo+
Solo
Chaac
Chaac
D1Gal
Chaac
Level 29
God Stats
2W - 1L
1,746 SR
Queue Stats
25W - 31L
1,421 Elo+
Party 1
Vulcan
Vulcan
NecroPivko
Vulcan
Level 26
God Stats
1W - 1L
1,308 SR
Queue Stats
25W - 29L
1,421 Elo+
Party 1
Nu Wa
Nu Wa
Shuaku
Nu Wa
Level 18
God Stats
1W - 0L
1,703 SR
Queue Stats
8W - 10L
1,395 Elo+
Solo
Serqet
Serqet
kakayar
Serqet
Level 25
God Stats
3W - 2L
1,286 SR
Queue Stats
18W - 17L
1,265 Elo+
Solo
Team Averages
Level 22
1,508 SR
1,373 Elo+

VS

Team Averages
Level 21
1,394 SR
1,479 Elo+
Hachiman
Hachiman
LookAtMySkiLL
Hachiman
Level 29
God Stats
2W - 5L
1,268 SR
Queue Stats
59W - 51L
1,530 Elo+
Solo
Ra
Ra
Orilym
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Solo
Skadi
Skadi
RoninKage
Skadi
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Discordia
Discordia
andygomesXD
Discordia
Level 29
God Stats
8W - 12L
1,387 SR
Queue Stats
90W - 95L
1,407 Elo+
Solo
Zeus
Zeus
zjbslietuvis
Zeus
Level 29
God Stats
1W - 4L
1,317 SR
Queue Stats
41W - 38L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 15 / 14
14,496
1,035
16,706
29,074
10,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
D1Gal
Chaac
20
19 / 3 / 16
17,720
1,266
33,763
26,904
35,234
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Vulcan
NecroPivko
Vulcan
20
6 / 5 / 14
15,101
1,079
14,006
16,043
5,459
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
Shuaku
Nu Wa
20
2 / 2 / 23
13,981
999
15,496
15,017
4,637
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
kakayar
Serqet
20
6 / 7 / 19
14,918
1,066
13,041
22,537
17,356
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

16

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
LookAtMySkiLL
Hachiman
20
2 / 7 / 22
13,271
948
13,737
22,149
5,963
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ra
20
6 / 13 / 18
14,860
1,061
12,069
22,455
6,269
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Skadi
RoninKage
Skadi
20
4 / 9 / 18
13,608
972
18,260
21,813
5,898
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
andygomesXD
Discordia
20
10 / 4 / 11
15,444
1,103
20,863
14,087
3,757
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
10 / 9 / 15
15,970
1,141
38,632
17,020
4,593
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
116
42
Kills
32
32
Deaths
42
86
Assists
84
Player
Kills
Deaths
Assists
KDA
W
9
15
14
1.07
W
Chaac
D1Gal
Chaac
19
3
16
9
L
Hachiman
LookAtMySkiLL
Hachiman
2
7
22
1.86
W
Vulcan
NecroPivko
Vulcan
6
5
14
2.6
L
Ra
6
13
18
1.15
L
Skadi
RoninKage
Skadi
4
9
18
1.44
W
Nu Wa
Shuaku
Nu Wa
2
2
23
6.75
L
Discordia
andygomesXD
Discordia
10
4
11
3.88
W
Serqet
kakayar
Serqet
6
7
19
2.21
L
10
9
15
1.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,012
Damage
103,561
109,575
Taken
97,524
73,626
Mitigated
26,480
13,960
Healing
7,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,706
6,970
0
1,388
29,074
10,940
0
20,352
8,722
0
29,624
W
Chaac
D1Gal
Chaac
33,763
4,913
342
10,317
26,904
35,234
0
15,514
11,390
5,876
43,734
L
Hachiman
LookAtMySkiLL
Hachiman
13,737
8,001
0
2,180
22,149
5,963
0
7,719
13,614
0
34,255
W
Vulcan
NecroPivko
Vulcan
14,006
2,843
0
370
16,043
5,459
0
12,242
3,801
54,818
0
L
Ra
12,069
1,384
1,456
1,083
22,455
6,269
0
5,946
16,004
73,771
0
L
Skadi
RoninKage
Skadi
18,260
8,022
0
2,357
21,813
5,898
0
7,888
13,639
0
40,913
W
Nu Wa
Shuaku
Nu Wa
15,496
4,605
190
1,353
15,017
4,637
0
10,128
4,889
41,967
0
L
Discordia
andygomesXD
Discordia
20,863
1,693
0
492
14,087
3,757
0
4,584
8,551
45,340
0
W
Serqet
kakayar
Serqet
13,041
2,059
0
0
22,537
17,356
0
13,328
9,209
0
30,422
L
38,632
4,725
0
0
17,020
4,593
0
6,517
10,107
86,016
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,216
Gold Earned
73,153
250
Minions Killed
380
7
Camps Cleared
10
1,298,694
Distance Traveled
1,235,175
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
14,496
1,035
26
2
0
224,021
0
W
Chaac
17,720
1,266
31
2
2
281,777
1
L
Hachiman
13,271
948
29
2
2
244,394
0
W
Vulcan
15,101
1,079
96
7
2
259,033
0
L
Ra
14,860
1,061
151
11
0
236,774
0
L
Skadi
13,608
972
29
2
0
237,511
4
W
Nu Wa
13,981
999
50
4
1
252,942
1
L
Discordia
15,444
1,103
70
5
4
273,527
0
W
Serqet
14,918
1,066
47
3
2
280,921
1
L
Zeus
15,970
1,141
101
7
4
242,969
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role