Player Matchup

Ra
Ra
Chavakhi
Ra
Level 81
God Stats
9W - 3L
1,394 SR
Queue Stats
552W - 509L
1,448 Elo+
Party 2
Gilgamesh
Gilgamesh
DeimiosX
Gilgamesh
Level 67
God Stats
10W - 7L
1,436 SR
Queue Stats
420W - 397L
1,474 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
NoctisAventura
Ah Muzen Cab
Level 146
God Stats
10W - 4L
1,525 SR
Queue Stats
522W - 477L
1,479 Elo+
Party 2
Chaac
Chaac
Quaddepos
Chaac
Level 115
God Stats
9W - 3L
1,468 SR
Queue Stats
167W - 165L
1,511 Elo+
Solo
Rama
Rama
Zaryusu
Rama
Level 45
God Stats
3W - 2L
1,460 SR
Queue Stats
381W - 341L
1,457 Elo+
Party 2
Team Averages
Level 91
1,457 SR
1,474 Elo+

VS

Team Averages
Level 124
1,538 SR
1,443 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
Vinkert
Da Ji
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,171 Elo+
Solo
Discordia
Discordia
Yambala_lol
Discordia
Level 109
God Stats
1W - 1L
1,646 SR
Queue Stats
26W - 22L
1,506 Elo+
Party 1
King Arthur
King Arthur
atrin_edd
King Arthur
Level 129
God Stats
6W - 6L
1,566 SR
Queue Stats
132W - 123L
1,539 Elo+
Party 1
Ra
Ra
xxGHOOSxx
Ra
Level 160
God Stats
11W - 17L
1,480 SR
Queue Stats
1,593W - 1,633L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 14
10,282
685
8,176
11,899
5,241
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
DeimiosX
Gilgamesh
18
5 / 3 / 14
10,909
727
10,720
22,801
19,962
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ah Muzen Cab
NoctisAventura
Ah Muzen Cab
20
8 / 4 / 18
12,517
834
32,053
13,062
6,539
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
Quaddepos
Chaac
19
7 / 3 / 17
11,546
770
21,443
22,881
22,334
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rama
Zaryusu
Rama
18
4 / 3 / 16
10,699
713
13,411
15,071
7,115
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
15
1 / 4 / 10
9,269
618
3,535
19,873
17,810
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Da Ji
Vinkert
Da Ji
14
2 / 10 / 5
9,135
609
8,475
16,612
8,186
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
Yambala_lol
Discordia
18
6 / 5 / 11
10,870
725
19,407
16,568
7,630
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
atrin_edd
King Arthur
17
7 / 4 / 11
10,774
718
21,692
30,007
36,449
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

19
2 / 3 / 12
10,999
733
15,611
14,341
7,840
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
67
26
Kills
18
19
Deaths
26
79
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
1
4
10
1.5
W
2
6
14
1.5
W
Gilgamesh
DeimiosX
Gilgamesh
5
3
14
4
W
Ah Muzen Cab
NoctisAventura
Ah Muzen Cab
8
4
18
4.25
W
Chaac
Quaddepos
Chaac
7
3
17
5.17
L
Da Ji
Vinkert
Da Ji
2
10
5
0.45
L
Discordia
Yambala_lol
Discordia
6
5
11
2.3
W
Rama
Zaryusu
Rama
4
3
16
4
L
King Arthur
atrin_edd
King Arthur
7
4
11
3.13
L
2
3
12
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,803
Damage
68,720
85,714
Taken
97,401
61,191
Mitigated
77,915
38,741
Healing
35,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
3,535
170
588
2,288
19,873
17,810
215
1,863
18,010
5,714
0
W
8,176
296
10,057
3,300
11,899
5,241
388
6,348
5,426
21,553
0
W
Gilgamesh
DeimiosX
Gilgamesh
10,720
1,570
2,156
8,523
22,801
19,962
431
11,456
10,814
1,045
15,887
W
Ah Muzen Cab
NoctisAventura
Ah Muzen Cab
32,053
8,973
769
2,313
13,062
6,539
2,233
5,907
6,935
0
58,878
W
Chaac
Quaddepos
Chaac
21,443
2,731
484
7,443
22,881
22,334
601
7,848
14,486
347
40,420
L
Da Ji
Vinkert
Da Ji
8,475
354
1,346
730
16,612
8,186
315
1,281
15,331
0
12,354
L
Discordia
Yambala_lol
Discordia
19,407
898
1,502
1,954
16,568
7,630
479
795
15,773
39,831
0
W
Rama
Zaryusu
Rama
13,411
9,293
735
2,961
15,071
7,115
2,548
6,994
7,916
0
26,248
L
King Arthur
atrin_edd
King Arthur
21,692
2,896
2,394
10,903
30,007
36,449
15
3,334
26,673
0
28,645
L
15,611
661
9,103
5,064
14,341
7,840
522
1,761
12,580
50,502
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,953
Gold Earned
51,047
156
Minions Killed
146
0
Camps Cleared
0
1,285,898
Distance Traveled
1,316,087
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
9,269
618
7
0
0
287,695
0
W
Ra
10,282
685
35
2
0
229,232
0
W
Gilgamesh
10,909
727
11
1
0
290,212
1
W
Ah Muzen Cab
12,517
834
51
3
0
251,860
0
W
Chaac
11,546
770
30
2
0
285,773
1
L
Da Ji
9,135
609
6
0
0
226,958
0
L
Discordia
10,870
725
38
3
0
248,634
1
W
Rama
10,699
713
29
2
0
228,821
3
L
King Arthur
10,774
718
13
1
0
274,799
1
L
Ra
10,999
733
82
5
0
278,001
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role