Player Matchup

Cu Chulainn
Cu Chulainn
Chr1_2-3
Cu Chulainn
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
19W - 20L
1,452 Elo+
Solo
Janus
Janus
EmileRecon
Janus
Level 7
God Stats
3W - 2L
1,536 SR
Queue Stats
3W - 4L
1,605 Elo+
Solo
Jormungandr
Jormungandr
ItzMagic5022
Jormungandr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
320W - 171L
1,510 Elo+
Solo
Jing Wei
Jing Wei
bloodycommando1
Jing Wei
Level 27
God Stats
30W - 42L
1,391 SR
Queue Stats
82W - 109L
1,428 Elo+
Solo
Artemis
Artemis
deltahaze445456
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,662 Elo+
Solo
Team Averages
Level 10
1,485 SR
1,531 Elo+

VS

Team Averages
Level 28
1,470 SR
1,512 Elo+
Ra
Ra
CosmicAlexdash
Ra
Level 3
God Stats
12W - 15L
1,724 SR
Queue Stats
14W - 17L
1,648 Elo+
Party 1
Cthulhu
Cthulhu
JaviTheLegend123
Cthulhu
Level 18
God Stats
9W - 6L
1,527 SR
Queue Stats
59W - 64L
1,447 Elo+
Solo
Neith
Neith
Whatisitnow7941
Neith
Level 14
God Stats
1W - 2L
1,306 SR
Queue Stats
31W - 28L
1,500 Elo+
Solo
Sol
Sol
kyer24
Sol
Level 4
God Stats
1W - 0L
1,285 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Chaac
Chaac
theeronelite7
Chaac
Level 102
God Stats
5W - 3L
1,507 SR
Queue Stats
168W - 159L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Chr1_2-3
Cu Chulainn
16
1 / 5 / 1
10,100
842
7,149
21,988
15,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Janus
16
0 / 11 / 1
9,902
825
9,061
14,062
3,456
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
ItzMagic5022
Jormungandr
16
2 / 2 / 0
10,836
903
15,109
18,597
22,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jing Wei
17
0 / 8 / 1
10,038
837
6,841
14,037
4,611
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
0 / 9 / 1
9,683
807
6,035
13,676
4,541
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

295

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 1 / 8
9,851
821
4,032
5,264
2,365
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
5 / 0 / 14
12,053
1,004
14,509
10,561
4,899
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

20
22 / 0 / 6
14,142
1,179
30,862
11,992
5,788
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Sol
kyer24
Sol
18
4 / 2 / 14
12,004
1,000
12,410
10,843
4,503
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate

Breastplate

+20
Physical Protection

19
4 / 0 / 14
11,822
985
14,430
13,339
14,992
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
91
3
Kills
35
35
Deaths
3
4
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Chr1_2-3
Cu Chulainn
1
5
1
0.3
W
0
1
8
4
L
Janus
0
11
1
0.05
L
Jormungandr
ItzMagic5022
Jormungandr
2
2
0
1
W
5
0
14
12
W
22
0
6
25
L
Jing Wei
0
8
1
0.06
L
0
9
1
0.06
W
Sol
kyer24
Sol
4
2
14
5.5
W
4
0
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,195
Damage
76,243
82,360
Taken
51,999
49,644
Mitigated
32,547
2,774
Healing
17,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Chr1_2-3
Cu Chulainn
7,149
1,912
0
838
21,988
15,013
0
12,133
9,855
362
15,808
W
4,032
948
475
1,059
5,264
2,365
0
2,932
2,239
7,954
0
L
Janus
9,061
1,892
0
62
14,062
3,456
0
2,659
11,403
25,353
0
L
Jormungandr
ItzMagic5022
Jormungandr
15,109
4,379
0
1,003
18,597
22,023
0
7,996
10,601
35,919
0
W
14,509
1,391
842
0
10,561
4,899
0
4,944
5,402
37,551
0
W
30,862
22,667
0
4,459
11,992
5,788
0
6,847
4,875
0
58,168
L
Jing Wei
6,841
4,187
0
871
14,037
4,611
0
5,437
8,600
0
26,249
L
6,035
3,528
0
0
13,676
4,541
0
2,726
10,950
0
16,153
W
Sol
kyer24
Sol
12,410
4,499
0
4,175
10,843
4,503
0
4,635
5,960
22,434
0
W
14,430
2,980
277
6,385
13,339
14,992
0
5,082
8,048
0
39,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,559
Gold Earned
59,872
165
Minions Killed
213
6
Camps Cleared
8
935,883
Distance Traveled
1,082,918
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
10,100
842
14
1
1
210,605
2
W
Ra
9,851
821
9
1
2
149,677
0
L
Janus
9,902
825
50
4
1
148,611
0
L
Jormungandr
10,836
903
44
4
0
224,761
0
W
Cthulhu
12,053
1,004
66
6
0
274,845
6
W
Neith
14,142
1,179
59
5
0
214,386
0
L
Jing Wei
10,038
837
40
3
3
222,911
0
L
Artemis
9,683
807
17
1
1
128,995
0
W
Sol
12,004
1,000
19
2
4
208,787
0
W
Chaac
11,822
985
60
5
2
235,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role