Player Matchup

Scylla
Scylla
Fjuminator
Scylla
Level 46
God Stats
1W - 0L
1,753 SR
Queue Stats
13W - 15L
1,431 Elo+
Party 1
Hou Yi
Hou Yi
UniqueCat
Hou Yi
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,527 Elo+
Party 1
Achilles
Achilles
Xavious92
Achilles
Level 24
God Stats
4W - 4L
1,495 SR
Queue Stats
11W - 11L
1,481 Elo+
Party 1
Ares
Ares
monkeyspacecake
Ares
Level 133
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 7L
1,471 Elo+
Party 1
Nu Wa
Nu Wa
Геннос
Nu Wa
Level 99
God Stats
226W - 161L
1,651 SR
Queue Stats
387W - 365L
1,550 Elo+
Solo
Team Averages
Level 78
1,580 SR
1,492 Elo+

VS

Team Averages
Level 45
1,473 SR
1,394 Elo+
Guan Yu
Guan Yu
Carrotkidful
Guan Yu
Level 55
God Stats
16W - 16L
1,451 SR
Queue Stats
200W - 281L
1,415 Elo+
Party 2
Izanami
Izanami
HyperTank LP
Izanami
Level 45
God Stats
6W - 13L
1,469 SR
Queue Stats
37W - 45L
1,398 Elo+
Party 3
Ne Zha
Ne Zha
JDOmicron
Ne Zha
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
223W - 285L
1,421 Elo+
Party 2
Hera
Hera
Lorels
Hera
Level 29
God Stats
8W - 11L
1,444 SR
Queue Stats
81W - 154L
1,330 Elo+
Party 2
Bakasura
Bakasura
ScorpionSin
Bakasura
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,406 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Fjuminator
Scylla
11
9 / 3 / 1
7,820
521
6,466
9,394
2,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
UniqueCat
Hou Yi
13
3 / 1 / 6
8,177
545
7,912
5,139
1,794
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
Xavious92
Achilles
12
3 / 5 / 3
7,511
501
6,109
13,373
7,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

10
1 / 2 / 7
7,141
476
7,016
10,148
8,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
6 / 3 / 4
9,162
611
15,299
7,279
2,269
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Carrotkidful
Guan Yu
13
6 / 4 / 2
8,276
552
10,645
14,327
13,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
HyperTank LP
Izanami
11
2 / 4 / 0
7,226
482
3,583
10,221
2,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ne Zha
JDOmicron
Ne Zha
10
2 / 4 / 3
7,089
473
5,053
14,102
7,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hera
Lorels
Hera
11
1 / 6 / 5
7,135
476
6,046
9,022
2,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
ScorpionSin
Bakasura
12
3 / 4 / 2
7,632
509
2,602
12,323
3,864
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
26
22
Kills
14
14
Deaths
22
21
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Carrotkidful
Guan Yu
6
4
2
1.75
W
Scylla
Fjuminator
Scylla
9
3
1
3.17
L
Izanami
HyperTank LP
Izanami
2
4
0
0.5
L
Ne Zha
JDOmicron
Ne Zha
2
4
3
0.88
L
Hera
Lorels
Hera
1
6
5
0.58
L
Bakasura
ScorpionSin
Bakasura
3
4
2
1
W
Hou Yi
UniqueCat
Hou Yi
3
1
6
6
W
Achilles
Xavious92
Achilles
3
5
3
0.9
W
1
2
7
2.25
W
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,802
Damage
27,929
45,333
Taken
59,995
23,123
Mitigated
29,089
10,671
Healing
15,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Carrotkidful
Guan Yu
10,645
1,181
386
5,828
14,327
13,070
31
3,882
9,881
0
41,415
W
Scylla
Fjuminator
Scylla
6,466
823
0
3,040
9,394
2,316
0
437
8,756
27,663
0
L
Izanami
HyperTank LP
Izanami
3,583
1,797
0
1,404
10,221
2,501
30
4,368
5,853
0
42,832
L
Ne Zha
JDOmicron
Ne Zha
5,053
1,335
228
3,121
14,102
7,049
0
7,967
6,092
0
25,718
L
Hera
Lorels
Hera
6,046
2,897
63
1,720
9,022
2,605
0
6,670
2,309
43,209
0
L
Bakasura
ScorpionSin
Bakasura
2,602
2,187
0
3,152
12,323
3,864
407
6,285
5,956
0
22,073
W
Hou Yi
UniqueCat
Hou Yi
7,912
4,083
0
1,665
5,139
1,794
903
569
4,570
0
48,654
W
Achilles
Xavious92
Achilles
6,109
2,319
0
2,259
13,373
7,845
620
1,224
11,686
0
33,322
W
7,016
789
0
2,388
10,148
8,899
478
1,884
8,126
16,957
0
W
15,299
3,027
583
736
7,279
2,269
2,039
1,932
5,005
74,146
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,811
Gold Earned
37,358
365
Minions Killed
347
0
Camps Cleared
0
1,438,667
Distance Traveled
1,402,117
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,276
552
76
5
0
304,405
2
W
Scylla
7,820
521
55
4
0
265,431
7
L
Izanami
7,226
482
82
5
0
271,156
0
L
Ne Zha
7,089
473
35
2
0
277,862
4
L
Hera
7,135
476
83
6
0
251,445
0
L
Bakasura
7,632
509
71
5
0
297,249
4
W
Hou Yi
8,177
545
106
7
0
297,844
1
W
Achilles
7,511
501
62
4
0
304,908
0
W
Ares
7,141
476
11
1
0
311,241
3
W
Nu Wa
9,162
611
131
9
0
259,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role