Player Matchup

Chaac
Chaac
Gold V
Capsule_Kira
Chaac
Gold V
Level 148
God Stats
14W - 8L
1,641 SR
Queue Stats
36W - 26L
1,710 MMR
Solo
Charybdis
Charybdis
Gold II
Hodgefather
Charybdis
Gold II
Level 115
God Stats
4W - 5L
1,887 SR
Queue Stats
148W - 146L
1,768 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold V
LorenzoS_
Kumbhakarna
Gold V
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,647 MMR
Party 2
Nemesis
Nemesis
Platinum IV
Mchinzify
Nemesis
Platinum IV
Level 125
God Stats
89W - 90L
1,584 SR
Queue Stats
242W - 231L
1,756 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Gold II
Piervi3002
Morgan Le Fay
Gold II
Level 79
God Stats
1W - 1L
1,539 SR
Queue Stats
99W - 99L
1,667 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 115
1,630 SR
1,710 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 124
1,666 SR
1,710 MMR
Susano
Susano
Platinum V
AdrianFRF
Susano
Platinum V
Level 147
God Stats
68W - 60L
1,602 SR
Queue Stats
315W - 323L
1,742 MMR
Solo
Ymir
Ymir
Gold II
Derickthedog
Ymir
Gold II
Level 128
God Stats
134W - 120L
1,561 SR
Queue Stats
331W - 328L
1,609 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Platinum I
MonkeyD_Dani
Ah Muzen Cab
Platinum I
Level 160
God Stats
4W - 4L
1,724 SR
Queue Stats
610W - 599L
1,788 MMR
Solo
Sol
Sol
Gold II
andrecruz27
Sol
Gold II
Level 139
God Stats
2W - 1L
1,648 SR
Queue Stats
40W - 32L
1,715 MMR
Solo
Osiris
Osiris
Gold V
jøkesss
Osiris
Gold V
Level 46
God Stats
1W - 2L
1,796 SR
Queue Stats
64W - 42L
1,695 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 4
11,198
533
8,896
17,681
12,820
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
Hodgefather
Charybdis
13
0 / 9 / 1
8,229
392
2,469
14,365
4,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kumbhakarna
LorenzoS_
Kumbhakarna
13
2 / 4 / 3
9,194
438
4,033
18,899
16,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nemesis
Mchinzify
Nemesis
16
2 / 2 / 4
10,081
480
8,417
12,355
5,974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
Piervi3002
Morgan Le Fay
16
3 / 6 / 2
10,569
503
9,768
10,619
3,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
GebArtioDanzaburouAthena

VS

Bans
GilgameshAchillesFenrirAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
AdrianFRF
Susano
19
4 / 1 / 3
12,735
606
10,522
13,422
6,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
5 / 2 / 12
11,226
535
5,306
14,380
17,847
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ah Muzen Cab
MonkeyD_Dani
Ah Muzen Cab
20
4 / 2 / 4
13,708
653
8,837
13,034
5,105
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

17
6 / 2 / 9
12,655
603
18,863
13,260
5,946
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Osiris
jøkesss
Osiris
18
6 / 3 / 4
12,727
606
15,748
18,281
23,328
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
57
10
Kills
25
25
Deaths
10
14
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Susano
AdrianFRF
Susano
4
1
3
5.5
L
3
4
4
1.25
W
5
2
12
5.5
L
Charybdis
Hodgefather
Charybdis
0
9
1
0.06
L
Kumbhakarna
LorenzoS_
Kumbhakarna
2
4
3
0.88
L
Nemesis
Mchinzify
Nemesis
2
2
4
2
W
Ah Muzen Cab
MonkeyD_Dani
Ah Muzen Cab
4
2
4
3
L
Morgan Le Fay
Piervi3002
Morgan Le Fay
3
6
2
0.67
W
6
2
9
5.25
W
Osiris
jøkesss
Osiris
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,583
Damage
59,276
73,919
Taken
72,377
43,067
Mitigated
58,370
13,900
Healing
28,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
AdrianFRF
Susano
10,522
2,272
0
5,858
13,422
6,144
774
2,650
10,698
0
97,156
L
8,896
1,100
0
5,476
17,681
12,820
238
5,963
10,768
8,145
54,063
W
5,306
853
330
3,917
14,380
17,847
744
5,080
9,013
19,796
0
L
Charybdis
Hodgefather
Charybdis
2,469
1,433
0
2,480
14,365
4,372
0
7,003
7,262
0
41,946
L
Kumbhakarna
LorenzoS_
Kumbhakarna
4,033
222
0
1,831
18,899
16,482
29
8,658
10,002
15,182
0
L
Nemesis
Mchinzify
Nemesis
8,417
3,740
0
3,283
12,355
5,974
474
1,347
10,837
0
70,626
W
Ah Muzen Cab
MonkeyD_Dani
Ah Muzen Cab
8,837
3,828
0
6,853
13,034
5,105
6,602
3,777
8,909
0
121,305
L
Morgan Le Fay
Piervi3002
Morgan Le Fay
9,768
920
0
830
10,619
3,419
225
2,807
7,727
67,202
0
W
18,863
7,837
0
6,007
13,260
5,946
9,349
4,046
9,161
80,444
9,345
W
Osiris
jøkesss
Osiris
15,748
3,930
200
5,607
18,281
23,328
1,924
1,705
16,548
17,039
60,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,271
Gold Earned
63,051
531
Minions Killed
655
0
Camps Cleared
0
2,038,323
Distance Traveled
2,105,693
24
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
12,735
606
152
7
0
467,779
2
L
Chaac
11,198
533
132
6
0
417,976
5
W
Ymir
11,226
535
23
1
0
411,096
6
L
Charybdis
8,229
392
88
4
0
335,542
4
L
Kumbhakarna
9,194
438
16
1
0
412,231
5
L
Nemesis
10,081
480
129
6
0
472,000
7
W
Ah Muzen Cab
13,708
653
216
10
0
432,322
9
L
Morgan Le Fay
10,569
503
166
8
0
400,574
3
W
Sol
12,655
603
128
6
0
388,042
3
W
Osiris
12,727
606
136
6
0
406,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role