Player Matchup

Thoth
Thoth
 
Thoth
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Arkenonx
Bellona
Level 47
God Stats
1W - 1L
1,796 SR
Queue Stats
13W - 20L
1,482 Elo+
Party 1
Cthulhu
Cthulhu
ITALYTHEBEST
Cthulhu
Level 14
God Stats
0W - 1L
1,735 SR
Queue Stats
0W - 4L
990 Elo+
Party 1
Team Averages
Level 27
1,677 SR
1,324 Elo+

VS

Team Averages
Level 129
1,529 SR
1,522 Elo+
Achilles
Achilles
SamouG19
Achilles
Level 108
God Stats
1W - 4L
1,532 SR
Queue Stats
26W - 21L
1,604 Elo+
Party 2
Chaac
Chaac
ThatsChildish_
Chaac
Level 158
God Stats
1W - 3L
1,485 SR
Queue Stats
14W - 12L
1,568 Elo+
Party 2
Chang'e
Chang'e
elzbthb
Chang'e
Level 122
God Stats
147W - 133L
1,569 SR
Queue Stats
1,232W - 1,335L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
10
1 / 1 / 0
6,471
588
8,073
4,102
1,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Arkenonx
Bellona
10
1 / 3 / 0
6,492
590
6,798
10,915
7,832
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cthulhu
ITALYTHEBEST
Cthulhu
9
0 / 4 / 0
6,717
611
4,082
10,223
7,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
SamouG19
Achilles
12
7 / 0 / 1
8,518
774
9,616
10,527
11,311
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 1 / 8
7,608
692
6,853
15,456
12,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chang'e
elzbthb
Chang'e
11
1 / 1 / 7
7,328
666
4,579
5,443
2,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
24
2
Kills
8
8
Deaths
2
0
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
1
1
0
1
L
Bellona
Arkenonx
Bellona
1
3
0
0.33
L
Cthulhu
ITALYTHEBEST
Cthulhu
0
4
0
0
W
Achilles
SamouG19
Achilles
7
0
1
7.5
W
0
1
8
4
W
Chang'e
elzbthb
Chang'e
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,953
Damage
21,048
25,240
Taken
31,426
15,985
Mitigated
25,576
4,790
Healing
17,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
8,073
117
0
1,152
4,102
1,077
0
435
3,579
27,563
0
L
Bellona
Arkenonx
Bellona
6,798
2,061
0
2,366
10,915
7,832
0
2,860
7,705
0
16,126
L
Cthulhu
ITALYTHEBEST
Cthulhu
4,082
534
132
1,140
10,223
7,076
0
2,084
7,925
9,494
0
W
Achilles
SamouG19
Achilles
9,616
2,219
0
3,177
10,527
11,311
572
3,627
6,486
2,529
22,840
W
6,853
1,825
494
7,908
15,456
12,188
8
5,198
9,871
0
23,540
W
Chang'e
elzbthb
Chang'e
4,579
157
2,577
2,929
5,443
2,077
1,483
2,865
2,460
17,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,680
Gold Earned
23,454
85
Minions Killed
108
4
Camps Cleared
6
605,489
Distance Traveled
651,907
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
6,471
588
48
4
2
185,232
2
L
Bellona
6,492
590
27
2
1
218,470
1
L
Cthulhu
6,717
611
10
1
1
201,787
0
W
Achilles
8,518
774
36
3
0
215,190
1
W
Chaac
7,608
692
28
3
4
230,408
1
W
Chang'e
7,328
666
44
4
2
206,309
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role