Player Matchup

Baba Yaga
Baba Yaga
Bruh9
Baba Yaga
Level 127
God Stats
7W - 7L
1,513 SR
Queue Stats
457W - 436L
1,504 Elo+
Party 2
King Arthur
King Arthur
D3athWatch
King Arthur
Level 122
God Stats
13W - 8L
1,607 SR
Queue Stats
382W - 307L
1,554 Elo+
Party 2
Xing Tian
Xing Tian
samtopcool
Xing Tian
Level 36
God Stats
4W - 4L
1,668 SR
Queue Stats
67W - 66L
1,464 Elo+
Solo
Team Averages
Level 95
1,596 SR
1,507 Elo+

VS

Team Averages
Level 73
1,429 SR
1,383 Elo+
Sol
Sol
 
Sol
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Silence_Kellnatx
Fenrir
Level 106
God Stats
5W - 9L
1,417 SR
Queue Stats
316W - 283L
1,450 Elo+
Party 1
Ymir
Ymir
Yinaro
Ymir
Level 5
God Stats
2W - 7L
1,371 SR
Queue Stats
2W - 8L
1,200 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Bruh9
Baba Yaga
13
8 / 1 / 10
8,756
876
11,168
6,306
2,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
D3athWatch
King Arthur
13
10 / 2 / 7
8,816
882
13,434
9,725
4,526
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Xing Tian
samtopcool
Xing Tian
11
1 / 3 / 12
7,682
768
3,333
9,569
8,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
3 / 6 / 2
7,293
729
8,367
8,160
2,857
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
3 / 6 / 3
6,805
681
5,196
10,057
5,457
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
Yinaro
Ymir
9
0 / 7 / 5
6,289
629
3,230
13,550
9,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
16
19
Kills
6
6
Deaths
19
29
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
3
6
2
0.67
W
Baba Yaga
Bruh9
Baba Yaga
8
1
10
13
W
King Arthur
D3athWatch
King Arthur
10
2
7
6.75
L
3
6
3
0.75
L
Ymir
Yinaro
Ymir
0
7
5
0.36
W
Xing Tian
samtopcool
Xing Tian
1
3
12
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,935
Damage
16,793
25,600
Taken
31,767
15,329
Mitigated
18,154
5,043
Healing
2,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
8,367
1,728
0
1,004
8,160
2,857
0
5,121
3,039
20,941
0
W
Baba Yaga
Bruh9
Baba Yaga
11,168
1,197
0
2,002
6,306
2,300
561
2,825
3,481
29,667
0
W
King Arthur
D3athWatch
King Arthur
13,434
3,591
0
2,094
9,725
4,526
196
4,693
5,032
0
25,489
L
5,196
1,265
0
1,332
10,057
5,457
0
4,632
5,425
0
16,757
L
Ymir
Yinaro
Ymir
3,230
785
0
502
13,550
9,840
0
5,105
8,445
8,094
0
W
Xing Tian
samtopcool
Xing Tian
3,333
398
0
947
9,569
8,503
248
4,907
4,662
15,598
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,254
Gold Earned
20,387
107
Minions Killed
75
7
Camps Cleared
2
535,764
Distance Traveled
489,156
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,293
729
30
3
0
156,750
1
W
Baba Yaga
8,756
876
55
6
3
176,199
0
W
King Arthur
8,816
882
30
3
2
200,359
0
L
Fenrir
6,805
681
30
3
2
168,446
4
L
Ymir
6,289
629
15
2
0
163,960
0
W
Xing Tian
7,682
768
22
2
2
159,206
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role