Player Matchup

Neith
Neith
 
Neith
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Crypt Ghost6344
Sol
Level 65
God Stats
0W - 3L
1,198 SR
Queue Stats
24W - 27L
1,315 Elo+
Party 2
Ao Kuang
Ao Kuang
Crypt icetea
Ao Kuang
Level 68
God Stats
0W - 1L
1,342 SR
Queue Stats
25W - 27L
1,337 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
DEV7IN
Ah Muzen Cab
Level 106
God Stats
9W - 11L
1,487 SR
Queue Stats
410W - 440L
1,465 Elo+
Party 1
Kuzenbo
Kuzenbo
crazy-mars954
Kuzenbo
Level 146
God Stats
4W - 3L
1,484 SR
Queue Stats
254W - 282L
1,375 Elo+
Solo
Team Averages
Level 97
1,402 SR
1,398 Elo+

VS

Team Averages
Level 87
1,518 SR
1,375 Elo+
Janus
Janus
Alky cHemist
Janus
Level 122
God Stats
6W - 3L
1,592 SR
Queue Stats
380W - 382L
1,454 Elo+
Party 4
Hercules
Hercules
Doc Knockem
Hercules
Level 109
God Stats
3W - 2L
1,474 SR
Queue Stats
212W - 250L
1,369 Elo+
Party 3
Ganesha
Ganesha
GrandXMaster G
Ganesha
Level 59
God Stats
5W - 1L
1,651 SR
Queue Stats
74W - 63L
1,441 Elo+
Party 4
Neith
Neith
Hisbeautyamy
Neith
Level 22
God Stats
1W - 2L
1,337 SR
Queue Stats
24W - 44L
1,265 Elo+
Party 3
Mercury
Mercury
ThEvilScotsman
Mercury
Level 121
God Stats
3W - 3L
1,536 SR
Queue Stats
264W - 278L
1,347 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
5 / 4 / 7
10,087
672
12,202
12,755
4,796
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
0 / 9 / 5
8,482
565
10,063
13,032
4,214
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ao Kuang
Crypt icetea
Ao Kuang
18
12 / 7 / 5
12,078
805
15,128
17,660
7,073
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
DEV7IN
Ah Muzen Cab
16
1 / 3 / 9
9,126
608
11,363
7,563
3,261
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kuzenbo
18
2 / 4 / 14
9,949
663
13,059
16,108
15,880
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 5 / 10
10,522
701
15,021
12,815
5,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
Doc Knockem
Hercules
19
8 / 3 / 12
11,900
793
12,926
18,491
22,247
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

19
0 / 3 / 16
11,540
769
10,105
18,872
28,421
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
4 / 3 / 6
10,849
723
6,290
9,357
4,119
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
12 / 7 / 9
12,847
856
16,524
15,646
6,791
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
80
20
Kills
27
27
Deaths
21
40
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
5
4
7
2.13
W
3
5
10
1.6
L
0
9
5
0.28
L
Ao Kuang
Crypt icetea
Ao Kuang
12
7
5
2.07
L
Ah Muzen Cab
DEV7IN
Ah Muzen Cab
1
3
9
1.83
W
Hercules
Doc Knockem
Hercules
8
3
12
4.67
W
0
3
16
2.67
W
4
3
6
2.33
W
12
7
9
2.36
L
Kuzenbo
2
4
14
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,815
Damage
60,866
67,118
Taken
75,181
35,224
Mitigated
66,770
20,962
Healing
30,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
12,202
3,281
1,699
4,366
12,755
4,796
459
3,676
8,844
0
23,253
W
15,021
614
823
2,808
12,815
5,192
329
8,486
4,329
33,143
0
L
10,063
2,085
800
1,081
13,032
4,214
0
5,491
7,289
21,398
0
L
Ao Kuang
Crypt icetea
Ao Kuang
15,128
3,525
2,127
5,248
17,660
7,073
0
4,959
12,612
17,109
0
L
Ah Muzen Cab
DEV7IN
Ah Muzen Cab
11,363
1,223
576
2,111
7,563
3,261
0
2,420
4,940
0
29,321
W
Hercules
Doc Knockem
Hercules
12,926
2,100
1,584
7,072
18,491
22,247
248
7,533
10,958
0
23,556
W
10,105
431
4,953
4,599
18,872
28,421
673
6,990
11,882
29,046
0
W
6,290
2,893
1,542
2,401
9,357
4,119
606
6,464
2,893
0
15,864
W
16,524
8,191
2,569
2,605
15,646
6,791
1,480
8,777
6,869
0
31,818
L
Kuzenbo
13,059
3,259
691
2,263
16,108
15,880
0
7,580
8,307
26,403
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,722
Gold Earned
57,658
108
Minions Killed
184
0
Camps Cleared
0
1,187,750
Distance Traveled
1,357,770
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,087
672
25
2
0
241,116
1
W
Janus
10,522
701
73
5
0
227,718
0
L
Sol
8,482
565
27
2
0
240,669
0
L
Ao Kuang
12,078
805
3
0
0
219,908
0
L
Ah Muzen Cab
9,126
608
26
2
0
232,108
2
W
Hercules
11,900
793
43
3
0
283,559
0
W
Ganesha
11,540
769
0
0
0
267,044
0
W
Neith
10,849
723
31
2
0
249,370
0
W
Mercury
12,847
856
37
2
0
330,079
0
L
Kuzenbo
9,949
663
27
2
0
253,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role