Player Matchup

Danzaburou
Danzaburou
Ducyk
Danzaburou
Level 11
God Stats
3W - 5L
1,259 SR
Queue Stats
6W - 11L
1,289 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Naskacz
Morgan Le Fay
Level 20
God Stats
4W - 4L
1,472 SR
Queue Stats
38W - 29L
1,551 Elo+
Party 2
Khepri
Khepri
RRRoksoNNN
Khepri
Level 13
God Stats
1W - 1L
1,258 SR
Queue Stats
10W - 12L
1,380 Elo+
Party 2
Da Ji
Da Ji
Rastaii
Da Ji
Level 12
God Stats
6W - 1L
1,648 SR
Queue Stats
10W - 9L
1,437 Elo+
Party 2
Guan Yu
Guan Yu
Ydie722
Guan Yu
Level 14
God Stats
2W - 1L
1,450 SR
Queue Stats
10W - 13L
1,351 Elo+
Party 2
Team Averages
Level 14
1,418 SR
1,402 Elo+

VS

Team Averages
Level 8
1,487 SR
1,213 Elo+
Kali
Kali
ArtofDeath0
Kali
Level 3
God Stats
2W - 3L
1,317 SR
Queue Stats
11W - 15L
1,108 Elo+
Party 1
Skadi
Skadi
CoolER89rus
Skadi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,358 Elo+
Solo
Da Ji
Da Ji
SchadowMonarch
Da Ji
Level 4
God Stats
0W - 2L
1,258 SR
Queue Stats
12W - 12L
1,108 Elo+
Party 1
Cthulhu
Cthulhu
κrακεη
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,108 Elo+
Party 1
Ra
Ra
Лякакой
Ra
Level 11
God Stats
2W - 1L
1,860 SR
Queue Stats
13W - 19L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ducyk
Danzaburou
18
6 / 7 / 5
12,046
574
11,360
15,762
5,999
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
Naskacz
Morgan Le Fay
19
15 / 1 / 12
13,396
638
22,709
11,802
4,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Khepri
RRRoksoNNN
Khepri
13
1 / 7 / 11
8,862
422
2,986
14,031
10,937
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Da Ji
Rastaii
Da Ji
18
17 / 4 / 10
12,437
592
18,784
15,836
6,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
Ydie722
Guan Yu
16
1 / 2 / 7
10,397
495
7,477
14,006
16,508
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 4 / 2
11,786
561
7,596
14,396
4,340
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
4 / 10 / 9
10,095
481
14,008
15,912
3,963
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
3 / 7 / 4
9,711
462
7,154
15,665
5,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
κrακεη
Cthulhu
14
5 / 9 / 11
9,575
456
11,006
22,930
21,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
4 / 10 / 4
10,646
507
9,496
14,279
3,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
51
40
Kills
21
21
Deaths
40
45
Assists
30
Player
Kills
Deaths
Assists
KDA
L
5
4
2
1.5
L
4
10
9
0.85
W
Danzaburou
Ducyk
Danzaburou
6
7
5
1.21
W
Morgan Le Fay
Naskacz
Morgan Le Fay
15
1
12
21
W
Khepri
RRRoksoNNN
Khepri
1
7
11
0.93
W
Da Ji
Rastaii
Da Ji
17
4
10
5.5
L
3
7
4
0.71
W
Guan Yu
Ydie722
Guan Yu
1
2
7
2.25
L
Cthulhu
κrακεη
Cthulhu
5
9
11
1.17
L
4
10
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,316
Damage
49,260
71,437
Taken
83,182
44,381
Mitigated
39,145
16,744
Healing
15,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,596
4,010
0
3,440
14,396
4,340
1,219
2,640
11,722
0
45,090
L
14,008
7,412
0
3,314
15,912
3,963
3,544
4,182
11,610
0
63,534
W
Danzaburou
Ducyk
Danzaburou
11,360
6,698
0
5,361
15,762
5,999
4,317
5,217
10,138
0
102,995
W
Morgan Le Fay
Naskacz
Morgan Le Fay
22,709
2,297
191
3,928
11,802
4,861
1,507
3,972
7,519
81,940
0
W
Khepri
RRRoksoNNN
Khepri
2,986
457
0
10
14,031
10,937
353
4,484
9,234
20,157
0
W
Da Ji
Rastaii
Da Ji
18,784
5,385
0
3,696
15,836
6,076
1,025
3,839
11,848
0
59,005
L
7,154
1,803
0
4,133
15,665
5,169
182
5,666
9,787
0
50,178
W
Guan Yu
Ydie722
Guan Yu
7,477
724
0
3,558
14,006
16,508
142
1,871
11,941
5,982
44,846
L
Cthulhu
κrακεη
Cthulhu
11,006
1,777
193
1,876
22,930
21,804
374
7,891
14,589
25,057
0
L
9,496
784
167
2,194
14,279
3,869
2,049
5,137
8,902
64,910
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,138
Gold Earned
51,813
508
Minions Killed
415
0
Camps Cleared
0
1,869,565
Distance Traveled
1,889,592
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
11,786
561
77
4
0
418,247
5
L
Skadi
10,095
481
97
5
0
350,724
0
W
Danzaburou
12,046
574
150
7
0
336,028
1
W
Morgan Le Fay
13,396
638
159
8
0
407,854
3
W
Khepri
8,862
422
23
1
0
366,266
0
W
Da Ji
12,437
592
80
4
0
406,390
0
L
Da Ji
9,711
462
74
4
0
406,177
4
W
Guan Yu
10,397
495
96
5
0
353,027
4
L
Cthulhu
9,575
456
30
1
0
359,205
1
L
Ra
10,646
507
137
7
0
355,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role