Player Matchup

Neith
Neith
DEniskast
Neith
Level 108
God Stats
5W - 7L
1,449 SR
Queue Stats
190W - 149L
1,462 Elo+
Solo
Bacchus
Bacchus
F1GBAT
Bacchus
Level 145
God Stats
2W - 0L
1,500 SR
Queue Stats
122W - 99L
1,533 Elo+
Solo
Thanatos
Thanatos
JDDJV2
Thanatos
Level 17
God Stats
5W - 4L
1,331 SR
Queue Stats
17W - 11L
1,566 Elo+
Party 2
Ratatoskr
Ratatoskr
Loirel
Ratatoskr
Level 144
God Stats
26W - 13L
1,623 SR
Queue Stats
56W - 45L
1,498 Elo+
Solo
Ra
Ra
serrginhho
Ra
Level 69
God Stats
2W - 4L
1,449 SR
Queue Stats
336W - 332L
1,578 Elo+
Party 2
Team Averages
Level 97
1,471 SR
1,528 Elo+

VS

Team Averages
Level 87
1,453 SR
1,498 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hera
Hera
 
Hera
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Agni
Agni
HELPERE
Agni
Level 98
God Stats
2W - 4L
1,087 SR
Queue Stats
308W - 289L
1,508 Elo+
Party 1
Erlang Shen
Erlang Shen
Torinmaster
Erlang Shen
Level 37
God Stats
1W - 1L
1,735 SR
Queue Stats
68W - 79L
1,505 Elo+
Solo
Nemesis
Nemesis
kekyk
Nemesis
Level 88
God Stats
1W - 4L
1,440 SR
Queue Stats
242W - 226L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DEniskast
Neith
7
3 / 2 / 2
4,646
664
3,684
3,485
1,053
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Bacchus
F1GBAT
Bacchus
7
2 / 0 / 3
4,880
697
2,188
2,798
1,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
JDDJV2
Thanatos
7
1 / 3 / 1
4,447
635
1,404
4,901
1,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ratatoskr
Loirel
Ratatoskr
10
3 / 0 / 0
5,725
818
1,938
2,790
912
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

9
1 / 1 / 0
5,044
721
2,431
3,616
1,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
6
2 / 3 / 0
4,177
597
1,878
4,025
1,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hera
 
Hera
6
0 / 3 / 1
4,124
589
1,281
5,708
1,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Agni
HELPERE
Agni
8
1 / 1 / 1
4,555
651
2,736
3,611
958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
Torinmaster
Erlang Shen
4
0 / 2 / 0
3,483
498
676
2,594
758
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
kekyk
Nemesis
9
3 / 1 / 0
5,365
766
2,233
4,316
1,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
8
10
Kills
6
6
Deaths
10
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
2
3
0
0.67
L
Hera
 
Hera
0
3
1
0.17
W
Neith
DEniskast
Neith
3
2
2
2
W
Bacchus
F1GBAT
Bacchus
2
0
3
3.5
L
Agni
HELPERE
Agni
1
1
1
1.5
W
Thanatos
JDDJV2
Thanatos
1
3
1
0.5
W
Ratatoskr
Loirel
Ratatoskr
3
0
0
3
L
Erlang Shen
Torinmaster
Erlang Shen
0
2
0
0
L
Nemesis
kekyk
Nemesis
3
1
0
3
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,645
Damage
8,804
17,590
Taken
20,254
5,759
Mitigated
6,589
8,149
Healing
6,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
1,878
756
0
782
4,025
1,456
0
784
3,241
0
13,241
L
Hera
 
Hera
1,281
144
135
1,622
5,708
1,846
0
1,461
4,247
12,943
0
W
Neith
DEniskast
Neith
3,684
1,739
61
1,006
3,485
1,053
302
643
2,842
0
21,113
W
Bacchus
F1GBAT
Bacchus
2,188
463
0
896
2,798
1,533
0
684
2,114
11,135
0
L
Agni
HELPERE
Agni
2,736
485
0
1,542
3,611
958
0
1,704
1,751
21,882
0
W
Thanatos
JDDJV2
Thanatos
1,404
412
0
3,786
4,901
1,078
0
413
4,488
0
16,994
W
Ratatoskr
Loirel
Ratatoskr
1,938
759
0
1,010
2,790
912
439
0
2,790
0
25,959
L
Erlang Shen
Torinmaster
Erlang Shen
676
290
0
517
2,594
758
0
0
2,441
0
8,658
L
Nemesis
kekyk
Nemesis
2,233
1,135
0
1,413
4,316
1,571
0
476
3,730
0
29,064
W
2,431
573
152
1,238
3,616
1,183
0
2,277
1,339
28,585
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,742
Gold Earned
21,704
218
Minions Killed
176
0
Camps Cleared
0
795,607
Distance Traveled
685,965
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
4,177
597
37
5
0
154,652
4
L
Hera
4,124
589
11
2
0
134,900
2
W
Neith
4,646
664
30
4
0
135,074
2
W
Bacchus
4,880
697
17
2
0
171,625
0
L
Agni
4,555
651
46
7
0
155,993
1
W
Thanatos
4,447
635
47
7
0
175,749
2
W
Ratatoskr
5,725
818
64
9
0
156,496
1
L
Erlang Shen
3,483
498
23
3
0
71,775
1
L
Nemesis
5,365
766
59
8
0
168,645
0
W
Ra
5,044
721
60
9
0
156,663
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role