Player Matchup

Guan Yu
Guan Yu
Karnage_Uchiha1
Guan Yu
Level 27
God Stats
0W - 2L
1,275 SR
Queue Stats
94W - 97L
1,424 Elo+
Solo
Tiamat
Tiamat
VENOM2115
Tiamat
Level 29
God Stats
23W - 18L
1,605 SR
Queue Stats
165W - 166L
1,497 Elo+
Solo
Ra
Ra
Yvon233112
Ra
Level 6
God Stats
3W - 5L
1,222 SR
Queue Stats
3W - 11L
1,206 Elo+
Solo
Serqet
Serqet
hyuna347
Serqet
Level 20
God Stats
3W - 3L
1,606 SR
Queue Stats
33W - 28L
1,525 Elo+
Solo
Hades
Hades
mateonaruto435
Hades
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,514 Elo+
Solo
Team Averages
Level 17
1,442 SR
1,433 Elo+

VS

Team Averages
Level 22
1,445 SR
1,434 Elo+
Gilgamesh
Gilgamesh
AGenius4369
Gilgamesh
Level 25
God Stats
8W - 4L
1,488 SR
Queue Stats
89W - 103L
1,335 Elo+
Solo
Zeus
Zeus
Avatar522025
Zeus
Level 23
God Stats
3W - 1L
1,533 SR
Queue Stats
90W - 53L
1,589 Elo+
Solo
Ullr
Ullr
DeathsDoors8675
Ullr
Level 15
God Stats
3W - 5L
1,380 SR
Queue Stats
31W - 46L
1,502 Elo+
Solo
Izanami
Izanami
JetFancyBROWN
Izanami
Level 18
God Stats
39W - 28L
1,502 SR
Queue Stats
59W - 59L
1,356 Elo+
Solo
Pele
Pele
sarahjoy78
Pele
Level 27
God Stats
38W - 61L
1,322 SR
Queue Stats
144W - 230L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 1
6,486
1,081
4,333
14,536
10,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tiamat
VENOM2115
Tiamat
12
1 / 0 / 2
6,543
1,091
6,979
3,202
1,027
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 4 / 2
5,744
957
1,756
4,991
1,612
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
hyuna347
Serqet
11
0 / 2 / 2
5,687
948
781
2,032
528
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 4 / 3
6,010
1,002
1,569
10,590
3,882
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Team 1 Tickets

227

VS

Team 2 Tickets

403

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AGenius4369
Gilgamesh
12
1 / 1 / 8
6,808
1,135
3,595
4,115
1,538
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
6 / 0 / 7
7,972
1,329
13,382
1,827
644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
2 / 1 / 10
7,267
1,211
3,289
2,569
782
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
12
0 / 0 / 8
6,388
1,065
3,231
3,395
978
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
6 / 1 / 5
7,565
1,261
7,485
6,279
1,975
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
53
3
Kills
15
15
Deaths
3
10
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AGenius4369
Gilgamesh
1
1
8
5
W
6
0
7
9.5
W
2
1
10
7
W
Izanami
0
0
8
4
L
2
5
1
0.5
L
Tiamat
VENOM2115
Tiamat
1
0
2
2
L
0
4
2
0.25
L
Serqet
hyuna347
Serqet
0
2
2
0.5
L
0
4
3
0.38
W
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,418
Damage
30,982
35,351
Taken
18,185
17,301
Mitigated
5,917
4,256
Healing
2,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AGenius4369
Gilgamesh
3,595
1,459
0
681
4,115
1,538
0
2,323
1,598
0
12,713
W
13,382
2,851
0
676
1,827
644
0
1,471
316
29,230
0
W
3,289
1,189
0
24
2,569
782
0
1,475
975
0
9,904
W
Izanami
3,231
2,352
0
25
3,395
978
0
1,826
1,499
0
18,694
L
4,333
945
330
2,108
14,536
10,252
0
4,102
10,148
0
13,031
L
Tiamat
VENOM2115
Tiamat
6,979
653
0
687
3,202
1,027
0
1,262
1,834
17,533
0
L
1,756
286
0
147
4,991
1,612
0
2,285
2,630
4,607
0
L
Serqet
hyuna347
Serqet
781
84
0
0
2,032
528
0
443
1,515
0
2,137
L
1,569
297
0
984
10,590
3,882
0
4,513
5,842
9,622
0
W
7,485
2,068
0
771
6,279
1,975
0
3,209
2,888
0
11,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,470
Gold Earned
36,000
77
Minions Killed
133
3
Camps Cleared
6
462,622
Distance Traveled
635,383
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,808
1,135
16
3
4
139,286
1
W
Zeus
7,972
1,329
38
6
1
114,847
0
W
Ullr
7,267
1,211
24
4
1
110,038
0
W
Izanami
6,388
1,065
36
6
0
118,206
0
L
Guan Yu
6,486
1,081
8
1
0
125,727
0
L
Tiamat
6,543
1,091
32
5
2
124,740
1
L
Ra
5,744
957
9
2
0
61,633
0
L
Serqet
5,687
948
2
0
0
46,991
0
L
Hades
6,010
1,002
26
4
1
103,531
1
W
Pele
7,565
1,261
19
3
0
153,006
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role