Player Matchup

Apollo
Apollo
NotWhispr
Apollo
Level 28
God Stats
1W - 0L
1,768 SR
Queue Stats
31W - 13L
1,644 Elo+
Party 1
Ymir
Ymir
SlappyNetero
Ymir
Level 26
God Stats
2W - 3L
1,780 SR
Queue Stats
42W - 27L
1,660 Elo+
Solo
Hercules
Hercules
alanyo2001
Hercules
Level 23
God Stats
4W - 0L
1,956 SR
Queue Stats
55W - 41L
1,663 Elo+
Solo
Sol
Sol
veryverynice
Sol
Level 11
God Stats
27W - 7L
1,646 SR
Queue Stats
49W - 11L
1,642 Elo+
Solo
Guan Yu
Guan Yu
whhispr
Guan Yu
Level 26
God Stats
1W - 1L
1,756 SR
Queue Stats
26W - 12L
1,620 Elo+
Party 1
Team Averages
Level 23
1,781 SR
1,646 Elo+

VS

Team Averages
Level 17
1,654 SR
1,635 Elo+
Susano
Susano
ArtoriaRaz
Susano
Level 18
God Stats
1W - 1L
1,757 SR
Queue Stats
61W - 30L
1,695 Elo+
Solo
Sun Wukong
Sun Wukong
Diedarl2703
Sun Wukong
Level 15
God Stats
0W - 1L
1,832 SR
Queue Stats
14W - 7L
1,725 Elo+
Solo
Xing Tian
Xing Tian
MattyBo926
Xing Tian
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
199W - 138L
1,702 Elo+
Solo
Zeus
Zeus
antsmoker69
Zeus
Level 25
God Stats
8W - 6L
1,722 SR
Queue Stats
59W - 61L
1,557 Elo+
Solo
Poseidon
Poseidon
スレイヤー
Poseidon
Level 13
God Stats
3W - 4L
1,460 SR
Queue Stats
10W - 11L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
NotWhispr
Apollo
16
4 / 1 / 5
9,478
527
7,329
8,678
2,386
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 3 / 8
8,347
464
7,033
14,256
14,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
alanyo2001
Hercules
15
1 / 5 / 4
9,217
512
6,222
13,003
13,880
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
7 / 1 / 6
10,210
567
16,294
11,544
4,664
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Guan Yu
whhispr
Guan Yu
18
11 / 3 / 5
11,056
614
16,465
16,351
9,095
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
ArtoriaRaz
Susano
16
4 / 5 / 0
9,582
532
7,939
16,803
5,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Diedarl2703
Sun Wukong
16
2 / 2 / 2
9,864
548
6,987
13,974
9,033
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xing Tian
MattyBo926
Xing Tian
12
1 / 4 / 4
7,929
441
9,412
17,400
15,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
5 / 7 / 0
9,073
504
8,087
10,335
2,954
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Poseidon
13
1 / 7 / 7
8,296
461
8,797
13,097
3,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
26
25
Kills
13
13
Deaths
25
28
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Susano
ArtoriaRaz
Susano
4
5
0
0.8
L
Sun Wukong
Diedarl2703
Sun Wukong
2
2
2
1.5
L
Xing Tian
MattyBo926
Xing Tian
1
4
4
0.75
W
Apollo
NotWhispr
Apollo
4
1
5
6.5
W
2
3
8
2
W
Hercules
alanyo2001
Hercules
1
5
4
0.6
L
5
7
0
0.71
W
7
1
6
10
W
Guan Yu
whhispr
Guan Yu
11
3
5
4.5
L
Poseidon
1
7
7
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,343
Damage
41,222
63,832
Taken
71,609
44,032
Mitigated
36,124
17,492
Healing
16,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
ArtoriaRaz
Susano
7,939
1,105
0
3,485
16,803
5,566
0
2,234
14,569
0
59,832
L
Sun Wukong
Diedarl2703
Sun Wukong
6,987
809
0
6,171
13,974
9,033
77
3,680
10,294
7,736
61,019
L
Xing Tian
MattyBo926
Xing Tian
9,412
703
0
2,062
17,400
15,133
0
6,405
10,995
28,472
0
W
Apollo
NotWhispr
Apollo
7,329
3,317
0
990
8,678
2,386
180
2,415
6,212
0
50,640
W
7,033
1,998
0
3,270
14,256
14,007
0
8,147
6,017
18,969
0
W
Hercules
alanyo2001
Hercules
6,222
1,664
0
3,013
13,003
13,880
72
5,329
7,627
0
52,906
L
8,087
2,071
0
1,074
10,335
2,954
164
4,703
5,632
40,936
0
W
16,294
6,913
0
7,080
11,544
4,664
1,755
4,521
6,862
79,118
7,978
W
Guan Yu
whhispr
Guan Yu
16,465
4,389
667
2,472
16,351
9,095
341
7,120
9,148
0
83,549
L
Poseidon
8,797
1,472
0
4,022
13,097
3,438
70
4,571
8,526
48,604
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,308
Gold Earned
44,744
508
Minions Killed
460
0
Camps Cleared
0
1,750,115
Distance Traveled
1,594,737
15
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
9,582
532
107
6
0
333,362
6
L
Sun Wukong
9,864
548
155
9
0
336,280
7
L
Xing Tian
7,929
441
31
2
0
335,564
6
W
Apollo
9,478
527
102
6
0
345,990
0
W
Ymir
8,347
464
14
1
0
324,238
8
W
Hercules
9,217
512
125
7
0
343,342
2
L
Zeus
9,073
504
86
5
0
283,115
2
W
Sol
10,210
567
139
8
0
375,554
4
W
Guan Yu
11,056
614
128
7
0
360,991
1
L
Poseidon
8,296
461
81
5
0
306,416
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role