Player Matchup

Thor
Thor
Demonic KHC
Thor
Level 15
God Stats
0W - 2L
1,471 SR
Queue Stats
29W - 19L
1,182 Elo+
Party 1
Kukulkan
Kukulkan
JesseCoulter
Kukulkan
Level 7
God Stats
1W - 2L
1,721 SR
Queue Stats
2W - 5L
1,235 Elo+
Solo
Sol
Sol
Kenevich
Sol
Level 27
God Stats
6W - 12L
1,652 SR
Queue Stats
141W - 191L
1,323 Elo+
Solo
Skadi
Skadi
firestarplay28
Skadi
Level 4
God Stats
6W - 2L
1,625 SR
Queue Stats
7W - 4L
1,500 Elo+
Party 1
Chiron
Chiron
ltz_BananaMan
Chiron
Level 28
God Stats
19W - 18L
1,566 SR
Queue Stats
31W - 31L
1,359 Elo+
Solo
Team Averages
Level 16
1,607 SR
1,320 Elo+

VS

Team Averages
Level 25
1,428 SR
1,318 Elo+
Loki
Loki
Antonio2683
Loki
Level 24
God Stats
12W - 16L
1,376 SR
Queue Stats
59W - 80L
1,315 Elo+
Solo
Hades
Hades
Dave_an_Bro
Hades
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,380 Elo+
Solo
Sun Wukong
Sun Wukong
Dragon2035
Sun Wukong
Level 28
God Stats
15W - 12L
1,276 SR
Queue Stats
34W - 25L
1,319 Elo+
Solo
Charybdis
Charybdis
S-L-001
Charybdis
Level 19
God Stats
4W - 3L
1,493 SR
Queue Stats
21W - 35L
1,267 Elo+
Solo
Arachne
Arachne
Seniorheld79
Arachne
Level 25
God Stats
9W - 14L
1,492 SR
Queue Stats
46W - 71L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 10 / 2
8,647
412
6,407
14,734
5,259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Kukulkan
JesseCoulter
Kukulkan
12
3 / 11 / 5
8,755
417
10,190
14,736
4,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

9
0 / 8 / 1
7,195
343
2,859
9,537
2,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 9 / 5
9,017
429
12,089
14,102
3,954
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
10 / 10 / 6
12,976
618
22,817
19,599
6,237
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 1 / 7
11,549
550
12,697
14,198
5,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
5 / 6 / 13
10,972
522
7,658
16,053
7,895
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
Dragon2035
Sun Wukong
18
19 / 2 / 8
12,570
599
20,824
19,728
10,607
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charybdis
S-L-001
Charybdis
18
8 / 5 / 8
12,087
576
10,104
15,111
5,772
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Arachne
Seniorheld79
Arachne
15
6 / 4 / 10
10,706
510
6,295
15,585
5,516
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
93
18
Kills
47
48
Deaths
18
19
Assists
46
Player
Kills
Deaths
Assists
KDA
W
9
1
7
12.5
W
5
6
13
1.92
L
3
10
2
0.4
W
Sun Wukong
Dragon2035
Sun Wukong
19
2
8
11.5
L
Kukulkan
JesseCoulter
Kukulkan
3
11
5
0.5
L
0
8
1
0.06
W
Charybdis
S-L-001
Charybdis
8
5
8
2.4
W
Arachne
Seniorheld79
Arachne
6
4
10
2.75
L
2
9
5
0.5
L
10
10
6
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,362
Damage
57,578
72,708
Taken
80,675
22,343
Mitigated
35,189
7,499
Healing
24,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,697
2,816
0
5,266
14,198
5,399
2,217
1,488
12,710
0
78,653
W
7,658
2,102
1,478
4,306
16,053
7,895
1,839
896
15,157
41,752
0
L
6,407
928
0
1,167
14,734
5,259
0
2,379
12,355
0
36,829
W
Sun Wukong
Dragon2035
Sun Wukong
20,824
2,277
0
7,586
19,728
10,607
1,479
1,720
18,008
0
70,202
L
Kukulkan
JesseCoulter
Kukulkan
10,190
1,628
0
0
14,736
4,283
504
328
14,408
28,679
0
L
2,859
542
0
2,182
9,537
2,610
201
0
9,537
27,580
4,575
W
Charybdis
S-L-001
Charybdis
10,104
5,338
0
2,867
15,111
5,772
841
3,705
11,406
0
80,735
W
Arachne
Seniorheld79
Arachne
6,295
4,465
0
3,441
15,585
5,516
1,073
5,222
10,363
0
38,842
L
12,089
5,818
0
170
14,102
3,954
481
3,885
10,215
0
48,534
L
22,817
9,141
160
3,820
19,599
6,237
3,670
983
18,502
0
65,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,590
Gold Earned
57,884
342
Minions Killed
469
0
Camps Cleared
0
1,483,637
Distance Traveled
1,897,257
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,549
550
129
6
0
407,644
0
W
Hades
10,972
522
78
4
0
329,143
3
L
Thor
8,647
412
56
3
0
326,594
2
W
Sun Wukong
12,570
599
99
5
0
408,255
2
L
Kukulkan
8,755
417
57
3
0
317,651
0
L
Sol
7,195
343
56
3
0
210,667
0
W
Charybdis
12,087
576
110
5
0
363,228
1
W
Arachne
10,706
510
53
3
0
388,987
0
L
Skadi
9,017
429
75
4
0
290,426
0
L
Chiron
12,976
618
98
5
0
338,299
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role