Player Matchup

Sylvanus
Sylvanus
Oparoax
Sylvanus
Level 28
God Stats
5W - 8L
1,492 SR
Queue Stats
20W - 22L
1,427 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Slushcious19
Ah Muzen Cab
Level 27
God Stats
10W - 12L
1,539 SR
Queue Stats
49W - 64L
1,356 Elo+
Solo
Neith
Neith
TheCrudNation
Neith
Level 102
God Stats
8W - 7L
1,563 SR
Queue Stats
50W - 45L
1,461 Elo+
Party 1
Cliodhna
Cliodhna
ThompsonHQ
Cliodhna
Level 6
God Stats
1W - 1L
1,809 SR
Queue Stats
3W - 3L
1,477 Elo+
Party 1
Tiamat
Tiamat
Tàrtys
Tiamat
Level 26
God Stats
0W - 2L
1,555 SR
Queue Stats
5W - 6L
1,533 Elo+
Solo
Team Averages
Level 38
1,592 SR
1,451 Elo+

VS

Team Averages
Level 30
1,575 SR
1,415 Elo+
Hun Batz
Hun Batz
Adrirodri17
Hun Batz
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 51L
1,518 Elo+
Party 2
Athena
Athena
Ivanuwuismine
Athena
Level 8
God Stats
4W - 3L
1,695 SR
Queue Stats
6W - 6L
1,446 Elo+
Party 2
Izanami
Izanami
andreauwuismine
Izanami
Level 13
God Stats
3W - 1L
1,789 SR
Queue Stats
8W - 7L
1,491 Elo+
Party 2
Loki
Loki
anmitachi
Loki
Level 17
God Stats
4W - 4L
1,391 SR
Queue Stats
59W - 73L
1,232 Elo+
Solo
Zeus
Zeus
ismael3481
Zeus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,388 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Oparoax
Sylvanus
7
0 / 2 / 1
5,524
425
3,364
9,500
3,213
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ah Muzen Cab
Slushcious19
Ah Muzen Cab
12
3 / 3 / 1
7,267
559
5,067
7,495
3,034
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
0 / 3 / 0
5,063
389
3,979
4,863
1,012
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
ThompsonHQ
Cliodhna
8
1 / 4 / 1
5,594
430
1,090
5,500
1,243
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tiamat
Tàrtys
Tiamat
12
3 / 4 / 1
7,120
548
7,204
8,711
3,776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Adrirodri17
Hun Batz
11
4 / 3 / 5
7,241
557
6,141
9,459
3,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 0 / 6
6,722
517
3,264
7,156
5,601
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
4 / 0 / 3
7,010
539
6,402
7,955
2,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Loki
13
4 / 3 / 1
7,729
595
4,011
5,718
1,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 2 / 2
7,106
547
2,324
5,588
1,623
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
32
7
Kills
15
16
Deaths
8
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Adrirodri17
Hun Batz
4
3
5
2.17
W
1
0
6
4
L
Sylvanus
Oparoax
Sylvanus
0
2
1
0.25
L
Ah Muzen Cab
Slushcious19
Ah Muzen Cab
3
3
1
1.17
L
0
3
0
0
L
Cliodhna
ThompsonHQ
Cliodhna
1
4
1
0.38
L
Tiamat
Tàrtys
Tiamat
3
4
1
0.88
W
4
0
3
5.5
W
Loki
4
3
1
1.5
W
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,704
Damage
22,142
36,069
Taken
35,876
12,278
Mitigated
14,258
11,241
Healing
12,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Adrirodri17
Hun Batz
6,141
2,734
0
2,936
9,459
3,066
0
3,752
5,403
0
45,529
W
3,264
1,310
1,809
1,822
7,156
5,601
570
2,109
5,003
10,651
0
L
Sylvanus
Oparoax
Sylvanus
3,364
694
1,325
3,334
9,500
3,213
0
1,792
7,708
15,411
0
L
Ah Muzen Cab
Slushcious19
Ah Muzen Cab
5,067
2,487
0
2,994
7,495
3,034
543
235
7,260
0
36,729
L
3,979
1,733
202
1,079
4,863
1,012
385
795
4,068
0
22,127
L
Cliodhna
ThompsonHQ
Cliodhna
1,090
470
0
536
5,500
1,243
0
65
5,435
0
17,822
L
Tiamat
Tàrtys
Tiamat
7,204
691
0
1,771
8,711
3,776
0
2,931
5,780
32,561
0
W
6,402
4,610
0
2,732
7,955
2,261
789
1,684
6,271
0
45,049
W
Loki
4,011
817
0
1,222
5,718
1,707
0
0
5,718
0
35,104
W
2,324
263
0
1,652
5,588
1,623
788
2,337
2,913
32,477
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,568
Gold Earned
35,808
264
Minions Killed
367
0
Camps Cleared
0
1,097,401
Distance Traveled
1,231,054
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
7,241
557
79
6
0
285,514
0
W
Athena
6,722
517
29
2
0
252,970
4
L
Sylvanus
5,524
425
22
2
0
173,375
3
L
Ah Muzen Cab
7,267
559
78
6
0
229,990
1
L
Neith
5,063
389
47
4
0
155,373
0
L
Cliodhna
5,594
430
42
3
0
278,462
0
L
Tiamat
7,120
548
75
6
0
260,201
4
W
Izanami
7,010
539
86
7
0
234,532
1
W
Loki
7,729
595
93
7
0
241,713
1
W
Zeus
7,106
547
80
6
0
216,325
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role