Player Matchup

Da Ji
Da Ji
Dragons Fa11
Da Ji
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
152W - 193L
1,357 Elo+
Solo
Hercules
Hercules
I_EVOLUTION_I
Hercules
Level 139
God Stats
16W - 23L
1,458 SR
Queue Stats
700W - 733L
1,480 Elo+
Solo
Ullr
Ullr
beefy_rubble3
Ullr
Level 47
God Stats
1W - 1L
1,379 SR
Queue Stats
32W - 44L
1,342 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
jose04912
Morgan Le Fay
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,106 Elo+
Solo
Ymir
Ymir
sandervandon
Ymir
Level 47
God Stats
4W - 1L
1,759 SR
Queue Stats
156W - 150L
1,463 Elo+
Solo
Team Averages
Level 67
1,519 SR
1,350 Elo+

VS

Team Averages
Level 82
1,523 SR
1,463 Elo+
Odin
Odin
Corvo743
Odin
Level 59
God Stats
8W - 6L
1,580 SR
Queue Stats
260W - 270L
1,486 Elo+
Party 1
Cabrakan
Cabrakan
DazedAblAzEd
Cabrakan
Level 112
God Stats
9W - 7L
1,641 SR
Queue Stats
268W - 297L
1,476 Elo+
Party 1
Sol
Sol
FeralViking762
Sol
Level 87
God Stats
46W - 49L
1,536 SR
Queue Stats
375W - 380L
1,523 Elo+
Party 1
Skadi
Skadi
SithFaced
Skadi
Level 68
God Stats
8W - 11L
1,409 SR
Queue Stats
248W - 288L
1,465 Elo+
Party 1
Osiris
Osiris
Tgaming9890
Osiris
Level 85
God Stats
9W - 9L
1,449 SR
Queue Stats
96W - 118L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
4,709
471
2,007
7,606
2,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hercules
I_EVOLUTION_I
Hercules
10
1 / 1 / 0
5,485
549
3,719
8,154
3,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

8
1 / 5 / 0
4,936
494
2,794
5,997
1,481
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morgan Le Fay
jose04912
Morgan Le Fay
9
1 / 4 / 0
5,538
554
3,293
5,513
1,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

7
0 / 5 / 1
4,710
471
1,495
11,149
4,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
11
4 / 1 / 2
6,251
625
2,983
5,762
2,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cabrakan
DazedAblAzEd
Cabrakan
9
4 / 1 / 9
6,685
669
5,329
7,270
5,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
5 / 0 / 5
7,212
721
8,807
4,693
1,526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Skadi
SithFaced
Skadi
11
6 / 0 / 1
6,652
665
4,321
4,192
1,416
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
10
0 / 1 / 3
5,714
571
4,428
6,101
4,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
39
3
Kills
19
19
Deaths
3
1
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Odin
4
1
2
5
W
Cabrakan
DazedAblAzEd
Cabrakan
4
1
9
8.5
L
0
4
0
0
W
5
0
5
7.5
L
Hercules
I_EVOLUTION_I
Hercules
1
1
0
1
W
Skadi
SithFaced
Skadi
6
0
1
6.5
W
Osiris
0
1
3
1.5
L
1
5
0
0.2
L
Morgan Le Fay
jose04912
Morgan Le Fay
1
4
0
0.25
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,308
Damage
25,868
38,419
Taken
28,018
14,418
Mitigated
14,453
8,907
Healing
9,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
2,983
911
0
3,048
5,762
2,012
0
759
4,830
0
29,975
W
Cabrakan
DazedAblAzEd
Cabrakan
5,329
1,337
302
1,954
7,270
5,134
0
1,521
5,656
19,842
0
L
2,007
285
0
1,405
7,606
2,274
0
2,826
4,780
0
18,157
W
8,807
3,962
0
2,227
4,693
1,526
563
595
4,060
44,649
5,690
L
Hercules
I_EVOLUTION_I
Hercules
3,719
975
0
3,596
8,154
3,958
0
826
7,328
0
27,089
W
Skadi
SithFaced
Skadi
4,321
1,556
0
839
4,192
1,416
596
1,815
2,232
0
33,576
W
Osiris
4,428
706
0
1,098
6,101
4,365
0
0
5,719
5,917
19,653
L
2,794
801
0
390
5,997
1,481
0
3,568
2,429
0
21,008
L
Morgan Le Fay
jose04912
Morgan Le Fay
3,293
43
0
972
5,513
1,810
0
808
4,705
24,973
0
L
1,495
508
408
2,136
11,149
4,895
0
5,901
5,248
18,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,378
Gold Earned
32,514
236
Minions Killed
310
0
Camps Cleared
0
949,496
Distance Traveled
1,043,145
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
6,251
625
73
7
0
239,234
1
W
Cabrakan
6,685
669
20
2
0
203,669
1
L
Da Ji
4,709
471
37
4
0
195,761
1
W
Sol
7,212
721
97
10
0
197,746
0
L
Hercules
5,485
549
72
7
0
202,945
3
W
Skadi
6,652
665
72
7
0
199,358
1
W
Osiris
5,714
571
48
5
0
203,138
1
L
Ullr
4,936
494
39
4
0
182,979
2
L
Morgan Le Fay
5,538
554
63
6
0
186,313
3
L
Ymir
4,710
471
25
3
0
181,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role