Player Matchup

Ne Zha
Ne Zha
Fjuminator
Ne Zha
Level 46
God Stats
2W - 4L
1,272 SR
Queue Stats
13W - 15L
1,411 Elo+
Party 2
Cerberus
Cerberus
Gar0sh88
Cerberus
Level 77
God Stats
2W - 4L
1,350 SR
Queue Stats
240W - 258L
1,526 Elo+
Solo
Artemis
Artemis
UniqueCat
Artemis
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,510 Elo+
Party 2
Achilles
Achilles
Xavious92
Achilles
Level 23
God Stats
4W - 4L
1,397 SR
Queue Stats
11W - 11L
1,458 Elo+
Party 2
Sol
Sol
monkeyspacecake
Sol
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,421 Elo+
Party 2
Team Averages
Level 73
1,404 SR
1,465 Elo+

VS

Team Averages
Level 35
1,373 SR
1,429 Elo+
Izanami
Izanami
Manrik86
Izanami
Level 34
God Stats
103W - 80L
1,572 SR
Queue Stats
199W - 223L
1,415 Elo+
Party 1
Gilgamesh
Gilgamesh
ReconGator
Gilgamesh
Level 45
God Stats
1W - 2L
1,491 SR
Queue Stats
185W - 214L
1,464 Elo+
Solo
Anubis
Anubis
gravrok1
Anubis
Level 33
God Stats
0W - 2L
1,270 SR
Queue Stats
90W - 95L
1,386 Elo+
Party 1
Erlang Shen
Erlang Shen
llNesdipll
Erlang Shen
Level 48
God Stats
0W - 4L
1,173 SR
Queue Stats
114W - 114L
1,437 Elo+
Party 3
Chronos
Chronos
valbeatbox
Chronos
Level 17
God Stats
6W - 5L
1,362 SR
Queue Stats
77W - 63L
1,444 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Fjuminator
Ne Zha
19
15 / 2 / 14
13,415
639
18,042
17,407
5,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
Gar0sh88
Cerberus
17
5 / 2 / 13
12,064
574
8,625
16,406
15,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Artemis
UniqueCat
Artemis
19
6 / 3 / 7
12,921
615
12,275
12,275
4,891
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Achilles
Xavious92
Achilles
18
3 / 3 / 9
12,093
576
8,532
17,230
12,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

19
16 / 3 / 9
13,367
637
20,406
12,221
3,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Manrik86
Izanami
16
1 / 10 / 1
10,197
486
7,589
19,327
5,895
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
ReconGator
Gilgamesh
12
0 / 7 / 0
7,901
376
4,610
15,935
6,403
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Anubis
gravrok1
Anubis
17
5 / 9 / 0
10,988
523
12,848
19,143
8,637
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
llNesdipll
Erlang Shen
13
2 / 9 / 6
9,391
447
13,202
18,340
9,455
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chronos
valbeatbox
Chronos
13
5 / 11 / 2
9,594
457
7,378
19,671
7,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
22
45
Kills
13
13
Deaths
46
52
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Fjuminator
Ne Zha
15
2
14
11
W
Cerberus
Gar0sh88
Cerberus
5
2
13
5.75
L
Izanami
Manrik86
Izanami
1
10
1
0.15
L
Gilgamesh
ReconGator
Gilgamesh
0
7
0
0
W
Artemis
UniqueCat
Artemis
6
3
7
3.17
W
Achilles
Xavious92
Achilles
3
3
9
2.5
L
Anubis
gravrok1
Anubis
5
9
0
0.56
L
Erlang Shen
llNesdipll
Erlang Shen
2
9
6
0.56
W
16
3
9
6.83
L
Chronos
valbeatbox
Chronos
5
11
2
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,880
Damage
45,627
75,539
Taken
92,416
41,607
Mitigated
37,810
21,954
Healing
17,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Fjuminator
Ne Zha
18,042
6,280
0
6,834
17,407
5,390
900
5,435
11,579
0
63,193
W
Cerberus
Gar0sh88
Cerberus
8,625
1,270
0
2,730
16,406
15,260
264
1,465
14,941
63,665
0
L
Izanami
Manrik86
Izanami
7,589
4,747
0
4,028
19,327
5,895
898
4,187
15,090
0
81,692
L
Gilgamesh
ReconGator
Gilgamesh
4,610
1,514
0
2,602
15,935
6,403
0
4,436
11,371
0
54,243
W
Artemis
UniqueCat
Artemis
12,275
7,931
0
3,801
12,275
4,891
7,557
105
12,170
0
95,010
W
Achilles
Xavious92
Achilles
8,532
2,591
0
2,258
17,230
12,245
2,734
8,341
8,889
11,088
53,183
L
Anubis
gravrok1
Anubis
12,848
588
0
5,446
19,143
8,637
710
6,137
12,399
56,856
0
L
Erlang Shen
llNesdipll
Erlang Shen
13,202
7,217
0
3,304
18,340
9,455
0
5,341
12,727
0
54,481
W
20,406
8,115
0
6,331
12,221
3,821
4,342
4,257
7,964
63,952
0
L
Chronos
valbeatbox
Chronos
7,378
2,806
0
2,210
19,671
7,420
0
10,385
8,824
41,186
3,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,860
Gold Earned
48,071
599
Minions Killed
475
0
Camps Cleared
0
2,116,351
Distance Traveled
1,468,765
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
13,415
639
92
4
0
429,937
6
W
Cerberus
12,064
574
115
5
0
428,408
11
L
Izanami
10,197
486
147
7
0
263,004
4
L
Gilgamesh
7,901
376
77
4
0
262,411
0
W
Artemis
12,921
615
162
8
0
393,930
1
W
Achilles
12,093
576
131
6
0
425,711
0
L
Anubis
10,988
523
99
5
0
287,349
5
L
Erlang Shen
9,391
447
86
4
0
312,745
3
W
Sol
13,367
637
99
5
0
438,365
2
L
Chronos
9,594
457
66
3
0
343,256
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role