Player Matchup

Morgan Le Fay
Morgan Le Fay
Danskyl
Morgan Le Fay
Level 128
God Stats
7W - 5L
1,560 SR
Queue Stats
313W - 268L
1,540 Elo+
Party 1
Cerberus
Cerberus
KDAM
Cerberus
Level 160
God Stats
4W - 8L
1,478 SR
Queue Stats
252W - 220L
1,602 Elo+
Party 1
Chernobog
Chernobog
MontaindewXIX
Chernobog
Level 73
God Stats
6W - 3L
1,803 SR
Queue Stats
338W - 328L
1,509 Elo+
Party 1
Amaterasu
Amaterasu
Nextokkin
Amaterasu
Level 60
God Stats
1W - 2L
1,747 SR
Queue Stats
14W - 18L
1,391 Elo+
Solo
Loki
Loki
steven936
Loki
Level 66
God Stats
2W - 1L
1,827 SR
Queue Stats
68W - 56L
1,530 Elo+
Party 1
Team Averages
Level 97
1,683 SR
1,514 Elo+

VS

Team Averages
Level 93
1,565 SR
1,527 Elo+
Osiris
Osiris
 
Osiris
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
CRouseXD
Hun Batz
Level 52
God Stats
1W - 1L
1,294 SR
Queue Stats
46W - 54L
1,416 Elo+
Solo
Merlin
Merlin
glitchfactory120
Merlin
Level 62
God Stats
11W - 8L
1,694 SR
Queue Stats
109W - 108L
1,465 Elo+
Solo
Ares
Ares
imdaf
Ares
Level 104
God Stats
6W - 1L
1,747 SR
Queue Stats
531W - 557L
1,534 Elo+
Solo
Izanami
Izanami
xHysteriia
Izanami
Level 124
God Stats
1W - 1L
1,592 SR
Queue Stats
10W - 5L
1,722 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Danskyl
Morgan Le Fay
15
11 / 3 / 5
9,956
553
15,318
9,883
3,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cerberus
KDAM
Cerberus
13
2 / 3 / 14
9,005
500
10,748
22,105
18,754
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chernobog
MontaindewXIX
Chernobog
16
9 / 1 / 6
9,941
552
15,072
11,013
4,502
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
Nextokkin
Amaterasu
13
1 / 2 / 6
7,752
431
3,156
11,913
11,290
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Loki
13
1 / 6 / 10
8,116
451
7,768
14,007
4,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
15
2 / 3 / 4
9,333
519
7,085
12,997
11,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hun Batz
CRouseXD
Hun Batz
15
8 / 7 / 1
9,689
538
7,836
15,354
7,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 9 / 2
8,253
459
7,555
11,632
3,747
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ares
imdaf
Ares
12
0 / 2 / 8
7,139
397
11,044
16,017
16,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
xHysteriia
Izanami
15
3 / 3 / 0
9,046
503
10,568
13,067
4,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
30
24
Kills
15
15
Deaths
24
41
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
2
3
4
1.33
W
Hun Batz
CRouseXD
Hun Batz
8
7
1
1.21
L
Morgan Le Fay
Danskyl
Morgan Le Fay
11
3
5
4.5
L
Cerberus
KDAM
Cerberus
2
3
14
3
L
Chernobog
MontaindewXIX
Chernobog
9
1
6
12
L
Amaterasu
Nextokkin
Amaterasu
1
2
6
2
W
2
9
2
0.33
W
Ares
imdaf
Ares
0
2
8
2
L
Loki
1
6
10
1
W
Izanami
xHysteriia
Izanami
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,062
Damage
44,088
68,921
Taken
69,067
42,531
Mitigated
42,838
20,916
Healing
17,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
7,085
2,969
0
4,711
12,997
11,211
741
2,286
10,711
3,485
46,247
W
Hun Batz
CRouseXD
Hun Batz
7,836
1,933
0
2,850
15,354
7,341
0
6,143
9,211
0
48,735
L
Morgan Le Fay
Danskyl
Morgan Le Fay
15,318
1,214
0
1,056
9,883
3,747
575
2,844
6,916
46,280
0
L
Cerberus
KDAM
Cerberus
10,748
524
3,188
6,682
22,105
18,754
186
6,483
15,082
29,825
0
L
Chernobog
MontaindewXIX
Chernobog
15,072
10,529
0
2,866
11,013
4,502
2,971
3,365
7,409
0
81,913
L
Amaterasu
Nextokkin
Amaterasu
3,156
828
72
3,236
11,913
11,290
909
2,247
9,553
0
30,047
W
7,555
85
0
2,015
11,632
3,747
421
5,600
6,032
47,845
0
W
Ares
imdaf
Ares
11,044
1,165
0
3,573
16,017
16,042
0
7,346
8,671
19,413
0
L
Loki
7,768
3,232
0
3,816
14,007
4,238
0
2,963
10,804
0
46,772
W
Izanami
xHysteriia
Izanami
10,568
6,839
0
4,590
13,067
4,497
772
4,891
8,176
0
80,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,770
Gold Earned
43,460
381
Minions Killed
434
0
Camps Cleared
0
1,668,295
Distance Traveled
1,592,292
17
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
9,333
519
86
5
0
304,921
5
W
Hun Batz
9,689
538
87
5
0
319,955
0
L
Morgan Le Fay
9,956
553
70
4
0
329,907
4
L
Cerberus
9,005
500
41
2
0
344,377
8
L
Chernobog
9,941
552
137
8
0
364,603
3
L
Amaterasu
7,752
431
59
3
0
324,563
1
W
Merlin
8,253
459
92
5
0
275,211
6
W
Ares
7,139
397
21
1
0
355,472
4
L
Loki
8,116
451
74
4
0
304,845
1
W
Izanami
9,046
503
148
8
0
336,733
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role