Player Matchup

Artemis
Artemis
ArpanCrowett
Artemis
Level 7
God Stats
0W - 5L
1,158 SR
Queue Stats
0W - 5L
1,096 Elo+
Party 2
Kukulkan
Kukulkan
Calmos
Kukulkan
Level 7
God Stats
0W - 5L
1,115 SR
Queue Stats
0W - 5L
1,096 Elo+
Party 2
Janus
Janus
CharlyEarthborn
Janus
Level 23
God Stats
0W - 3L
1,296 SR
Queue Stats
0W - 5L
1,096 Elo+
Party 2
Da Ji
Da Ji
Neans03
Da Ji
Level 17
God Stats
0W - 5L
1,200 SR
Queue Stats
0W - 5L
1,096 Elo+
Party 2
King Arthur
King Arthur
Niouniiiou
King Arthur
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 5L
1,096 Elo+
Party 2
Team Averages
Level 12
1,254 SR
1,096 Elo+

VS

Team Averages
Level 21
1,585 SR
1,431 Elo+
Agni
Agni
Akkadem1k
Agni
Level 24
God Stats
5W - 3L
1,606 SR
Queue Stats
56W - 53L
1,403 Elo+
Party 3
Sol
Sol
Benjø
Sol
Level 13
God Stats
2W - 4L
1,500 SR
Queue Stats
4W - 7L
1,578 Elo+
Party 1
Erlang Shen
Erlang Shen
LegolasME
Erlang Shen
Level 27
God Stats
4W - 2L
1,793 SR
Queue Stats
64W - 66L
1,408 Elo+
Party 3
Odin
Odin
XxaiaaiaxX
Odin
Level 22
God Stats
3W - 4L
1,528 SR
Queue Stats
12W - 16L
1,269 Elo+
Solo
Freya
Freya
flavors
Freya
Level 18
God Stats
3W - 2L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ArpanCrowett
Artemis
7
0 / 5 / 2
4,450
445
1,017
6,399
1,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
Calmos
Kukulkan
8
0 / 8 / 1
4,929
493
2,154
6,183
1,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
4 / 7 / 0
5,679
568
4,175
5,713
1,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Da Ji
Neans03
Da Ji
9
4 / 2 / 0
5,779
578
2,822
5,545
1,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

King Arthur
Niouniiiou
King Arthur
5
0 / 6 / 1
4,013
401
912
5,516
2,047
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
10
5 / 1 / 3
6,087
609
3,067
3,169
945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sol
Benjø
Sol
8
6 / 3 / 3
6,001
600
5,205
5,273
1,600
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Erlang Shen
LegolasME
Erlang Shen
10
9 / 1 / 1
6,626
663
6,134
5,392
2,311
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
5 / 1 / 0
6,315
632
2,465
3,051
1,592
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Freya
flavors
Freya
8
3 / 2 / 4
5,228
523
3,481
4,505
1,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
39
8
Kills
28
28
Deaths
8
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Agni
5
1
3
6.5
L
Artemis
ArpanCrowett
Artemis
0
5
2
0.2
W
Sol
Benjø
Sol
6
3
3
2.5
L
Kukulkan
Calmos
Kukulkan
0
8
1
0.06
L
4
7
0
0.57
W
Erlang Shen
LegolasME
Erlang Shen
9
1
1
9.5
L
Da Ji
Neans03
Da Ji
4
2
0
2
L
King Arthur
Niouniiiou
King Arthur
0
6
1
0.08
W
5
1
0
5
W
Freya
flavors
Freya
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,080
Damage
20,352
29,356
Taken
21,390
8,185
Mitigated
7,795
3,001
Healing
6,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
3,067
2
0
470
3,169
945
572
1,561
1,608
20,166
0
L
Artemis
ArpanCrowett
Artemis
1,017
505
0
414
6,399
1,691
308
4,202
2,197
0
8,890
W
Sol
Benjø
Sol
5,205
1,916
0
1,970
5,273
1,600
0
1,756
3,299
22,315
2,436
L
Kukulkan
Calmos
Kukulkan
2,154
329
0
0
6,183
1,621
328
2,151
3,760
20,002
0
L
4,175
277
0
295
5,713
1,472
288
3,581
2,132
15,098
0
W
Erlang Shen
LegolasME
Erlang Shen
6,134
3,182
0
1,823
5,392
2,311
317
1,211
4,163
0
27,459
L
Da Ji
Neans03
Da Ji
2,822
757
0
2,292
5,545
1,354
0
367
5,178
0
20,527
L
King Arthur
Niouniiiou
King Arthur
912
624
0
0
5,516
2,047
0
594
4,872
0
7,401
W
2,465
1,113
0
601
3,051
1,592
687
0
3,051
0
24,149
W
Freya
flavors
Freya
3,481
1,305
0
1,697
4,505
1,347
0
1,502
2,785
9,530
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,850
Gold Earned
30,257
140
Minions Killed
213
0
Camps Cleared
0
845,754
Distance Traveled
827,514
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
6,087
609
41
4
0
133,569
0
L
Artemis
4,450
445
21
2
0
155,201
0
W
Sol
6,001
600
41
4
0
160,607
1
L
Kukulkan
4,929
493
37
4
0
157,797
1
L
Janus
5,679
568
26
3
0
176,420
3
W
Erlang Shen
6,626
663
48
5
0
205,999
0
L
Da Ji
5,779
578
51
5
0
187,562
0
L
King Arthur
4,013
401
5
1
0
168,774
3
W
Odin
6,315
632
68
7
0
192,271
3
W
Freya
5,228
523
15
2
0
135,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role