Player Matchup

Sol
Sol
 
Sol
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
BrinyMage22
Xbalanque
Level 114
God Stats
2W - 1L
1,321 SR
Queue Stats
70W - 62L
1,603 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Brought2U
Morgan Le Fay
Level 87
God Stats
11W - 6L
1,926 SR
Queue Stats
92W - 86L
1,537 Elo+
Solo
Cabrakan
Cabrakan
Quaragh1
Cabrakan
Level 68
God Stats
48W - 40L
1,573 SR
Queue Stats
672W - 720L
1,495 Elo+
Solo
Bastet
Bastet
äsylum
Bastet
Level 119
God Stats
34W - 20L
1,612 SR
Queue Stats
240W - 224L
1,525 Elo+
Solo
Team Averages
Level 103
1,586 SR
1,532 Elo+

VS

Team Averages
Level 75
1,567 SR
1,495 Elo+
Pele
Pele
NewIDENTHY
Pele
Level 127
God Stats
5W - 3L
1,755 SR
Queue Stats
177W - 165L
1,591 Elo+
Solo
Zeus
Zeus
PeleVermelha
Zeus
Level 47
God Stats
10W - 20L
1,250 SR
Queue Stats
195W - 239L
1,385 Elo+
Solo
Ares
Ares
Suilviena
Ares
Level 31
God Stats
5W - 2L
1,768 SR
Queue Stats
141W - 116L
1,557 Elo+
Solo
King Arthur
King Arthur
V1ctorElnaz1
King Arthur
Level 119
God Stats
24W - 37L
1,538 SR
Queue Stats
483W - 476L
1,544 Elo+
Solo
Nu Wa
Nu Wa
zuperkirby
Nu Wa
Level 49
God Stats
27W - 35L
1,526 SR
Queue Stats
123W - 152L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
3 / 1 / 13
9,873
987
12,571
9,187
3,661
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xbalanque
BrinyMage22
Xbalanque
16
4 / 1 / 10
10,199
1,020
16,034
6,412
2,476
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morgan Le Fay
Brought2U
Morgan Le Fay
17
4 / 1 / 14
10,591
1,059
16,269
6,997
2,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cabrakan
Quaragh1
Cabrakan
16
7 / 1 / 9
10,292
1,029
6,221
7,523
4,704
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bastet
äsylum
Bastet
16
1 / 2 / 13
9,758
976
10,804
10,902
10,805
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

290

VS

Team 2 Tickets

182

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 2
9,846
985
10,110
15,751
6,647
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 1 / 4
8,779
878
8,242
8,111
3,943
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
15
1 / 4 / 4
9,933
993
6,271
17,558
22,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
V1ctorElnaz1
King Arthur
15
0 / 2 / 6
8,659
866
5,587
10,221
12,146
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Nu Wa
15
1 / 6 / 5
8,802
880
6,287
12,821
6,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
27
19
Kills
6
6
Deaths
19
59
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
1
13
9.5
W
Xbalanque
BrinyMage22
Xbalanque
4
1
10
9
W
Morgan Le Fay
Brought2U
Morgan Le Fay
4
1
14
11
L
3
6
2
0.67
L
1
1
4
3
W
Cabrakan
Quaragh1
Cabrakan
7
1
9
11.5
L
Ares
1
4
4
0.75
L
King Arthur
V1ctorElnaz1
King Arthur
0
2
6
1.5
L
Nu Wa
1
6
5
0.58
W
Bastet
äsylum
Bastet
1
2
13
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,899
Damage
36,497
41,021
Taken
64,462
24,484
Mitigated
51,610
7,773
Healing
6,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
12,571
5,428
0
2,078
9,187
3,661
0
5,042
4,123
28,124
0
W
Xbalanque
BrinyMage22
Xbalanque
16,034
5,627
0
1,487
6,412
2,476
0
3,446
2,966
0
47,893
W
Morgan Le Fay
Brought2U
Morgan Le Fay
16,269
1,223
89
1,892
6,997
2,838
0
3,485
3,512
42,379
0
L
10,110
981
0
2,574
15,751
6,647
0
8,153
7,598
0
37,963
L
8,242
808
0
341
8,111
3,943
0
3,733
4,378
17,343
0
W
Cabrakan
Quaragh1
Cabrakan
6,221
558
0
0
7,523
4,704
0
3,074
4,352
11,530
0
L
Ares
6,271
60
0
2,748
17,558
22,412
0
8,993
8,565
14,774
0
L
King Arthur
V1ctorElnaz1
King Arthur
5,587
426
0
0
10,221
12,146
0
6,907
3,314
2,361
16,139
L
Nu Wa
6,287
1,424
0
936
12,821
6,462
0
8,163
4,658
21,331
0
W
Bastet
äsylum
Bastet
10,804
2,503
164
2,063
10,902
10,805
0
5,971
4,698
960
26,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,713
Gold Earned
46,019
219
Minions Killed
180
14
Camps Cleared
4
1,044,769
Distance Traveled
982,516
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,873
987
38
4
4
187,261
0
W
Xbalanque
10,199
1,020
66
7
3
199,981
0
W
Morgan Le Fay
10,591
1,059
61
6
2
221,954
1
L
Pele
9,846
985
70
7
2
224,425
2
L
Zeus
8,779
878
21
2
0
177,940
1
W
Cabrakan
10,292
1,029
17
2
1
211,043
0
L
Ares
9,933
993
15
2
1
204,475
3
L
King Arthur
8,659
866
30
3
0
183,870
0
L
Nu Wa
8,802
880
44
4
1
191,806
2
W
Bastet
9,758
976
37
4
4
224,530
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role