Player Matchup

Neith
Neith
EMT_Hoover
Neith
Level 12
God Stats
1W - 1L
1,264 SR
Queue Stats
3W - 1L
1,385 Elo+
Solo
Artemis
Artemis
Its Mute1640
Artemis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 13L
1,405 Elo+
Solo
Cthulhu
Cthulhu
door-lucky486
Cthulhu
Level 7
God Stats
1W - 0L
1,728 SR
Queue Stats
6W - 5L
1,306 Elo+
Solo
Ymir
Ymir
druuunnkk
Ymir
Level 8
God Stats
3W - 1L
1,537 SR
Queue Stats
4W - 10L
1,197 Elo+
Solo
Ao Kuang
Ao Kuang
xDarkBlueSky
Ao Kuang
Level 24
God Stats
2W - 0L
1,704 SR
Queue Stats
157W - 95L
1,532 Elo+
Solo
Team Averages
Level 11
1,547 SR
1,365 Elo+

VS

Team Averages
Level 23
1,415 SR
1,432 Elo+
Ymir
Ymir
JoolBeee
Ymir
Level 16
God Stats
4W - 2L
1,571 SR
Queue Stats
61W - 68L
1,572 Elo+
Solo
Kukulkan
Kukulkan
Pulpi Star
Kukulkan
Level 28
God Stats
64W - 52L
1,499 SR
Queue Stats
135W - 136L
1,358 Elo+
Solo
Guan Yu
Guan Yu
Schmitty2109046
Guan Yu
Level 23
God Stats
1W - 3L
1,265 SR
Queue Stats
10W - 10L
1,493 Elo+
Solo
Neith
Neith
aka_wildgreed2
Neith
Level 18
God Stats
45W - 65L
1,449 SR
Queue Stats
47W - 70L
1,421 Elo+
Solo
Rama
Rama
carnage03
Rama
Level 29
God Stats
3W - 3L
1,291 SR
Queue Stats
215W - 261L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
18
4 / 0 / 10
11,745
979
13,755
9,416
4,632
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
Its Mute1640
Artemis
19
8 / 3 / 9
13,037
1,086
35,699
15,132
6,732
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
17
0 / 4 / 3
9,753
813
3,354
11,461
5,097
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ymir
17
1 / 1 / 9
11,144
929
8,432
18,414
15,350
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ao Kuang
xDarkBlueSky
Ao Kuang
18
7 / 1 / 7
12,190
1,016
15,070
9,301
3,532
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

203

VS

Team 2 Tickets

173

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
17
3 / 1 / 5
11,857
988
12,935
16,817
21,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
Pulpi Star
Kukulkan
17
1 / 2 / 4
10,993
916
17,716
7,435
2,902
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
3 / 5 / 4
12,164
1,014
10,509
21,289
24,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
1 / 6 / 5
10,228
852
6,053
17,377
7,558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rama
17
1 / 6 / 4
10,855
905
9,840
17,344
6,842
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
31
20
Kills
9
9
Deaths
20
38
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Neith
4
0
10
9
W
Artemis
Its Mute1640
Artemis
8
3
9
4.17
L
Ymir
3
1
5
5.5
L
Kukulkan
Pulpi Star
Kukulkan
1
2
4
1.5
L
3
5
4
1
L
1
6
5
0.58
L
Rama
1
6
4
0.5
W
Cthulhu
0
4
3
0.38
W
Ymir
1
1
9
5.5
W
Ao Kuang
xDarkBlueSky
Ao Kuang
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,310
Damage
57,053
63,724
Taken
80,262
35,343
Mitigated
62,956
3,834
Healing
12,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
13,755
8,323
0
1,607
9,416
4,632
0
3,740
5,448
0
36,172
W
Artemis
Its Mute1640
Artemis
35,699
20,853
0
126
15,132
6,732
0
7,094
7,863
0
58,604
L
Ymir
12,935
1,560
0
689
16,817
21,583
0
4,261
12,556
27,418
0
L
Kukulkan
Pulpi Star
Kukulkan
17,716
158
0
0
7,435
2,902
0
3,613
3,822
49,717
0
L
10,509
2,116
2,808
7,600
21,289
24,071
0
6,753
14,536
0
33,794
L
6,053
2,257
0
1,097
17,377
7,558
0
7,830
9,547
0
17,527
L
Rama
9,840
6,905
0
668
17,344
6,842
0
4,399
12,945
0
27,598
W
Cthulhu
3,354
381
0
0
11,461
5,097
0
5,573
5,674
11,361
0
W
Ymir
8,432
1,966
0
262
18,414
15,350
0
9,435
8,480
23,541
0
W
Ao Kuang
xDarkBlueSky
Ao Kuang
15,070
2,494
116
1,723
9,301
3,532
0
4,809
4,322
25,412
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,869
Gold Earned
56,097
198
Minions Killed
219
7
Camps Cleared
9
1,011,714
Distance Traveled
1,086,025
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,745
979
56
5
0
214,699
0
W
Artemis
13,037
1,086
60
5
0
218,102
2
L
Ymir
11,857
988
37
3
2
232,622
2
L
Kukulkan
10,993
916
78
7
0
240,881
0
L
Guan Yu
12,164
1,014
47
4
5
221,110
0
L
Neith
10,228
852
27
2
0
216,922
6
L
Rama
10,855
905
30
3
2
174,490
2
W
Cthulhu
9,753
813
25
2
1
144,715
0
W
Ymir
11,144
929
33
3
2
189,467
0
W
Ao Kuang
12,190
1,016
24
2
4
244,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role