Player Matchup

Ra
Ra
InyaAzz
Ra
Level 7
God Stats
7W - 4L
1,676 SR
Queue Stats
13W - 10L
1,531 Elo+
Solo
Neith
Neith
Mr_ClEaN217
Neith
Level 12
God Stats
3W - 1L
1,293 SR
Queue Stats
8W - 6L
1,303 Elo+
Solo
Olorun
Olorun
WickedAmmo
Olorun
Level 7
God Stats
3W - 0L
1,755 SR
Queue Stats
8W - 6L
1,563 Elo+
Solo
Bastet
Bastet
aguDOPAGGE
Bastet
Level 18
God Stats
21W - 13L
1,439 SR
Queue Stats
84W - 75L
1,421 Elo+
Solo
Da Ji
Da Ji
holykatkat
Da Ji
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 23L
1,341 Elo+
Solo
Team Averages
Level 10
1,533 SR
1,432 Elo+

VS

Team Averages
Level 8
1,398 SR
1,368 Elo+
Yemoja
Yemoja
AhsokaaTano
Yemoja
Level 8
God Stats
2W - 2L
1,592 SR
Queue Stats
10W - 14L
1,368 Elo+
Solo
Olorun
Olorun
Drippyboimike23
Olorun
Level 5
God Stats
0W - 1L
1,225 SR
Queue Stats
2W - 5L
1,309 Elo+
Solo
Cupid
Cupid
Fuzzax8180
Cupid
Level 15
God Stats
1W - 2L
1,250 SR
Queue Stats
8W - 13L
1,217 Elo+
Solo
Neith
Neith
GrarGirl
Neith
Level 7
God Stats
7W - 11L
1,424 SR
Queue Stats
13W - 16L
1,446 Elo+
Solo
Bakasura
Bakasura
Piloto-AC
Bakasura
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 1 / 20
14,795
1,233
29,069
10,296
4,721
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
7 / 2 / 18
12,810
1,068
28,778
14,354
5,942
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
WickedAmmo
Olorun
19
4 / 0 / 18
12,162
1,014
7,506
5,513
2,414
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bastet
aguDOPAGGE
Bastet
20
11 / 2 / 15
13,488
1,124
28,091
16,236
7,049
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Da Ji
19
2 / 6 / 14
11,486
957
7,632
14,536
6,312
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

224

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
18
4 / 5 / 7
13,037
1,086
11,971
27,166
40,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
0 / 8 / 4
10,569
881
9,869
27,038
14,777
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cupid
18
6 / 7 / 4
12,500
1,042
13,517
19,145
10,608
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
GrarGirl
Neith
17
1 / 6 / 5
10,913
909
13,127
18,150
8,111
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bakasura
Piloto-AC
Bakasura
17
0 / 11 / 6
10,156
846
2,486
16,767
6,817
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
37
37
Kills
11
11
Deaths
37
85
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Yemoja
4
5
7
1.5
L
0
8
4
0.25
L
Cupid
6
7
4
1.14
L
Neith
GrarGirl
Neith
1
6
5
0.58
W
13
1
20
23
W
7
2
18
8
L
Bakasura
Piloto-AC
Bakasura
0
11
6
0.27
W
Olorun
WickedAmmo
Olorun
4
0
18
13
W
Bastet
aguDOPAGGE
Bastet
11
2
15
9.25
W
Da Ji
2
6
14
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,076
Damage
50,970
60,935
Taken
108,266
26,438
Mitigated
80,498
22,270
Healing
13,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
11,971
2,015
1,917
2,717
27,166
40,185
0
8,329
18,837
31,579
0
L
9,869
6,337
1,372
4,284
27,038
14,777
0
10,894
16,144
21,370
0
L
Cupid
13,517
8,341
325
729
19,145
10,608
0
2,661
16,484
0
35,780
L
Neith
GrarGirl
Neith
13,127
7,013
0
1,625
18,150
8,111
0
6,244
11,906
0
44,842
W
29,069
3,146
5,664
6,010
10,296
4,721
0
4,779
5,492
76,912
0
W
28,778
12,675
515
2,604
14,354
5,942
0
4,328
10,026
0
50,467
L
Bakasura
Piloto-AC
Bakasura
2,486
2,240
0
142
16,767
6,817
0
8,447
8,320
0
9,868
W
Olorun
WickedAmmo
Olorun
7,506
3,699
1,712
2,455
5,513
2,414
0
2,173
3,340
19,702
0
W
Bastet
aguDOPAGGE
Bastet
28,091
11,885
0
3,310
16,236
7,049
0
5,859
10,352
0
42,867
W
Da Ji
7,632
1,619
0
0
14,536
6,312
0
4,701
9,835
0
17,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,741
Gold Earned
57,175
241
Minions Killed
211
11
Camps Cleared
2
1,142,968
Distance Traveled
865,252
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
13,037
1,086
45
4
1
200,754
1
L
Olorun
10,569
881
23
2
0
141,998
0
L
Cupid
12,500
1,042
56
5
0
187,850
2
L
Neith
10,913
909
74
6
0
192,610
0
W
Ra
14,795
1,233
101
8
4
256,760
2
W
Neith
12,810
1,068
49
4
1
210,578
1
L
Bakasura
10,156
846
13
1
1
142,040
0
W
Olorun
12,162
1,014
24
2
1
225,231
0
W
Bastet
13,488
1,124
39
3
4
251,800
0
W
Da Ji
11,486
957
28
2
1
198,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role