Player Matchup

Charybdis
Charybdis
Atypicalawek
Charybdis
Level 64
God Stats
5W - 5L
1,505 SR
Queue Stats
55W - 53L
1,450 Elo+
Solo
Cabrakan
Cabrakan
SamsungFridge--
Cabrakan
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
152W - 146L
1,499 Elo+
Solo
Nu Wa
Nu Wa
Xx_Schnitzel1_xX
Nu Wa
Level 69
God Stats
4W - 4L
1,657 SR
Queue Stats
40W - 42L
1,486 Elo+
Solo
Sobek
Sobek
dantepokla666
Sobek
Level 152
God Stats
7W - 7L
1,471 SR
Queue Stats
496W - 487L
1,470 Elo+
Solo
Thor
Thor
sergog200315
Thor
Level 60
God Stats
2W - 7L
1,488 SR
Queue Stats
161W - 174L
1,375 Elo+
Solo
Team Averages
Level 90
1,524 SR
1,456 Elo+

VS

Team Averages
Level 94
1,634 SR
1,434 Elo+
Sylvanus
Sylvanus
CrZ Crafter5264
Sylvanus
Level 68
God Stats
3W - 3L
1,503 SR
Queue Stats
121W - 122L
1,458 Elo+
Solo
Chiron
Chiron
ItZ ChiPPo X
Chiron
Level 116
God Stats
11W - 4L
1,675 SR
Queue Stats
78W - 63L
1,524 Elo+
Party 1
Hun Batz
Hun Batz
Mairsy96
Hun Batz
Level 112
God Stats
5W - 0L
1,966 SR
Queue Stats
110W - 119L
1,458 Elo+
Party 1
Chang'e
Chang'e
X_Sugar--Baby_X
Chang'e
Level 67
God Stats
4W - 3L
1,640 SR
Queue Stats
73W - 63L
1,425 Elo+
Solo
Odin
Odin
bandichela
Odin
Level 107
God Stats
2W - 2L
1,386 SR
Queue Stats
23W - 38L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Atypicalawek
Charybdis
12
0 / 5 / 0
7,524
418
3,620
8,544
1,855
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cabrakan
8
0 / 6 / 1
6,345
353
2,943
15,318
9,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
4 / 6 / 1
9,154
509
11,118
9,825
2,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 2 / 4
8,370
465
8,267
12,468
11,569
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
2 / 2 / 0
9,307
517
5,612
12,946
4,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
14
1 / 1 / 12
9,679
538
7,679
12,482
13,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chiron
18
12 / 0 / 2
11,842
658
15,632
11,762
5,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hun Batz
Mairsy96
Hun Batz
17
3 / 2 / 3
10,509
584
6,243
11,154
4,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
5 / 3 / 6
9,402
522
8,774
14,326
7,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
0 / 2 / 0
6,529
363
791
2,943
1,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
44
8
Kills
21
21
Deaths
8
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Atypicalawek
Charybdis
0
5
0
0
W
Sylvanus
1
1
12
7
W
Chiron
12
0
2
13
W
Hun Batz
Mairsy96
Hun Batz
3
2
3
2.25
L
Cabrakan
0
6
1
0.08
W
5
3
6
2.67
L
4
6
1
0.75
W
0
2
0
0
L
2
2
4
2
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,560
Damage
39,119
59,101
Taken
52,667
29,242
Mitigated
31,572
16,755
Healing
27,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Atypicalawek
Charybdis
3,620
2,057
258
1,660
8,544
1,855
325
1,606
6,900
0
44,853
W
Sylvanus
7,679
2,089
2,117
4,196
12,482
13,803
517
5,682
6,237
37,703
0
W
Chiron
15,632
7,504
809
8,325
11,762
5,275
2,730
3,027
8,498
0
89,048
W
Hun Batz
Mairsy96
Hun Batz
6,243
871
0
3,634
11,154
4,039
2,974
3,153
7,751
0
84,286
L
Cabrakan
2,943
405
580
2,477
15,318
9,161
0
4,108
11,118
13,781
0
W
8,774
781
1,167
6,320
14,326
7,392
845
7,448
6,219
45,728
0
L
11,118
2,307
0
1,208
9,825
2,347
728
4,136
5,401
56,203
0
W
791
231
0
662
2,943
1,063
0
1,150
1,587
0
8,768
L
8,267
367
90
5,333
12,468
11,569
0
4,283
7,825
37,753
0
L
5,612
974
0
5,149
12,946
4,310
282
1,621
11,228
0
73,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,700
Gold Earned
47,961
416
Minions Killed
461
0
Camps Cleared
0
1,507,789
Distance Traveled
1,454,167
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,524
418
89
5
0
296,557
1
W
Sylvanus
9,679
538
66
4
0
305,918
3
W
Chiron
11,842
658
162
9
0
343,572
4
W
Hun Batz
10,509
584
136
8
0
404,692
4
L
Cabrakan
6,345
353
20
1
0
255,788
3
W
Chang'e
9,402
522
87
5
0
324,877
0
L
Nu Wa
9,154
509
124
7
0
328,890
3
W
Odin
6,529
363
10
1
0
75,108
0
L
Sobek
8,370
465
56
3
0
281,474
0
L
Thor
9,307
517
127
7
0
345,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role