Player Matchup

Neith
Neith
FaZe-Jftheking1
Neith
Level 65
God Stats
2W - 2L
1,575 SR
Queue Stats
63W - 66L
1,401 Elo+
Solo
Zhong Kui
Zhong Kui
Janonymou5
Zhong Kui
Level 77
God Stats
46W - 61L
1,399 SR
Queue Stats
288W - 356L
1,306 Elo+
Party 1
Bellona
Bellona
KRAK3N105
Bellona
Level 62
God Stats
14W - 27L
1,288 SR
Queue Stats
199W - 269L
1,278 Elo+
Party 1
Hun Batz
Hun Batz
Whisk3yThr0ttl3
Hun Batz
Level 31
God Stats
7W - 12L
1,481 SR
Queue Stats
104W - 162L
1,305 Elo+
Party 1
Sylvanus
Sylvanus
redxaos
Sylvanus
Level 55
God Stats
0W - 1L
1,718 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Team Averages
Level 58
1,492 SR
1,358 Elo+

VS

Team Averages
Level 94
1,382 SR
1,402 Elo+
Kukulkan
Kukulkan
Blessedyouth051
Kukulkan
Level 112
God Stats
7W - 2L
1,461 SR
Queue Stats
231W - 236L
1,317 Elo+
Solo
Set
Set
Emiya VI
Set
Level 88
God Stats
4W - 5L
1,365 SR
Queue Stats
214W - 243L
1,415 Elo+
Solo
Anhur
Anhur
THE NEUTRONIC
Anhur
Level 83
God Stats
3W - 3L
1,208 SR
Queue Stats
231W - 243L
1,422 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
elmo2909
Morgan Le Fay
Level 64
God Stats
4W - 11L
1,309 SR
Queue Stats
153W - 177L
1,380 Elo+
Solo
Izanami
Izanami
t1m3 w0rn b3ar
Izanami
Level 123
God Stats
337W - 329L
1,569 SR
Queue Stats
401W - 443L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
5 / 3 / 2
6,298
573
6,869
6,211
1,835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Zhong Kui
Janonymou5
Zhong Kui
6
1 / 4 / 0
4,438
403
3,599
7,644
4,151
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
KRAK3N105
Bellona
10
3 / 6 / 1
5,932
539
5,157
10,695
3,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hun Batz
10
1 / 2 / 1
5,420
493
2,361
6,428
2,105
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
redxaos
Sylvanus
8
0 / 2 / 0
4,866
442
726
5,055
2,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
11
3 / 0 / 1
6,719
611
3,828
2,824
877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
2 / 1 / 5
6,273
570
4,487
8,483
2,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
7 / 3 / 5
6,626
602
6,513
7,104
1,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
elmo2909
Morgan Le Fay
11
3 / 2 / 1
6,541
595
4,255
5,297
1,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
2 / 4 / 3
6,052
550
3,148
7,322
1,870
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
32
10
Kills
17
17
Deaths
10
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
3
0
1
3.5
W
2
1
5
4.5
L
5
3
2
2
L
Zhong Kui
Janonymou5
Zhong Kui
1
4
0
0.25
L
Bellona
KRAK3N105
Bellona
3
6
1
0.58
W
7
3
5
3.17
L
Hun Batz
1
2
1
0.75
W
Morgan Le Fay
elmo2909
Morgan Le Fay
3
2
1
1.75
L
Sylvanus
redxaos
Sylvanus
0
2
0
0
W
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,712
Damage
22,231
36,033
Taken
31,030
14,162
Mitigated
9,445
10,097
Healing
11,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
3,828
453
83
927
2,824
877
616
324
2,500
31,828
0
W
4,487
1,530
0
3,664
8,483
2,900
0
1,708
6,775
0
32,227
L
6,869
2,472
0
1,598
6,211
1,835
594
0
6,211
0
24,576
L
Zhong Kui
Janonymou5
Zhong Kui
3,599
586
0
2,666
7,644
4,151
0
2,660
4,754
13,960
0
L
Bellona
KRAK3N105
Bellona
5,157
2,088
0
1,552
10,695
3,735
63
308
10,343
0
20,797
W
6,513
2,684
0
2,575
7,104
1,880
234
0
7,104
0
21,984
L
Hun Batz
2,361
1,211
0
1,883
6,428
2,105
0
1,573
4,771
0
31,611
W
Morgan Le Fay
elmo2909
Morgan Le Fay
4,255
953
0
1,092
5,297
1,918
378
2,054
3,243
35,029
0
L
Sylvanus
redxaos
Sylvanus
726
90
1,090
1,308
5,055
2,336
60
2,886
1,871
12,497
0
W
3,148
2,077
276
2,757
7,322
1,870
1,088
239
7,083
0
32,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,954
Gold Earned
32,211
215
Minions Killed
324
0
Camps Cleared
0
927,005
Distance Traveled
974,911
2
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,719
611
79
7
0
194,163
2
W
Set
6,273
570
75
7
0
214,849
5
L
Neith
6,298
573
59
5
0
182,425
0
L
Zhong Kui
4,438
403
24
2
0
177,381
1
L
Bellona
5,932
539
32
3
0
201,164
1
W
Anhur
6,626
602
34
3
0
192,542
2
L
Hun Batz
5,420
493
67
6
0
212,345
0
W
Morgan Le Fay
6,541
595
60
5
0
201,304
3
L
Sylvanus
4,866
442
33
3
0
153,690
0
W
Izanami
6,052
550
76
7
0
172,053
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role