Player Matchup

Anubis
Anubis
BarreBarf0174
Anubis
Level 27
God Stats
2W - 8L
1,345 SR
Queue Stats
34W - 45L
1,395 Elo+
Party 2
Arachne
Arachne
BarreSam
Arachne
Level 64
God Stats
2W - 3L
1,388 SR
Queue Stats
40W - 60L
1,358 Elo+
Party 2
Artemis
Artemis
JoeyV_Sgr
Artemis
Level 44
God Stats
4W - 3L
1,564 SR
Queue Stats
47W - 61L
1,383 Elo+
Party 2
Ymir
Ymir
SilvveldOP
Ymir
Level 28
God Stats
1W - 2L
1,534 SR
Queue Stats
46W - 62L
1,389 Elo+
Party 2
Zhong Kui
Zhong Kui
kaiE0174
Zhong Kui
Level 45
God Stats
4W - 5L
1,453 SR
Queue Stats
42W - 57L
1,379 Elo+
Party 2
Team Averages
Level 42
1,457 SR
1,381 Elo+

VS

Team Averages
Level 100
1,615 SR
1,559 Elo+
Sylvanus
Sylvanus
Custardmonkey
Sylvanus
Level 144
God Stats
44W - 44L
1,614 SR
Queue Stats
275W - 220L
1,653 Elo+
Party 1
Cthulhu
Cthulhu
DeadGrandmaDead
Cthulhu
Level 35
God Stats
42W - 10L
1,763 SR
Queue Stats
86W - 43L
1,630 Elo+
Party 1
Chiron
Chiron
Pocketlwewts
Chiron
Level 153
God Stats
21W - 14L
1,622 SR
Queue Stats
309W - 249L
1,645 Elo+
Party 1
Cliodhna
Cliodhna
Rivann_
Cliodhna
Level 123
God Stats
25W - 10L
1,724 SR
Queue Stats
261W - 211L
1,616 Elo+
Party 1
Loki
Loki
kingly-morning0
Loki
Level 44
God Stats
72W - 106L
1,351 SR
Queue Stats
121W - 189L
1,248 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 10 / 0
7,609
362
2,342
14,400
4,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
BarreSam
Arachne
17
2 / 5 / 0
10,167
484
7,408
17,885
7,800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artemis
JoeyV_Sgr
Artemis
13
0 / 10 / 1
7,784
371
3,662
11,128
1,660
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

13
0 / 7 / 0
8,090
385
3,575
19,027
7,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Zhong Kui
kaiE0174
Zhong Kui
13
0 / 4 / 0
8,438
402
4,959
10,575
6,188
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Custardmonkey
Sylvanus
16
5 / 0 / 15
11,615
553
3,959
8,612
13,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
7 / 0 / 8
12,189
580
7,889
12,667
12,396
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Chiron
20
14 / 0 / 8
14,410
686
27,723
11,394
5,105
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cliodhna
Rivann_
Cliodhna
19
9 / 1 / 5
12,295
585
13,897
16,174
6,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
1 / 2 / 1
11,641
554
2,226
10,352
4,685
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
73
2
Kills
36
36
Deaths
3
1
Assists
37
Player
Kills
Deaths
Assists
KDA
L
0
10
0
0
L
Arachne
BarreSam
Arachne
2
5
0
0.4
W
Sylvanus
Custardmonkey
Sylvanus
5
0
15
12.5
W
7
0
8
11
L
Artemis
JoeyV_Sgr
Artemis
0
10
1
0.05
W
Chiron
14
0
8
18
W
Cliodhna
Rivann_
Cliodhna
9
1
5
11.5
L
0
7
0
0
L
Zhong Kui
kaiE0174
Zhong Kui
0
4
0
0
W
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,946
Damage
55,694
73,015
Taken
59,199
27,621
Mitigated
42,137
15,293
Healing
29,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,342
258
283
2,696
14,400
4,751
162
4,916
8,759
35,759
0
L
Arachne
BarreSam
Arachne
7,408
4,057
0
6,656
17,885
7,800
0
1,593
16,205
0
91,774
W
Sylvanus
Custardmonkey
Sylvanus
3,959
945
2,420
3,143
8,612
13,038
1,393
1,567
7,045
25,337
0
W
7,889
118
272
4,251
12,667
12,396
1,119
5,030
7,637
61,213
0
L
Artemis
JoeyV_Sgr
Artemis
3,662
1,115
0
448
11,128
1,660
0
1,225
9,858
0
42,650
W
Chiron
27,723
18,730
932
8,454
11,394
5,105
6,200
1,807
9,587
0
146,619
W
Cliodhna
Rivann_
Cliodhna
13,897
2,187
0
9,748
16,174
6,913
1,543
2,180
13,994
0
97,050
L
3,575
101
0
2,252
19,027
7,222
0
1,763
17,264
32,359
0
L
Zhong Kui
kaiE0174
Zhong Kui
4,959
208
0
2,958
10,575
6,188
279
1,397
9,081
50,613
0
W
2,226
93
0
369
10,352
4,685
0
3,205
7,147
0
73,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,088
Gold Earned
62,150
451
Minions Killed
637
0
Camps Cleared
0
1,734,342
Distance Traveled
1,983,577
1
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,609
362
73
3
0
322,854
0
L
Arachne
10,167
484
144
7
0
392,807
1
W
Sylvanus
11,615
553
55
3
0
379,611
5
W
Cthulhu
12,189
580
101
5
0
437,124
2
L
Artemis
7,784
371
80
4
0
359,916
0
W
Chiron
14,410
686
215
10
0
376,481
6
W
Cliodhna
12,295
585
136
6
0
451,105
10
L
Ymir
8,090
385
66
3
0
345,401
0
L
Zhong Kui
8,438
402
88
4
0
313,364
0
W
Loki
11,641
554
130
6
0
339,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role