Player Matchup

Chronos
Chronos
Foulball122
Chronos
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 38L
1,483 Elo+
Party 1
Zeus
Zeus
Mmtz5564
Zeus
Level 29
God Stats
97W - 115L
1,577 SR
Queue Stats
127W - 156L
1,521 Elo+
Solo
Nemesis
Nemesis
Oneinchsnow
Nemesis
Level 6
God Stats
2W - 3L
1,500 SR
Queue Stats
5W - 10L
1,269 Elo+
Solo
Sol
Sol
ZebeSR338
Sol
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 20L
1,519 Elo+
Solo
Hercules
Hercules
wobbs299
Hercules
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 27L
1,370 Elo+
Party 1
Team Averages
Level 20
1,515 SR
1,432 Elo+

VS

Team Averages
Level 13
1,486 SR
1,443 Elo+
Discordia
Discordia
Jakedude21
Discordia
Level 14
God Stats
3W - 1L
1,592 SR
Queue Stats
19W - 15L
1,528 Elo+
Party 2
Geb
Geb
Quantumsub
Geb
Level 8
God Stats
1W - 3L
1,500 SR
Queue Stats
12W - 16L
1,450 Elo+
Party 2
Kuzenbo
Kuzenbo
Rektoum
Kuzenbo
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 12L
1,293 Elo+
Solo
Neith
Neith
RoninSith
Neith
Level 10
God Stats
7W - 11L
1,336 SR
Queue Stats
23W - 17L
1,492 Elo+
Solo
Poseidon
Poseidon
sebastian627
Poseidon
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 18L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Foulball122
Chronos
18
0 / 9 / 11
10,943
912
15,623
18,434
7,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Zeus
18
2 / 8 / 9
11,635
970
15,092
17,009
5,467
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Oneinchsnow
Nemesis
18
2 / 13 / 6
11,526
961
9,800
23,830
9,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
2 / 6 / 8
11,447
954
11,882
17,769
5,759
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hercules
wobbs299
Hercules
18
8 / 10 / 5
13,323
1,110
23,993
36,984
35,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Team 1 Tickets

0

VS

Team 2 Tickets

190

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Jakedude21
Discordia
20
12 / 2 / 25
14,087
1,174
26,655
9,537
4,610
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

20
3 / 2 / 28
12,937
1,078
11,488
16,687
15,941
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kuzenbo
Rektoum
Kuzenbo
20
5 / 5 / 30
13,362
1,114
15,099
22,633
37,419
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
RoninSith
Neith
20
13 / 4 / 21
14,403
1,200
27,873
21,387
11,033
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poseidon
sebastian627
Poseidon
20
13 / 1 / 24
14,938
1,245
27,316
10,330
5,205
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
174
14
Kills
46
46
Deaths
14
39
Assists
128
Player
Kills
Deaths
Assists
KDA
L
Chronos
Foulball122
Chronos
0
9
11
0.61
W
Discordia
Jakedude21
Discordia
12
2
25
12.25
L
Zeus
2
8
9
0.81
L
Nemesis
Oneinchsnow
Nemesis
2
13
6
0.38
W
3
2
28
8.5
W
Kuzenbo
Rektoum
Kuzenbo
5
5
30
4
W
Neith
RoninSith
Neith
13
4
21
5.88
L
2
6
8
1
W
Poseidon
sebastian627
Poseidon
13
1
24
25
L
Hercules
wobbs299
Hercules
8
10
5
1.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,390
Damage
108,431
114,026
Taken
80,574
64,050
Mitigated
74,208
14,997
Healing
13,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
Foulball122
Chronos
15,623
5,092
0
1,410
18,434
7,184
0
12,687
5,747
29,003
2,808
W
Discordia
Jakedude21
Discordia
26,655
1,368
0
266
9,537
4,610
0
5,345
4,040
47,743
0
L
Zeus
15,092
2,615
290
1,244
17,009
5,467
0
10,102
6,907
38,641
0
L
Nemesis
Oneinchsnow
Nemesis
9,800
4,017
0
2,455
23,830
9,700
0
17,317
6,513
0
31,655
W
11,488
1,283
0
1,191
16,687
15,941
0
11,230
4,959
18,623
0
W
Kuzenbo
Rektoum
Kuzenbo
15,099
4,054
0
2,290
22,633
37,419
0
9,744
12,362
24,383
0
W
Neith
RoninSith
Neith
27,873
19,046
0
6,957
21,387
11,033
0
13,172
7,689
0
50,415
L
11,882
3,542
0
2,282
17,769
5,759
0
14,044
3,725
29,946
0
W
Poseidon
sebastian627
Poseidon
27,316
4,825
506
2,435
10,330
5,205
0
6,281
4,001
58,574
0
L
Hercules
wobbs299
Hercules
23,993
7,618
0
7,316
36,984
35,940
0
26,408
10,576
14,167
31,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,874
Gold Earned
69,727
226
Minions Killed
220
6
Camps Cleared
4
1,180,730
Distance Traveled
1,153,515
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
10,943
912
37
3
3
238,984
0
W
Discordia
14,087
1,174
47
4
1
240,024
2
L
Zeus
11,635
970
48
4
0
213,678
0
L
Nemesis
11,526
961
57
5
1
269,510
2
W
Geb
12,937
1,078
23
2
0
251,730
0
W
Kuzenbo
13,362
1,114
16
1
0
222,485
1
W
Neith
14,403
1,200
52
4
2
208,789
0
L
Sol
11,447
954
43
4
1
233,168
0
W
Poseidon
14,938
1,245
82
7
1
230,487
0
L
Hercules
13,323
1,110
41
3
1
225,390
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role