Player Matchup

Loki
Loki
Lord Scythe
Loki
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 88L
1,404 Elo+
Solo
Cthulhu
Cthulhu
NickNinja5613
Cthulhu
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SpudCat99
Morgan Le Fay
Level 69
God Stats
8W - 10L
1,582 SR
Queue Stats
22W - 31L
1,398 Elo+
Solo
Team Averages
Level 76
1,527 SR
1,434 Elo+

VS

Team Averages
Level 86
1,523 SR
1,453 Elo+
Bellona
Bellona
EsP BLuE DReAM
Bellona
Level 121
God Stats
160W - 172L
1,509 SR
Queue Stats
580W - 660L
1,502 Elo+
Party 1
Baba Yaga
Baba Yaga
FRONTKNOT
Baba Yaga
Level 32
God Stats
8W - 15L
1,438 SR
Queue Stats
46W - 88L
1,289 Elo+
Solo
Chaac
Chaac
Wifi Boii
Chaac
Level 106
God Stats
12W - 12L
1,623 SR
Queue Stats
367W - 371L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 3
5,679
631
2,232
7,235
2,222
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
8
0 / 11 / 3
5,608
623
714
11,140
3,907
Morgan Le Fay
SpudCat99
Morgan Le Fay
10
3 / 5 / 1
7,264
807
3,715
7,506
2,343
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
9 / 2 / 8
8,164
907
5,159
9,895
9,333
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baba Yaga
FRONTKNOT
Baba Yaga
11
5 / 0 / 13
7,790
866
6,277
2,498
936
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
Wifi Boii
Chaac
11
8 / 2 / 7
7,748
861
7,773
9,396
6,120
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
50
3
Kills
22
22
Deaths
4
7
Assists
28
Player
Kills
Deaths
Assists
KDA
W
9
2
8
6.5
W
Baba Yaga
FRONTKNOT
Baba Yaga
5
0
13
11.5
L
0
6
3
0.25
L
Cthulhu
0
11
3
0.14
L
Morgan Le Fay
SpudCat99
Morgan Le Fay
3
5
1
0.7
W
Chaac
Wifi Boii
Chaac
8
2
7
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,661
Damage
19,209
25,881
Taken
21,789
8,472
Mitigated
16,389
369
Healing
6,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,159
2,010
0
559
9,895
9,333
533
1,599
8,296
0
24,555
W
Baba Yaga
FRONTKNOT
Baba Yaga
6,277
1,166
24
1,631
2,498
936
0
1,400
1,098
17,520
0
L
2,232
558
0
236
7,235
2,222
0
1,904
5,111
0
6,794
L
Cthulhu
714
149
0
0
11,140
3,907
0
2,612
8,271
7,941
0
L
Morgan Le Fay
SpudCat99
Morgan Le Fay
3,715
374
0
133
7,506
2,343
0
1,761
5,644
10,501
0
W
Chaac
Wifi Boii
Chaac
7,773
1,716
372
4,096
9,396
6,120
1,882
2,330
7,066
0
21,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,551
Gold Earned
23,702
41
Minions Killed
105
0
Camps Cleared
7
345,806
Distance Traveled
489,387
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,164
907
47
5
4
179,955
0
W
Baba Yaga
7,790
866
26
3
3
167,594
1
L
Loki
5,679
631
16
2
0
92,538
0
L
Cthulhu
5,608
623
14
2
0
130,395
0
L
Morgan Le Fay
7,264
807
11
1
0
122,873
0
W
Chaac
7,748
861
32
4
0
141,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role