Player Matchup

Achilles
Achilles
 
Achilles
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Scrotcho
Cthulhu
Level 80
God Stats
2W - 1L
1,325 SR
Queue Stats
9W - 5L
1,480 Elo+
Party 1
Apollo
Apollo
SpringColt73015
Apollo
Level 85
God Stats
1W - 0L
1,521 SR
Queue Stats
7W - 4L
1,431 Elo+
Party 1
Hera
Hera
mrsithlord20
Hera
Level 16
God Stats
1W - 0L
1,319 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Loki
Loki
yann solo1
Loki
Level 149
God Stats
22W - 20L
1,448 SR
Queue Stats
346W - 382L
1,378 Elo+
Solo
Team Averages
Level 80
1,423 SR
1,458 Elo+

VS

Team Averages
Level 96
1,613 SR
1,412 Elo+
Nox
Nox
Koiotes
Nox
Level 129
God Stats
0W - 1L
1,787 SR
Queue Stats
8W - 11L
1,405 Elo+
Solo
Nu Wa
Nu Wa
MagnificentPanda
Nu Wa
Level 69
God Stats
11W - 7L
1,556 SR
Queue Stats
43W - 26L
1,519 Elo+
Solo
Danzaburou
Danzaburou
RachelRach00
Danzaburou
Level 29
God Stats
0W - 2L
1,627 SR
Queue Stats
2W - 5L
1,323 Elo+
Solo
Freya
Freya
Shizuky_Hyuga
Freya
Level 143
God Stats
28W - 44L
1,410 SR
Queue Stats
144W - 184L
1,383 Elo+
Solo
Tsukuyomi
Tsukuyomi
shadowblaze99
Tsukuyomi
Level 109
God Stats
2W - 3L
1,687 SR
Queue Stats
126W - 128L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
16
1 / 0 / 7
8,864
806
5,558
9,006
6,309
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Scrotcho
Cthulhu
16
3 / 1 / 8
9,879
898
6,217
10,114
11,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 3 / 6
9,125
830
5,399
8,463
3,808
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 3 / 3
8,394
763
5,744
6,498
2,518
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
8 / 3 / 2
10,262
933
9,836
7,385
3,132
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
15
5 / 2 / 3
9,658
878
8,198
7,770
3,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 2 / 6
7,408
673
4,570
6,343
2,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
RachelRach00
Danzaburou
13
0 / 6 / 1
7,026
639
3,527
8,643
3,037
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
1 / 3 / 4
7,370
670
2,134
4,946
1,684
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
shadowblaze99
Tsukuyomi
15
4 / 5 / 4
8,802
800
9,229
10,676
4,159
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
28
18
Kills
10
10
Deaths
18
26
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
1
0
7
4.5
L
Nox
5
2
3
3.25
L
0
2
6
1.5
L
Danzaburou
RachelRach00
Danzaburou
0
6
1
0.08
W
Cthulhu
Scrotcho
Cthulhu
3
1
8
7
L
1
3
4
1
W
3
3
6
2
W
3
3
3
1.5
L
Tsukuyomi
shadowblaze99
Tsukuyomi
4
5
4
1.2
W
8
3
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,754
Damage
27,658
41,466
Taken
38,378
26,970
Mitigated
14,157
5,371
Healing
3,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
5,558
1,412
0
2,205
9,006
6,309
602
2,532
6,330
0
30,607
L
Nox
8,198
634
0
959
7,770
3,187
0
2,923
4,843
31,310
0
L
4,570
1,525
0
845
6,343
2,090
1
1,239
5,060
24,422
0
L
Danzaburou
RachelRach00
Danzaburou
3,527
508
0
704
8,643
3,037
0
1,366
7,235
0
19,862
W
Cthulhu
Scrotcho
Cthulhu
6,217
442
141
765
10,114
11,203
54
4,232
5,652
25,641
0
L
2,134
652
0
320
4,946
1,684
0
2,364
2,538
11,492
0
W
5,399
2,315
0
1,681
8,463
3,808
1,591
4,283
4,088
0
32,875
W
5,744
1,571
54
419
6,498
2,518
387
1,331
5,127
20,963
0
L
Tsukuyomi
shadowblaze99
Tsukuyomi
9,229
2,058
0
1,017
10,676
4,159
0
3,848
6,672
0
29,062
W
9,836
685
0
106
7,385
3,132
728
2,944
4,373
0
35,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,524
Gold Earned
40,264
287
Minions Killed
241
12
Camps Cleared
5
1,138,357
Distance Traveled
999,715
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,864
806
73
7
1
245,565
2
L
Nox
9,658
878
69
6
2
224,333
3
L
Nu Wa
7,408
673
56
5
0
188,984
1
L
Danzaburou
7,026
639
37
3
0
176,083
0
W
Cthulhu
9,879
898
56
5
1
246,029
1
L
Freya
7,370
670
28
3
3
200,825
0
W
Apollo
9,125
830
68
6
5
220,077
4
W
Hera
8,394
763
39
4
1
191,131
3
L
Tsukuyomi
8,802
800
51
5
0
209,490
1
W
Loki
10,262
933
51
5
4
235,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role