Player Matchup

Bellona
Bellona
BatSHADOW777
Bellona
Level 33
God Stats
6W - 16L
1,298 SR
Queue Stats
32W - 89L
1,218 Elo+
Party 2
Cthulhu
Cthulhu
DoctorK15
Cthulhu
Level 25
God Stats
1W - 3L
1,684 SR
Queue Stats
2W - 3L
1,710 Elo+
Party 3
Anubis
Anubis
JhoanneSebas
Anubis
Level 111
God Stats
3W - 5L
1,645 SR
Queue Stats
76W - 80L
1,487 Elo+
Party 3
Pele
Pele
TUPAPISAPO
Pele
Level 29
God Stats
4W - 26L
1,217 SR
Queue Stats
20W - 81L
1,148 Elo+
Party 2
Da Ji
Da Ji
ramensoup666
Da Ji
Level 35
God Stats
23W - 51L
1,381 SR
Queue Stats
34W - 102L
1,202 Elo+
Party 2
Team Averages
Level 47
1,445 SR
1,353 Elo+

VS

Team Averages
Level 46
1,559 SR
1,487 Elo+
Horus
Horus
AmNoobNoKillPlz
Horus
Level 38
God Stats
5W - 4L
1,584 SR
Queue Stats
123W - 107L
1,499 Elo+
Solo
Merlin
Merlin
Colduz
Merlin
Level 32
God Stats
3W - 6L
1,890 SR
Queue Stats
98W - 77L
1,615 Elo+
Solo
Danzaburou
Danzaburou
CptWeezer
Danzaburou
Level 59
God Stats
5W - 2L
1,261 SR
Queue Stats
37W - 25L
1,467 Elo+
Party 1
Sun Wukong
Sun Wukong
ThatOneGuy76969
Sun Wukong
Level 13
God Stats
2W - 0L
1,812 SR
Queue Stats
13W - 17L
1,362 Elo+
Party 1
Ratatoskr
Ratatoskr
firemaco
Ratatoskr
Level 89
God Stats
1W - 2L
1,246 SR
Queue Stats
58W - 49L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BatSHADOW777
Bellona
16
0 / 6 / 0
9,673
461
15,136
24,044
24,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cthulhu
DoctorK15
Cthulhu
12
0 / 7 / 4
8,030
382
6,593
14,878
11,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Anubis
16
8 / 6 / 0
10,497
500
17,408
19,908
8,530
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
0 / 4 / 1
9,476
451
2,361
17,575
6,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
0 / 10 / 1
7,601
362
3,909
16,787
4,478
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 3 / 18
11,214
534
7,097
16,801
14,135
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Merlin
Colduz
Merlin
17
7 / 1 / 10
11,489
547
13,275
9,835
3,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
CptWeezer
Danzaburou
18
9 / 2 / 13
13,462
641
23,072
15,298
5,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sun Wukong
ThatOneGuy76969
Sun Wukong
16
3 / 1 / 7
9,992
476
7,139
15,299
10,136
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ratatoskr
firemaco
Ratatoskr
18
7 / 1 / 10
11,466
546
12,148
14,913
5,623
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
90
8
Kills
32
33
Deaths
8
6
Assists
58
Player
Kills
Deaths
Assists
KDA
W
6
3
18
5
L
Bellona
BatSHADOW777
Bellona
0
6
0
0
W
Merlin
Colduz
Merlin
7
1
10
12
W
Danzaburou
CptWeezer
Danzaburou
9
2
13
7.75
L
Cthulhu
DoctorK15
Cthulhu
0
7
4
0.29
L
Anubis
8
6
0
1.33
L
0
4
1
0.13
W
Sun Wukong
ThatOneGuy76969
Sun Wukong
3
1
7
6.5
W
Ratatoskr
firemaco
Ratatoskr
7
1
10
12
L
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,407
Damage
62,731
93,192
Taken
72,146
55,506
Mitigated
39,124
21,811
Healing
23,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,097
3,251
1,418
2,786
16,801
14,135
1,364
7,741
8,699
0
28,075
L
Bellona
BatSHADOW777
Bellona
15,136
2,689
0
4,885
24,044
24,513
718
3,342
20,702
12,691
61,927
W
Merlin
Colduz
Merlin
13,275
1,452
509
1,922
9,835
3,647
1,397
4,720
4,962
80,515
0
W
Danzaburou
CptWeezer
Danzaburou
23,072
11,893
0
8,705
15,298
5,583
8,276
6,533
8,668
0
91,536
L
Cthulhu
DoctorK15
Cthulhu
6,593
160
0
553
14,878
11,859
0
2,922
11,956
30,834
0
L
Anubis
17,408
269
0
8,757
19,908
8,530
0
4,359
15,549
73,499
0
L
2,361
164
0
7,603
17,575
6,126
0
1,158
16,417
0
82,247
W
Sun Wukong
ThatOneGuy76969
Sun Wukong
7,139
1,094
0
3,176
15,299
10,136
264
2,272
12,944
0
34,312
W
Ratatoskr
firemaco
Ratatoskr
12,148
2,423
0
5,234
14,913
5,623
401
4,971
9,942
0
85,431
L
3,909
943
0
13
16,787
4,478
0
1,494
15,293
0
36,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,277
Gold Earned
57,623
483
Minions Killed
480
0
Camps Cleared
0
1,884,985
Distance Traveled
2,223,272
6
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,214
534
41
2
0
479,168
3
L
Bellona
9,673
461
141
7
0
418,751
0
W
Merlin
11,489
547
122
6
0
412,222
6
W
Danzaburou
13,462
641
141
7
0
391,241
1
L
Cthulhu
8,030
382
49
2
0
376,664
0
L
Anubis
10,497
500
108
5
0
330,748
6
L
Pele
9,476
451
128
6
0
409,607
0
W
Sun Wukong
9,992
476
52
2
0
436,387
0
W
Ratatoskr
11,466
546
124
6
0
504,254
9
L
Da Ji
7,601
362
57
3
0
349,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role