Player Matchup

Guan Yu
Guan Yu
AtomicPancake01
Guan Yu
Level 38
God Stats
6W - 5L
1,569 SR
Queue Stats
120W - 82L
1,678 Elo+
Party 1
Janus
Janus
ChicknStrips-
Janus
Level 128
God Stats
7W - 9L
1,643 SR
Queue Stats
182W - 161L
1,591 Elo+
Party 1
Chiron
Chiron
Stylebend
Chiron
Level 67
God Stats
4W - 3L
1,742 SR
Queue Stats
430W - 336L
1,652 Elo+
Party 1
Ao Kuang
Ao Kuang
YungVirgin
Ao Kuang
Level 118
God Stats
5W - 3L
1,434 SR
Queue Stats
23W - 15L
1,625 Elo+
Party 1
Khepri
Khepri
burntpannncake
Khepri
Level 42
God Stats
2W - 3L
1,592 SR
Queue Stats
140W - 123L
1,537 Elo+
Solo
Team Averages
Level 79
1,596 SR
1,617 Elo+

VS

Team Averages
Level 73
1,466 SR
1,563 Elo+
Nike
Nike
DA_ROOK13
Nike
Level 137
God Stats
1W - 1L
1,520 SR
Queue Stats
467W - 469L
1,463 Elo+
Party 3
Rama
Rama
ImTheBetterNick
Rama
Level 39
God Stats
2W - 4L
1,409 SR
Queue Stats
206W - 171L
1,533 Elo+
Solo
Susano
Susano
Nolanryan2
Susano
Level 46
God Stats
4W - 4L
1,228 SR
Queue Stats
150W - 130L
1,556 Elo+
Party 3
Cthulhu
Cthulhu
Skoupou21
Cthulhu
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 15L
1,633 Elo+
Party 2
Freya
Freya
WoozyWord594
Freya
Level 126
God Stats
14W - 7L
1,674 SR
Queue Stats
272W - 251L
1,632 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 0
7,005
500
4,852
11,131
6,996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 7 / 2
6,055
433
3,214
8,093
2,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
Stylebend
Chiron
14
6 / 2 / 2
8,450
604
10,567
9,496
3,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ao Kuang
YungVirgin
Ao Kuang
10
3 / 6 / 2
6,814
487
5,571
12,717
4,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

9
1 / 1 / 3
6,638
474
2,696
7,936
5,543
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
14
1 / 1 / 7
8,118
580
6,861
10,042
5,508
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
2 / 3 / 1
7,131
509
2,427
7,738
1,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Susano
Nolanryan2
Susano
14
9 / 1 / 5
8,664
619
9,742
10,258
3,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Skoupou21
Cthulhu
11
1 / 3 / 5
6,180
441
3,339
9,406
4,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
7 / 3 / 3
7,959
569
12,906
10,818
2,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
41
11
Kills
20
20
Deaths
11
9
Assists
21
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
L
0
7
2
0.14
W
Nike
1
1
7
4.5
W
2
3
1
0.83
W
Susano
Nolanryan2
Susano
9
1
5
11.5
W
Cthulhu
Skoupou21
Cthulhu
1
3
5
1.17
L
Chiron
Stylebend
Chiron
6
2
2
3.5
W
7
3
3
2.83
L
Ao Kuang
YungVirgin
Ao Kuang
3
6
2
0.67
L
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,900
Damage
35,275
49,373
Taken
48,262
22,701
Mitigated
18,461
13,385
Healing
15,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,852
563
82
2,502
11,131
6,996
0
729
10,362
2,111
38,214
L
3,214
109
0
670
8,093
2,274
0
3,288
4,723
32,081
0
W
Nike
6,861
1,356
0
3,632
10,042
5,508
0
1,463
8,074
3,782
49,697
W
2,427
2,037
0
3,144
7,738
1,648
594
868
6,870
0
45,087
W
Susano
Nolanryan2
Susano
9,742
1,924
0
3,274
10,258
3,628
0
2,621
7,637
0
55,566
W
Cthulhu
Skoupou21
Cthulhu
3,339
375
87
788
9,406
4,934
0
3,808
5,598
15,758
0
L
Chiron
Stylebend
Chiron
10,567
4,628
304
2,859
9,496
3,729
710
4,680
4,569
0
65,828
W
12,906
4,903
0
4,987
10,818
2,743
164
3,212
7,606
48,156
0
L
Ao Kuang
YungVirgin
Ao Kuang
5,571
891
0
4,710
12,717
4,159
0
4,326
8,286
27,741
0
L
2,696
192
1,153
1,105
7,936
5,543
0
3,614
4,207
21,064
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,962
Gold Earned
38,052
349
Minions Killed
418
0
Camps Cleared
0
1,301,884
Distance Traveled
1,362,184
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,005
500
88
6
0
271,626
1
L
Janus
6,055
433
58
4
0
249,187
2
W
Nike
8,118
580
125
9
0
269,036
3
W
Rama
7,131
509
82
6
0
247,092
3
W
Susano
8,664
619
100
7
0
314,694
1
W
Cthulhu
6,180
441
36
3
0
271,820
0
L
Chiron
8,450
604
121
9
0
252,471
5
W
Freya
7,959
569
75
5
0
259,542
5
L
Ao Kuang
6,814
487
55
4
0
277,973
4
L
Khepri
6,638
474
27
2
0
250,627
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role